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* Fixed MobProximity Counter to remove chunk copysTycho2014-04-271-3/+2
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* Merge branch 'master' into chunksparsing/structsTycho2014-04-271-2/+2
|\ | | | | | | | | | | Conflicts: src/Chunk.cpp src/Chunk.h
| * Did some static analysis, fixed some bugs and optimized a lot of codejfhumann2014-04-181-2/+2
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* | Implemented Chunk Sparsing with segmentsTycho2014-04-261-1/+2
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* Fixed mobs too close to player not tickingTiger Wang2014-01-241-2/+2
| | | | | A condition would never be fulfilled. A number squared was compared to -1, but there is nothing that, multiplied by itself, gives -1.
* Moved source to srcAlexander Harkness2013-11-241-0/+83