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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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src
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Mobs
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Blaze.cpp
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2014-02-22
Changed killer detection by using cEntity methods
TheJumper
1
-1
/
+1
2014-02-22
Added static Enchantment Constants, Replaced cryptic Looting ID
TheJumper
1
-1
/
+1
2014-02-21
Fixed Mob Drops, Add Rare and Uncommon Drops, Looting inflicts Drops
TheJumper
1
-1
/
+5
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-11-04
Skeleton, Ghast and Blaze's projectile code is now in their respective class.
STRWarrior
1
-1
/
+26
2013-10-20
Fixed loading allowed mobs in world.
madmaxoft
1
-1
/
+1
2013-07-29
Changed everyting to Unix line endings.
Alexander Harkness
1
-27
/
+27
2013-07-01
Rewritten entity-on-fire management ("forever on fire" bugs)
madmaxoft@gmail.com
1
-2
/
+3
2012-12-22
Reduced most mobs' constructors to oneliners by passing parameters to superclasses
madmaxoft@gmail.com
1
-5
/
+2
2012-12-21
Added sounds to levers and mobs
luksor111@gmail.com
1
-0
/
+2
2012-12-21
Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
madmaxoft@gmail.com
1
-9
/
+0
2012-12-21
Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)
madmaxoft@gmail.com
1
-18
/
+5
2012-10-19
Added spawn eggs with mobs (patch committed by Luksor)
madmaxoft@gmail.com
1
-0
/
+49