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path: root/src/Generating/Prefabs/NetherFortPrefabs.cpp (follow)
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* Added all current NetherFort prefabs.madmaxoft2014-03-301-3/+1547
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* NetherFortGen: Added several more prefabs.madmaxoft2014-03-281-1/+782
| | | | Also extended the defauls MaxDepth value to 12.
* Implemented the msSpongePrint merge strategy.madmaxoft2014-03-281-3/+3
| | | | Similar to msImprint, but allows prefabs to carve out air pockets, too. The sponge block is used as the NOP block.
* NetherFort: Added BalconyTee2 prefab.madmaxoft2014-03-281-29/+158
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* Sponged the netherfort balcony prefab.madmaxoft2014-03-281-30/+31
| | | | This is a preparation for the msSpongePrint merge strategy, used for imprinting most prefabs. It will carve out even air, but will ignore sponge blocks.
* Initial NetherFortGen import.madmaxoft2014-03-281-0/+303
Simple fortresses of 2 different rooms will generate.