Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fixed stupid mistax in conditional | worktycho | 2014-02-10 | 1 | -2/+1 |
| | | | boats can't be placed if the face is not block_face_none and not block_face_YM, not if it is only not one. | ||||
* | Merge branch 'master' into playerimprovements | Tiger Wang | 2014-02-09 | 28 | -40/+40 |
|\ | | | | | | | | | Conflicts: MCServer/Plugins/APIDump/APIDesc.lua | ||||
| * | Improved Type safety of eBlockFace | Tycho | 2014-02-04 | 28 | -40/+40 |
| | | | | | | | | May Fix #640 | ||||
* | | Fixed #626 | Tiger Wang | 2014-02-03 | 3 | -13/+38 |
|/ | | | | * Fixed consumption of carrots and potatoes | ||||
* | Changed Signiture of OnUpdate | Tycho | 2014-02-02 | 3 | -4/+13 |
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* | Changed pointers to references | Tycho | 2014-02-01 | 2 | -2/+2 |
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* | Refactored GetPlacementBlockTypeMeta | Tycho | 2014-01-26 | 2 | -3/+6 |
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* | Fixed flint&steel failure on the Y world edges. | madmaxoft | 2014-01-24 | 1 | -0/+4 |
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* | Merge pull request #534 from mc-server/SpawnMinecart | Mattes D | 2014-01-17 | 1 | -1/+1 |
|\ | | | | | Added cWorld::SpawnMinecart. | ||||
| * | Renamed cEmptyMinecart to cRideableMinecart | STRWarrior | 2014-01-12 | 1 | -1/+1 |
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| * | EmptyMinecarts should be able to get a block inside of them. | STRWarrior | 2014-01-12 | 1 | -1/+1 |
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* | | Removed internal cEntity::GetRot() usage. | madmaxoft | 2014-01-17 | 4 | -4/+4 |
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* | | Removed obsoleted functions | Tiger Wang | 2014-01-16 | 4 | -4/+4 |
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* | | Renamed g_TorchPlaceable... | Tiger Wang | 2014-01-11 | 1 | -1/+1 |
|/ | | | | ...to g_FullyOccupiesVoxel, as recommended by @bearbin | ||||
* | Fixed a few MSVC warnings. | madmaxoft | 2014-01-07 | 1 | -1/+0 |
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* | Implented OnPlayerFishing and OnPlayerFished. | STRWarrior | 2013-12-30 | 1 | -1/+7 |
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* | converted commneted paramater names to the unused macro | Tycho Bickerstaff | 2013-12-22 | 1 | -1/+7 |
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* | Merge branch 'master' of github.com:mc-server/MCServer | Tycho Bickerstaff | 2013-12-22 | 1 | -29/+173 |
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| * | You are now able to sweep mobs to your position using fishing rods. | STRWarrior | 2013-12-25 | 1 | -26/+64 |
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| * | Made the lure enchantment work. | STRWarrior | 2013-12-22 | 1 | -1/+1 |
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| * | Countdown time is between 100 and 900 ticks. | STRWarrior | 2013-12-22 | 1 | -1/+1 |
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| * | Using regular assignments. | STRWarrior | 2013-12-21 | 1 | -6/+6 |
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| * | Once again better Y direction for the items given when fishing. | STRWarrior | 2013-12-21 | 1 | -2/+2 |
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| * | You are now able to get different items from fishing. | STRWarrior | 2013-12-21 | 1 | -2/+108 |
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* | | Root is now warnings clean | Tycho Bickerstaff | 2013-12-21 | 1 | -1/+1 |
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* | Merge branch 'master' into cmake | Tycho Bickerstaff | 2013-12-21 | 1 | -2/+7 |
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| * | Fixed bug where you could pickup the floater only to get one spawned instantly or the other way around. | STRWarrior | 2013-12-21 | 1 | -0/+5 |
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| * | Increased the range an Floater can shoot to. | STRWarrior | 2013-12-20 | 1 | -1/+1 |
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| * | Fish now actualy jumps to the player instead of a few block bellow them. | STRWarrior | 2013-12-20 | 1 | -1/+1 |
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* | | Merge branch 'master' into cmake | Tycho Bickerstaff | 2013-12-19 | 3 | -0/+85 |
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| * | Merge pull request #450 from mc-server/redstonefixes | Mattes D | 2013-12-19 | 1 | -0/+5 |
| |\ | | | | | | | Multiple fixes | ||||
| | * | Fixed dust from being placed on nonsolids | Tiger Wang | 2013-12-19 | 1 | -0/+5 |
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| * | | You can get fish from fishing :D. Only one type of fish though. | STRWarrior | 2013-12-19 | 1 | -12/+27 |
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| * | | Implented cItemFishingRodHandler. | STRWarrior | 2013-12-19 | 2 | -0/+65 |
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* | | Merge branch 'master' into cmake | Tycho Bickerstaff | 2013-12-18 | 4 | -46/+169 |
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| * | Implented Nether Wart. | STRWarrior | 2013-12-18 | 2 | -0/+56 |
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| * | Fixed naming and initialization. | madmaxoft | 2013-12-17 | 1 | -4/+12 |
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| * | Forgot to change one Vector3d to Vector3i. | STRWarrior | 2013-12-17 | 1 | -1/+1 |
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| * | Renamed Pos to m_Pos. | STRWarrior | 2013-12-17 | 1 | -3/+3 |
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| * | Using Recommendations. | STRWarrior | 2013-12-17 | 1 | -10/+23 |
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| * | Made buckets work when the player does not 'look' at a block. This fixes #265 | STRWarrior | 2013-12-17 | 1 | -32/+53 |
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| * | Boats spawn on top of a block. not between 4 blocks. | STRWarrior | 2013-12-16 | 1 | -1/+1 |
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| * | Using suggestions for Boat placing. | STRWarrior | 2013-12-16 | 1 | -1/+1 |
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| * | You can spawn boats on water. | STRWarrior | 2013-12-16 | 1 | -7/+32 |
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* | | more cmake stuff | Tycho Bickerstaff | 2013-12-10 | 1 | -0/+7 |
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* | Bonemeal has particles, fixes #393 | Tiger Wang | 2013-12-08 | 1 | -3/+2 |
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* | Spawn eggs use IsGameMode() | Tiger Wang | 2013-12-06 | 1 | -2/+2 |
| | | | | Possible fix for #316. | ||||
* | Merge remote-tracking branch 'origin/master' into foldermove2 | Alexander Harkness | 2013-11-24 | 4 | -4/+50 |
| | | | | | Conflicts: GNUmakefile | ||||
* | Moved source to src | Alexander Harkness | 2013-11-24 | 30 | -0/+2173 |