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path: root/src/Generating/PrefabPiecePool.h (unfollow)
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2020-07-19Precompile unordered_map/setTiger Wang1-1/+0
+ Add inclusions to Globals.h * Sort Globals.h - Remove sys/stat.h from Globals.h
2017-07-21Remove smart pointer macrospeterbell101-1/+1
2017-05-21Clang 5.0 fixesLukas Pioch1-1/+1
- Added override keyword - Removed inherited member variables
2017-05-04Gen: Moved PiecePool into a separate file.Mattes D1-1/+1
Also rewritten the PieceGenerator to use std::unique_ptr.
2016-02-05Bulk clearing of whitespaceLogicParrot1-10/+10
2015-12-01Added PieceStructures generator.Mattes D1-12/+50
2015-06-20Added basic support for loading village prefabs from files.Mattes D1-8/+55
2015-06-18PrefabPiecePool: Added loading from cubeset file.Mattes D1-0/+79
2014-05-28Fixed a memory leak in cPrefabPiecePool.madmaxoft1-1/+6
The pool pieces weren't freed upon pool destruction.
2014-05-27cPieceGenerator chooses starting pieces based on weights.madmaxoft1-0/+1
Fixes #1033.
2014-05-07cNetherFortGen uses cGridStructGen.madmaxoft1-2/+6
WIP, this doesn't work properly yet.
2014-05-07Initial cPrefabPiecePool refactoring.madmaxoft1-0/+75
Ref.: #986.