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path: root/src/Mobs/Horse.cpp (follow)
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* Updated sounds and effect IDs (#3422)mathiascode2017-02-151-1/+1
* Entities now bail out of ticks if destroyed (#3363)LogicParrot2016-09-031-0/+5
* fixed horse bugtonibm192016-03-011-1/+4
* PF - "Special blocks" handlingSafwat Halaby2015-12-241-3/+3
* allow horse control (still quite buggy)Gargaj2015-12-151-1/+21
* implement breedingGargaj2015-11-291-0/+2
* Add enum for Sound and Particle EffectsDave Tucker2015-11-241-4/+5
* Fix commentstycho2015-05-281-4/+4
* Made -Weverything an error.tycho2015-05-241-4/+4
* Make -Werror disabling file onlytycho2015-05-191-1/+1
* Initial convertion of a_Dt to std::chronoTycho2015-01-111-1/+1
* En masse NULL -> nullptr replaceTiger Wang2014-10-231-3/+3
* More trailing whitespace fixes.madmaxoft2014-07-171-1/+1
* Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper2014-02-231-1/+6
* Moved source to srcAlexander Harkness2013-11-241-0/+152