| Commit message (Expand) | Author | Files | Lines |
2016-12-18 | good | Tiger Wang | 1 | -8/+2 |
2016-08-20 | test | Tiger Wang | 1 | -8/+2 |
2016-02-03 | cMonster::m_Target safety across worlds | LogicParrot | 1 | -1/+1 |
2016-01-17 | No second spawn broadcast necessary | WinfieldSteve | 1 | -1/+0 |
2016-01-12 | Fix mob attack interval | LogicParrot | 1 | -5/+2 |
2015-11-08 | fix cavespider poisoning even if attack is in cooldown | Gargaj | 1 | -3/+6 |
2015-05-19 | Make -Werror disabling file only | tycho | 1 | -1/+1 |
2015-03-13 | Monsters will now attack. Additional checks have been added when generating spawn. | tumultenrx | 1 | -1/+1 |
2015-01-11 | Initial convertion of a_Dt to std::chrono | Tycho | 1 | -2/+2 |
2014-12-05 | Fixed reported parentheses around comparisons. | Mattes D | 1 | -1/+1 |
2014-10-23 | En masse NULL -> nullptr replace | Tiger Wang | 1 | -4/+4 |
2014-10-20 | En masse NULL -> nullptr replace | Tiger Wang | 1 | -4/+4 |
2014-06-19 | Nullify deleted pointers. | archshift | 1 | -0/+1 |
2014-06-08 | Fixed deadlock when moving players to other worlds. | Mattes D | 1 | -1/+1 |
2014-04-28 | Fixed projectile source filenames, indentations | archshift | 1 | -1/+1 |
2014-04-27 | Moved cGhastFireballEntity out of ProjectileEntity.h | archshift | 1 | -0/+1 |
2014-02-23 | Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters | TheJumper | 1 | -2/+7 |
2014-02-23 | Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters | TheJumper | 1 | -1/+5 |
2014-02-23 | Finally corrected the Enchantment constants. | TheJumper | 1 | -1/+1 |
2014-02-22 | Fixed Looting segment fault - a_Killer can be NULL | TheJumper | 1 | -1/+5 |
2014-02-22 | Added static Enchantment Constants, Replaced cryptic Looting ID | TheJumper | 1 | -1/+1 |
2014-02-21 | Fixed Mob Drops, Add Rare and Uncommon Drops, Looting inflicts Drops | TheJumper | 1 | -2/+3 |
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 |
2013-11-05 | Fixed indentation. | STRWarrior | 1 | -0/+1 |
2013-11-04 | Skeleton, Ghast and Blaze's projectile code is now in their respective class. | STRWarrior | 1 | -1/+27 |
2013-10-20 | Fixed loading allowed mobs in world. | madmaxoft | 1 | -1/+1 |
2013-07-01 | Rewritten entity-on-fire management ("forever on fire" bugs) | madmaxoft@gmail.com | 1 | -2/+2 |
2012-12-22 | Reduced most mobs' constructors to oneliners by passing parameters to superclasses | madmaxoft@gmail.com | 1 | -5/+2 |
2012-12-21 | Added sounds to levers and mobs | luksor111@gmail.com | 1 | -0/+2 |
2012-12-21 | Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). | madmaxoft@gmail.com | 1 | -9/+0 |
2012-12-21 | Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) | madmaxoft@gmail.com | 1 | -18/+6 |
2012-09-23 | Source files cleanup: Mobs-related files in a separate subfolder, renamed. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -49/+49 |
2012-06-06 | Item-dropping code rewritten and centralized - now there's only one place to modify if we want to split or merge same-item drops: cWorld:SpawnItemPickups(). Also, mined blocks can now drop more items, and they recognize if they're being mined by the correct tool. | madmaxoft@gmail.com | 1 | -3/+22 |
2012-01-29 | VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. | madmaxoft@gmail.com | 1 | -0/+3 |
2011-12-25 | - Fixed Bug #99 -> Mobs no longer bother you in creative mode | lapayo94@gmail.com | 1 | -60/+2 |
2011-12-21 | - Crafting fixed in 1.0.0 | lapayo94@gmail.com | 1 | -10/+4 |
2011-10-31 | Prepared some parts of the code for multi world support, I created lots of TODO's | faketruth | 1 | -2/+2 |
2011-10-26 | git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 | admin@omencraft.com | 1 | -15/+14 |
2011-10-03 | MCServer c++ source files | faketruth | 1 | -0/+92 |