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* Transition to non-pointer item handler
* That is my destructor - I decide when I leave this world
* I declare your destruction private and you final
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* Remove switch statements from cItemFoodHandler
* Alpha-sort and add comment
* Relocate golden apple handler
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* Fixes a number of "<function>: not all control paths return a value" warnings on MSVC.
* Introduces the UNREACHABLE global macro and uses it instead of conditionally compiled switch defaults.
* Move cNBTParseErrorCategory from FastNBT.h into FastNBT.cpp to prevent bad calls to message()
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Armour durability also no longer changes when it
is used to break blocks or attack mobs.
Fixes #4119
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Added block hardness checks when breaking blocks.
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