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path: root/src/Generating/FinishGen.cpp (unfollow)
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2014-12-05formatting and default spawn percentagep-mcgowan1-1/+2
2014-12-05reformatp-mcgowan1-9/+5
2014-12-05restructure, with logic this timep-mcgowan1-5/+13
2014-12-05restructured random animals, added check for desert (update as per wiki)p-mcgowan1-19/+17
2014-12-05handle non-vanilla dimensionsp-mcgowan1-2/+2
2014-12-05handle non-vanilla dimensionsp-mcgowan1-2/+3
2014-12-05formatting fixesp-mcgowan1-4/+11
2014-12-04format blocks and randomizingp-mcgowan1-8/+9
2014-12-04awful comment fixing, randomizer fixp-mcgowan1-11/+24
2014-12-03clearing CheckBasicStyle.lua messagesp-mcgowan1-13/+13
2014-12-03class description and doxy-commentingp-mcgowan1-3/+3
2014-12-02typos and oversights for lua and CIp-mcgowan1-1/+5
2014-12-02indentation, repeatable random, small correctionsp-mcgowan1-98/+93
2014-12-02fix comments after replacing spaces with tabsp-mcgowan1-4/+4
2014-12-02animal terrain finisherp-mcgowan1-175/+175
2014-12-02animal terrain finisherp-mcgowan1-0/+212
2014-12-02reformat for lua and CIp-mcgowan1-5/+8
2014-12-02formatting and commenting fixesp-mcgowan1-4/+4
2014-12-01cacti no longer spawn outside of desert variantsp-mcgowan1-1/+13
2014-12-01Simplefied SoulsandRimsSTRWarrior1-36/+6
Replaced two for loops with a single if
2014-12-01Added better soulsand rimsSTRWarrior1-0/+82
As a finisher called SoulsandRims
2014-11-30Hopefully fixed random build failsSTRWarrior1-1/+1
2014-11-18Moved all Noise-related files into a separate folder.Mattes D1-1/+0
2014-11-15Snow generator: Fixed failure at top of the world.Mattes D1-1/+1
2014-11-10TallGrassGenerator: Fixed crash when too highSTRWarrior1-0/+5
2014-10-27Another switch.Alexander Harkness1-0/+5
2014-10-27Fix missing biomes in enum.Alexander Harkness1-0/+5
2014-10-23Merged IniFile into main MCS sources.Mattes D1-1/+1
2014-09-17Added first test to show the object can be createdTycho1-0/+1
2014-08-10Removed an old and outdated comment.STRWarrior1-2/+0
2014-07-30PreSimulator: Added configurations.STRWarrior1-4/+18
You can now choose if it should pregenerate something or not
2014-07-29Fixed comment above cFinishGenSingleTopBlockSTRWarrior1-1/+1
2014-07-28Renamed cFinishGenSingleBiomeSingleTopBlock to cFinishGenSingleTopBlockSTRWarrior1-8/+13
Now accepts a vector of biomes and a vector of allowed blocks.
2014-07-27NetherClumpGenerator: Fixed generating stuff on halfslabs and fencesSTRWarrior1-1/+1
2014-07-27NetherClumpFoliage: Fixed assertSTRWarrior1-8/+39
2014-07-25Tweaks to NetherClumpFoliageSTRWarrior1-34/+6
Simplefied the way NetherClupFoliage creates the X and Z coordinate.
2014-07-25Speed up the NetherClumpFoliage finisher.STRWarrior1-8/+9
Using IntNoiseXX instead of CubicNoiseXX.
2014-07-23Fixed possible crash in the NetherClumpFoliage finisher.STRWarrior1-0/+5
2014-07-21Style: Normalized to no spaces before closing parenthesis.madmaxoft1-4/+4
2014-07-21Fixed a missing enter.STRWarrior1-0/+1
2014-07-21Removed y for-loop.STRWarrior1-27/+27
Only the top block now gets long grass.
2014-07-20Changed CubicNoiseXX to IntNoiseXXSTRWarrior1-27/+36
Added some comments
2014-07-20Renamed cFinishGenFoliage to cFinishGenTallGrassSTRWarrior1-8/+26
Better grass density Added double tall grass.
