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path: root/src/Generating/FinishGen.cpp (unfollow)
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2014-07-25Tweaks to NetherClumpFoliageSTRWarrior1-34/+6
2014-07-25Speed up the NetherClumpFoliage finisher.STRWarrior1-8/+9
2014-07-23Fixed possible crash in the NetherClumpFoliage finisher.STRWarrior1-0/+5
2014-07-21Style: Normalized to no spaces before closing parenthesis.madmaxoft1-4/+4
2014-07-21Fixed a missing enter.STRWarrior1-0/+1
2014-07-21Removed y for-loop.STRWarrior1-27/+27
2014-07-20Changed CubicNoiseXX to IntNoiseXXSTRWarrior1-27/+36
2014-07-20Renamed cFinishGenFoliage to cFinishGenTallGrassSTRWarrior1-8/+26
2014-07-20Fixed warningsSTRWarrior1-2/+1
2014-07-20First attempt for a new foliage finisherSTRWarrior1-0/+32
2014-07-18Fixed spaces before commas.madmaxoft1-2/+2
2014-07-17Basic style fixes.madmaxoft1-2/+2
2014-07-17Normalized comments.madmaxoft1-11/+11
2014-03-01g_BlockXXX => cBlockInfo::XXXandrew1-3/+3
2014-01-18Fixed errors.STRWarrior1-1/+1
2014-01-18Renamed cFinishGenNetherSprinkleFoliage to cFinishGenNetherClumpFoliage. Fixed typo'sSTRWarrior1-6/+6
2014-01-18Some tweaks.STRWarrior1-5/+18
2014-01-18Fixed bug where only brown mushrooms would spawn.STRWarrior1-3/+3
2014-01-18It now actualy works.STRWarrior1-20/+42
2014-01-17First attempt at creating a clumb version NetherFinisher.STRWarrior1-22/+62
2014-01-10Decoupled cChunkGenerator from cWorld and cRoot.madmaxoft1-2/+2
2014-01-10Added cFinishGenNetherSprinkleFoliage.STRWarrior1-0/+45
2014-01-07Fixed a few MSVC warnings.madmaxoft1-1/+1
2013-12-20Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft1-3/+3
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-06-22Added the End height and composition generators.madmaxoft@gmail.com1-3/+3
2013-03-19The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.madmaxoft@gmail.com1-10/+5
2013-03-17Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)madmaxoft@gmail.com1-221/+77
2013-03-17Fixed zero-probability height distribution in FluidSprings finishermadmaxoft@gmail.com1-4/+11
2013-03-14Added water and lava springs.madmaxoft@gmail.com1-0/+175
2013-03-03FinishGen: Fixed sand collapsing and fluid stationarizingmadmaxoft@gmail.com1-3/+14
2013-03-02Presimulator finisher now drops sand and gravel through fire blocks as wellmadmaxoft@gmail.com1-0/+1
2012-12-22PreSimulator finisher should now drop blocks through water and lava (untested)madmaxoft@gmail.com1-0/+4
2012-11-11Added DeadBushes finisher (initial patch by STR_Warrior; DeathBushes FTW!)madmaxoft@gmail.com1-8/+76
2012-10-21cFinishGenPreSimulator sets correct fluid type (stationary in the middle, flowing on chunk borders / holes next to water.madmaxoft@gmail.com1-1/+82
2012-10-21Added the first part of the PreSimulator finisher, drops floating sand and gravel to ground.madmaxoft@gmail.com1-0/+79
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-1/+1
2012-09-23Source files cleanup: Generating-related files in a separate subfoldermadmaxoft@gmail.com1-2/+2
2012-07-27Removed bottom lava from caves generator, added a new finish generator BottomLava for that. Also fixed a slight error in SameBlock composition generator cfgmadmaxoft@gmail.com1-0/+29
2012-07-03Added a lilypad finishermadmaxoft@gmail.com1-0/+73
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-285/+285
2012-06-08Sugarcane and Pumpkins get placed (quite rarely) in the SprinkleSmallFoliage FinishGenmadmaxoft@gmail.com1-5/+84
2012-05-27Ice finisher generator; fixed snow on water.madmaxoft@gmail.com1-1/+29
2012-05-27Added a snow finisher generatormadmaxoft@gmail.com1-1/+25
2012-05-25Merged the composable_generator branch into the trunkmadmaxoft@gmail.com1-0/+154