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path: root/src/Generating/Noise3DGenerator.cpp (follow)
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* BiomalNoise3D generator: finished all biomes.Mattes D2014-11-201-66/+74
* Generators: Unified SeaLevel into a single variable.Mattes D2014-11-201-66/+2
* Merge remote-tracking branch 'origin/master' into GeneratorShapeRefactorMattes D2014-11-201-38/+160
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| * cInterpolNoise: Implemented optimized 2D generating.Mattes D2014-11-191-7/+54
| * Added a cInterpolNoise template for faster noise generator.Mattes D2014-11-181-3/+50
| * Added cImprovedNoise implementation.Mattes D2014-11-171-33/+4
| * BiomalNoise3D: Added more biomes.Mattes D2014-11-161-13/+65
| * Noise3D: Added jungles.Mattes D2014-11-141-0/+2
| * Noise3D: Added oceans.Mattes D2014-11-131-0/+3
* | Generator: Shape initial refactoring.Mattes D2014-11-121-155/+42
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* BiomalNoise3D: Added a few biomes.Mattes D2014-11-101-5/+8
* Added BiomalNoise3D shape generator.Mattes D2014-11-101-29/+275
* Noise3d Generator: Fixed unused function error.Mattes D2014-11-091-1/+1
* Noise3D generator: rewritten from scratch.Mattes D2014-11-091-71/+106
* Merged IniFile into main MCS sources.Mattes D2014-10-231-1/+1
* Made it compile with clangChris Darnell2014-09-221-2/+2
* CheckBasicStyle: multi-level indent change.madmaxoft2014-08-041-2/+3
* Normalized comments.madmaxoft2014-07-171-2/+2
* Implemented faster upscaling using templates.madmaxoft2014-03-211-1/+1
* Decoupled cChunkGenerator from cWorld and cRoot.madmaxoft2014-01-101-3/+1
* Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft2013-12-201-4/+4
* Fixed the remaining derpsAlexander Harkness2013-11-271-1/+1
* Further attempts to fix compileTiger Wang2013-11-251-1/+1
* Attempt to fix compilationTiger Wang2013-11-241-1/+1
* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-241-31/+26
* Moved source to srcAlexander Harkness2013-11-241-0/+581