2014-07-20Fixed warningsSTRWarrior1-2/+1
2014-07-20First attempt for a new foliage finisherSTRWarrior1-0/+32
2014-07-18Fixed spaces before commas.madmaxoft1-2/+2
2014-07-17Basic style fixes.madmaxoft1-2/+2
2014-07-17Normalized comments.madmaxoft1-11/+11
This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-06-04Fixed a NetherFinisher bugTiger Wang1-0/+9
2014-03-01g_BlockXXX => cBlockInfo::XXXandrew1-3/+3
2014-01-18Fixed errors.STRWarrior1-1/+1
2014-01-18Renamed cFinishGenNetherSprinkleFoliage to cFinishGenNetherClumpFoliage. Fixed typo'sSTRWarrior1-6/+6
2014-01-18Some tweaks.STRWarrior1-5/+18
Everything generates more often. Fire can only spawn on ForeverBurning blocks.
2014-01-18Fixed bug where only brown mushrooms would spawn.STRWarrior1-3/+3
2014-01-18It now actualy works.STRWarrior1-20/+42
2014-01-17First attempt at creating a clumb version NetherFinisher.STRWarrior1-22/+62
2014-01-10Decoupled cChunkGenerator from cWorld and cRoot.madmaxoft1-2/+2
Now the chunk generator can be used by other projects without depending on the two hugest structures in MCS.
2014-01-10Added cFinishGenNetherSprinkleFoliage.STRWarrior1-0/+45
2014-01-07Fixed a few MSVC warnings.madmaxoft1-1/+1
2013-12-20Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft1-3/+3
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-06-22Added the End height and composition generators.madmaxoft@gmail.com1-3/+3
Also made the dimension in world.ini specifiable by a string. Exported StringToDimension() and StringToBiome() to Lua API. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1621 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-19The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.madmaxoft@gmail.com1-10/+5
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1286 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-17Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)madmaxoft@gmail.com1-221/+77
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1282 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-17Fixed zero-probability height distribution in FluidSprings finishermadmaxoft@gmail.com1-4/+11
FS #330 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1279 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-14Added water and lava springs.madmaxoft@gmail.com1-0/+175
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1269 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-03FinishGen: Fixed sand collapsing and fluid stationarizingmadmaxoft@gmail.com1-3/+14
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1246 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-02Presimulator finisher now drops sand and gravel through fire blocks as wellmadmaxoft@gmail.com1-0/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1238 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-22PreSimulator finisher should now drop blocks through water and lava (untested)madmaxoft@gmail.com1-0/+4
http://forum.mc-server.org/showthread.php?tid=409&pid=5728#pid5728 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1097 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-11Added DeadBushes finisher (initial patch by STR_Warrior; DeathBushes FTW!)madmaxoft@gmail.com1-8/+76
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1037 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-21cFinishGenPreSimulator sets correct fluid type (stationary in the middle, flowing on chunk borders / holes next to water.madmaxoft@gmail.com1-1/+82
git-svn-id: http://mc-server.googlecode.com/svn/trunk@999 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-21Added the first part of the PreSimulator finisher, drops floating sand and gravel to ground.madmaxoft@gmail.com1-0/+79
git-svn-id: http://mc-server.googlecode.com/svn/trunk@998 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23Source files cleanup: Generating-related files in a separate subfoldermadmaxoft@gmail.com1-2/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@881 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-27Removed bottom lava from caves generator, added a new finish generator BottomLava for that. Also fixed a slight error in SameBlock composition generator cfgmadmaxoft@gmail.com1-0/+29
git-svn-id: http://mc-server.googlecode.com/svn/trunk@698 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-03Added a lilypad finishermadmaxoft@gmail.com1-0/+73
git-svn-id: http://mc-server.googlecode.com/svn/trunk@647 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-285/+285
git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-08Sugarcane and Pumpkins get placed (quite rarely) in the SprinkleSmallFoliage FinishGenmadmaxoft@gmail.com1-5/+84
git-svn-id: http://mc-server.googlecode.com/svn/trunk@576 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-27Ice finisher generator; fixed snow on water.madmaxoft@gmail.com1-1/+29
git-svn-id: http://mc-server.googlecode.com/svn/trunk@515 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-27Added a snow finisher generatormadmaxoft@gmail.com1-1/+25
git-svn-id: http://mc-server.googlecode.com/svn/trunk@514 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-25Merged the composable_generator branch into the trunkmadmaxoft@gmail.com1-0/+154
git-svn-id: http://mc-server.googlecode.com/svn/trunk@504 0a769ca7-a7f5-676a-18bf-c427514a06d6