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path: root/src/Generating/FinishGen.cpp (follow)
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* Renamed cFinishGenFoliage to cFinishGenTallGrassSTRWarrior2014-07-201-8/+26
| | | | | Better grass density Added double tall grass.
* Fixed warningsSTRWarrior2014-07-201-2/+1
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* First attempt for a new foliage finisherSTRWarrior2014-07-201-0/+32
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* g_BlockXXX => cBlockInfo::XXXandrew2014-03-011-3/+3
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* Merged branch 'NetherFinish'.madmaxoft2014-01-181-0/+120
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| * Fixed errors.STRWarrior2014-01-181-1/+1
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| * Renamed cFinishGenNetherSprinkleFoliage to cFinishGenNetherClumpFoliage. Fixed typo'sSTRWarrior2014-01-181-6/+6
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| * Some tweaks.STRWarrior2014-01-181-5/+18
| | | | | | | | | | Everything generates more often. Fire can only spawn on ForeverBurning blocks.
| * Fixed bug where only brown mushrooms would spawn.STRWarrior2014-01-181-3/+3
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| * It now actualy works.STRWarrior2014-01-181-20/+42
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| * First attempt at creating a clumb version NetherFinisher.STRWarrior2014-01-171-22/+62
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| * Added cFinishGenNetherSprinkleFoliage.STRWarrior2014-01-101-0/+45
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* | Decoupled cChunkGenerator from cWorld and cRoot.madmaxoft2014-01-101-2/+2
|/ | | | Now the chunk generator can be used by other projects without depending on the two hugest structures in MCS.
* Fixed a few MSVC warnings.madmaxoft2014-01-071-1/+1
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* Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft2013-12-201-3/+3
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* Moved source to srcAlexander Harkness2013-11-241-0/+664