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* Moved huge conditional out of InStateChasing(), improving readabilityarchshift2014-04-261-0/+4
| | | | Squashed a warning.
* Fixed #627Tiger Wang2014-02-111-1/+1
| | | | | | | - Attack() is now called from cAggressive instead of cMonster * Monsters can no longer attack through walls * Should fix last remnants of player damage after teleporting (that both STR and bearbin contributed fixes to :P)
* Large reworking of mob code [SEE DESC]Tiger Wang2014-01-241-3/+2
| | | | | | | + Implemented better pathfinding - Removed lots of unused variables, functions, etc. * Changed some variable types * Other miscellaneous fixes, and also completes the previous PRs
* Moved source to srcAlexander Harkness2013-11-241-0/+30