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path: root/src/Items/ItemItemFrame.h (unfollow)
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2021-10-03Prevent placing of hangables on illegal blocks and break when support block broken (#5301)Ethan Jones1-2/+8
2020-08-01Replaced cpp14::make_unique<> with std::make_unique<>.Mattes D1-1/+1
2020-05-01Unify entity spawn packet sendingTiger Wang1-2/+2
2020-04-21Vector3 in Handlers (#4680)Mattes D1-26/+34
2019-09-29Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D1-1/+1
2018-08-29Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell101-1/+1
2017-08-07Changed entity ownership model to use smart pointersTiger Wang1-4/+3
2015-04-14Placing a fluid from bucket calls plugin hooks.Mattes D1-5/+10
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-10-20En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-07-17Normalized comments.madmaxoft1-2/+2
2014-06-19Nullify deleted pointers.archshift1-0/+1
2014-06-08Fixed deadlock when moving players to other worlds.Mattes D1-1/+1
2014-03-14Add fireball interactHowaner1-1/+5
2014-02-18Fixed possible ASSERT failureTiger Wang1-1/+1
2014-02-18Changed BlockFace type to eBlockFaceTiger Wang1-13/+1
2014-02-18Added an explanatory commentTiger Wang1-0/+2
2014-02-18Used new BLOCK_FACE constantsTiger Wang1-7/+8
2014-02-18Implemented item frames, a part of #689Tiger Wang1-0/+62