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2021-12-02ItemHandler initialisation is a constant expression (#5344)x12xx12x1-7/+4
* Transition to non-pointer item handler * That is my destructor - I decide when I leave this world * I declare your destruction private and you final
2020-04-16Using Super.Mattes D1-5/+7
2020-04-04Remove switch statements from cItemFoodHandler (#4610)Alexander Harkness1-0/+1
* Remove switch statements from cItemFoodHandler * Alpha-sort and add comment * Relocate golden apple handler
2018-02-05Deal with covered switches consistently (#4161)peterbell101-0/+1
* Fixes a number of "<function>: not all control paths return a value" warnings on MSVC. * Introduces the UNREACHABLE global macro and uses it instead of conditionally compiled switch defaults. * Move cNBTParseErrorCategory from FastNBT.h into FastNBT.cpp to prevent bad calls to message()
2018-01-05Item durability loss now depends on the item used. (#4123)Alexander Harkness1-5/+14
Armour durability also no longer changes when it is used to break blocks or attack mobs. Fixes #4119
2017-08-06Removed unneeded includes (#3902)Lukas Pioch1-2/+0
2016-11-06Anticheat fastbreak (#3411)mohe20151-0/+48
Added block hardness checks when breaking blocks.