Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Remove double includes part 2 (#3890) | peterbell10 | 2017-08-03 | 1 | -1/+0 |
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* | Remove redundant heighmap code | peterbell10 | 2017-06-14 | 1 | -15/+1 |
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* | Reduced unnecessary block updates | LogicParrot | 2016-04-22 | 1 | -0/+8 |
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* | Bulk clearing of whitespace | LogicParrot | 2016-02-05 | 1 | -27/+27 |
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* | Moved variables into scope, removed unused variables and fixed variables | Lukas Pioch | 2015-12-17 | 1 | -2/+2 |
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* | Added OrePockets and DirtPockets finish gens. | Mattes D | 2015-11-25 | 1 | -110/+0 |
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* | Fix old style casts and implicit conversions | Matti Hänninen | 2015-08-12 | 1 | -6/+6 |
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* | Fixed some more warnings | tycho | 2015-05-19 | 1 | -14/+14 |
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* | More style checking. | Mattes D | 2015-05-09 | 1 | -1/+1 |
| | | | | Spaces around some operators are checked. | ||||
* | Refactored all player block placing to go through hooks. | Mattes D | 2014-12-24 | 1 | -7/+7 |
| | | | | Fixes #1618. | ||||
* | Generator: Fixed crash with trees too high. | Mattes D | 2014-11-15 | 1 | -2/+7 |
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* | Gen refactor: Implemented CompositedHeiGen. | Mattes D | 2014-11-13 | 1 | -0/+1 |
| | | | | This fixes crashes in the Village generator due to the missing generator. | ||||
* | Generator: Shape initial refactoring. | Mattes D | 2014-11-12 | 1 | -18/+8 |
| | | | | The code compiles, but several structure generators are broken, crash on start. | ||||
* | Generator: Rewritten to use SharedPtrs. | Mattes D | 2014-10-19 | 1 | -1/+1 |
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* | Added Granite, Diorite and Andesite to the NaturalPatches generator. | STRWarrior | 2014-09-28 | 1 | -2/+4 |
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* | Bunch of tweaks: | STRWarrior | 2014-08-10 | 1 | -1/+1 |
| | | | | | | Renamed Quarts to Quartz Using const_iterator instead of iterator Used CheckBasicStyle script to find style errors | ||||
* | Changed cStructGenOreNests to take a list of ores + the block to replace. | STRWarrior | 2014-08-10 | 1 | -48/+10 |
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* | CheckBasicStyle: multi-level indent change. | madmaxoft | 2014-08-04 | 1 | -3/+3 |
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* | Generator: removed rnd definitions that are never read | archshift | 2014-07-18 | 1 | -1/+0 |
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* | Basic style fixes. | madmaxoft | 2014-07-17 | 1 | -7/+7 |
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* | Normalized comments. | madmaxoft | 2014-07-17 | 1 | -6/+6 |
| | | | | | This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign. | ||||
* | Fixed a few more switch warnings. | archshift | 2014-05-12 | 1 | -15/+13 |
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* | Implemented faster upscaling using templates. | madmaxoft | 2014-03-21 | 1 | -2/+2 |
| | | | | Fixes #819. | ||||
* | Unified StructureGens and FinisherGens. | madmaxoft | 2014-03-01 | 1 | -5/+5 |
| | | | | Now they are all Finishers. Fixes #398. | ||||
* | Thread safe cMap manager | andrew | 2014-02-20 | 1 | -9/+0 |
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* | Fixed compile and some warnings in MSVS | Tiger Wang | 2014-02-09 | 1 | -9/+0 |
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* | Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT). | madmaxoft | 2013-12-20 | 1 | -2/+6 |
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* | Trees will generate in the new biomes. | madmaxoft | 2013-11-28 | 1 | -14/+51 |
| | | | | Only the generic trees, the special variants haven't yet been implemented. | ||||
* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+675 |