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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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src
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Mobs
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Path.cpp
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2020-04-03
Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
Mattes D
1
-0
/
+1
2018-07-26
CheckBasicStyle: Check number of empty lines between functions (#4267)
peterbell10
1
-0
/
+6
2017-08-03
Remove double includes part 2 (#3890)
peterbell10
1
-2
/
+0
2017-06-13
FastRandom rewrite (#3754)
peterbell10
1
-1
/
+1
2016-04-23
Out of world blocks are now always considered air blocks
LogicParrot
1
-1
/
+1
2016-02-04
Pathfinder now properly treats nonsolids above fence
LogicParrot
1
-11
/
+15
2016-01-17
Use IsBlockWater in cPath
LogicParrot
1
-1
/
+1
2015-12-27
Deleted cPath::BlockTypeIsFence
LogicParrot
1
-29
/
+2
2015-12-25
Update fences and gates list
Safwat Halaby
1
-2
/
+9
2015-12-24
PF - "Special blocks" handling
Safwat Halaby
1
-107
/
+244
2015-12-21
PF - Improved mob jumping
Safwat Halaby
1
-78
/
+139
2015-12-21
Revert "Changed cPath to have a reset method".
Safwat Halaby
1
-62
/
+28
2015-12-16
Changed cPath to have a reset method.
tycho
1
-28
/
+62
2015-12-13
Decoupled cMonster and path recalc logic, re-implemented recalc
Safwat Halaby
1
-4
/
+9
2015-12-13
Stop pathfinding over cobble walls
Gargaj
1
-0
/
+1
2015-11-13
Blocks outside the world are never solid
worktycho
1
-0
/
+4
2015-08-22
Fixed a position bug in the pathfinder
Tiger Wang
1
-21
/
+4
2015-07-31
Unified the doxy-comment format.
Mattes D
1
-2
/
+4
2015-07-14
Improved maps
Tiger Wang
1
-1
/
+1
2015-05-30
Fixed wrong indent.
Alexander Harkness
1
-1
/
+1
2015-05-30
PF - Handle all fencetypes
SafwatHalaby
1
-1
/
+7
2015-05-30
PF - Fixed diagonal cutting
SafwatHalaby
1
-5
/
+12
2015-05-28
Fix comments
tycho
1
-9
/
+9
2015-05-24
Fix warnings in cPath
tycho
1
-9
/
+9
2015-05-23
Pathfinder - Bounding boxes and some tweaks
SafwatHalaby
1
-17
/
+100
2015-05-20
Path recalculation improvements
SafwatHalaby
1
-2
/
+10
2015-05-19
Removed UniquePTR from PathFinder
SafwatHalaby
1
-17
/
+7
2015-05-17
Pathfinder - approximated paths when original destination unreachable
SafwatHalaby
1
-24
/
+74
2015-05-16
PathFinder uses UniquePtr for cell map.
SafwatHalaby
1
-7
/
+2
2015-05-15
Revert "PathFinder - smart pointers"
worktycho
1
-2
/
+7
2015-05-15
uniquePTR
SafwatHalaby
1
-7
/
+2
2015-05-10
PF - Less calcs per tick
wiseoldman95
1
-1
/
+1
2015-05-08
Spaces in cPath
wiseoldman95
1
-0
/
+1
2015-05-06
Actually empty the open list
worktycho
1
-1
/
+1
2015-05-06
(duplicate) AI - Livestock escape fixed, water jumping fixed
wiseoldman95
1
-25
/
+0
2015-05-06
PF - Swimming bugfix
wiseoldman95
1
-3
/
+3
2015-05-06
PF - Fixed mobs not reaching leaning player
wiseoldman95
1
-1
/
+7
2015-05-04
Entity improvements
Tiger Wang
1
-40
/
+61
2015-05-03
PathFinder - Fixed nullptr chunk bug
wiseoldman95
1
-1
/
+1
2015-05-03
PathFinder - Crash fix, chunks in parameters are now references
wiseoldman95
1
-6
/
+4
2015-05-02
PathFinding - Chunk querying optimization and improve cPath::IsSolid
wiseoldman95
1
-41
/
+26
2015-05-01
A* Pathfinding and better monster AI
wiseoldman95
1
-0
/
+379