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path: root/src/Generating/VillageGen.h (unfollow)
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2017-07-21Remove smart pointer macrospeterbell101-1/+1
2017-05-21Clang 5.0 fixesLukas Pioch1-1/+1
- Added override keyword - Removed inherited member variables
2016-02-05Bulk clearing of whitespaceLogicParrot1-5/+5
2015-12-01Added PieceStructures generator.Mattes D1-0/+1
2015-07-31Unified the doxy-comment format.Mattes D1-1/+1
2015-06-20Added basic support for loading village prefabs from files.Mattes D1-1/+23
2015-05-09More style checking.Mattes D1-1/+1
Spaces around some operators are checked.
2014-10-19Generator: Rewritten to use SharedPtrs.Mattes D1-3/+3
2014-06-16Merge branch 'master' of github.com:mc-server/MCServerTycho1-2/+2
2014-06-15Added random offsets to cGridStructGen.madmaxoft1-2/+2
Fixes #740.
2014-05-22Villages have min and max density setting.madmaxoft1-1/+10
Also made roads use 3+9 scheme, instead of 3+5, for the house connectors. Fixes #1020.
2014-05-15VillageGen rewritten using BFSPieceGenerator.madmaxoft1-9/+3
Piece composition is not good yet, the buildings aren't height-adjusted and the road pieces will need special processing. This is mainly for adjusting the per-piece params.
2014-05-12VillageGen: Added well placement and the general algorithm description.madmaxoft1-1/+7
2014-05-11Initial VillageGen implementation.madmaxoft1-0/+48
WIP, doesn't generate anything yet. Ref.: 740.