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path: root/src/Items/ItemFishingRod.h (unfollow)
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2017-08-07Changed entity ownership model to use smart pointersTiger Wang1-5/+4
2017-08-06Removed unneeded includes (#3902)Lukas Pioch1-1/+0
2017-06-13FastRandom rewrite (#3754)peterbell101-7/+9
2017-05-08Added missing checks for Initialize function and updated APIDocLukas Pioch1-1/+6
2017-02-20Changed fish launching mechanism (#3520)Alex1-2/+8
2016-02-05Bulk clearing of whitespaceLogicParrot1-1/+1
2015-07-29Silenced and fixed many warning messages across multiple files.Samuel Barney1-9/+9
2015-04-14Placing a fluid from bucket calls plugin hooks.Mattes D1-2/+7
2014-07-17Fixed tabs used for alignment.madmaxoft1-1/+1
2014-07-17Basic style fixes.madmaxoft1-1/+1
2014-07-17Normalized comments.madmaxoft1-7/+20
2014-06-08Fixed deadlock when moving players to other worlds.Mattes D1-1/+1
2014-05-20Cleaned up cPlayer::UpdateMovementStats; Wither achievementsandrew1-0/+6
2014-04-04Fixed Clang warnings in itemhandlers.madmaxoft1-2/+2
2014-02-04Improved Type safety of eBlockFaceTycho1-2/+2
2013-12-30Implented OnPlayerFishing and OnPlayerFished.STRWarrior1-1/+7
2013-12-25You are now able to sweep mobs to your position using fishing rods.STRWarrior1-26/+64
2013-12-22Made the lure enchantment work.STRWarrior1-1/+1
2013-12-22Countdown time is between 100 and 900 ticks.STRWarrior1-1/+1
2013-12-21Using regular assignments.STRWarrior1-6/+6
2013-12-21Once again better Y direction for the items given when fishing.STRWarrior1-2/+2
2013-12-21You are now able to get different items from fishing.STRWarrior1-2/+108
2013-12-21Fixed bug where you could pickup the floater only to get one spawned instantly or the other way around.STRWarrior1-0/+5
2013-12-20Increased the range an Floater can shoot to.STRWarrior1-1/+1
2013-12-20Fish now actualy jumps to the player instead of a few block bellow them.STRWarrior1-1/+1
2013-12-19You can get fish from fishing :D. Only one type of fish though.STRWarrior1-12/+27
2013-12-19Implented cItemFishingRodHandler.STRWarrior1-0/+63