Commit message (Collapse) | Author | Files | Lines | ||
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2020-07-19 | Precompile unordered_map/set | Tiger Wang | 1 | -1/+0 | |
+ Add inclusions to Globals.h * Sort Globals.h - Remove sys/stat.h from Globals.h | |||||
2017-07-21 | Remove smart pointer macros | peterbell10 | 1 | -1/+1 | |
2017-05-21 | Clang 5.0 fixes | Lukas Pioch | 1 | -1/+1 | |
- Added override keyword - Removed inherited member variables | |||||
2017-05-04 | Gen: Moved PiecePool into a separate file. | Mattes D | 1 | -1/+1 | |
Also rewritten the PieceGenerator to use std::unique_ptr. | |||||
2016-02-05 | Bulk clearing of whitespace | LogicParrot | 1 | -10/+10 | |
2015-12-01 | Added PieceStructures generator. | Mattes D | 1 | -12/+50 | |
2015-06-20 | Added basic support for loading village prefabs from files. | Mattes D | 1 | -8/+55 | |
2015-06-18 | PrefabPiecePool: Added loading from cubeset file. | Mattes D | 1 | -0/+79 | |
2014-05-28 | Fixed a memory leak in cPrefabPiecePool. | madmaxoft | 1 | -1/+6 | |
The pool pieces weren't freed upon pool destruction. | |||||
2014-05-27 | cPieceGenerator chooses starting pieces based on weights. | madmaxoft | 1 | -0/+1 | |
Fixes #1033. | |||||
2014-05-07 | cNetherFortGen uses cGridStructGen. | madmaxoft | 1 | -2/+6 | |
WIP, this doesn't work properly yet. | |||||
2014-05-07 | Initial cPrefabPiecePool refactoring. | madmaxoft | 1 | -0/+75 | |
Ref.: #986. |