Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2015-05-19 | Make -Werror disabling file only | tycho | 1 | -3/+3 | |
Ad fix a load of warnings | |||||
2015-05-01 | A* Pathfinding and better monster AI | wiseoldman95 | 1 | -1/+1 | |
2015-03-20 | Correct world height validations. | Tommy Santerre | 1 | -1/+1 | |
Unify the way we test block above the current one (Height - 1 instead of a_RelY + 1). Allow generation of world of flat height = 255 | |||||
2015-01-11 | Initial convertion of a_Dt to std::chrono | Tycho | 1 | -1/+1 | |
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay | |||||
2014-10-23 | En masse NULL -> nullptr replace | Tiger Wang | 1 | -1/+1 | |
2014-10-20 | En masse NULL -> nullptr replace | Tiger Wang | 1 | -1/+1 | |
2014-09-11 | Fixed mutton name in Sheep.cpp | Masy98 | 1 | -1/+1 | |
2014-09-03 | Fixed style and alpha-sorting. | madmaxoft | 1 | -7/+7 | |
2014-09-03 | Added mutton, which sheep now drop when killed | archshift | 1 | -0/+7 | |
2014-09-01 | Added name tag | Howaner | 1 | -0/+2 | |
2014-07-23 | Fix item durability. | Howaner | 1 | -5/+1 | |
Fixes #1181 | |||||
2014-07-17 | Normalized comments. | madmaxoft | 1 | -2/+2 | |
This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign. | |||||
2014-07-13 | Update. | Howaner | 1 | -1/+1 | |
2014-06-30 | Moved the random code to a function (cSheep::GenerateNaturalRandomColor()) | Howaner | 1 | -32/+40 | |
2014-06-28 | Fix sheep color's, add shear sound. | Howaner | 1 | -1/+40 | |
2014-04-18 | Did some static analysis, fixed some bugs and optimized a lot of code | jfhumann | 1 | -3/+4 | |
2014-04-12 | Entities handle chunks properly again | Tiger Wang | 1 | -1/+1 | |
* Entities properly handle chunks * Changed EntityStatus enums to be less shouty | |||||
2014-02-27 | Fixed sheep ASSERTing sometimes | Tiger Wang | 1 | -8/+18 | |
2014-01-29 | Rewritten code. | tonibm19 | 1 | -23/+0 | |
Implemented xoft suggestion. Using MoveToPosition as tigerw suggested. | |||||
2014-01-29 | Fixed sheep | tonibm19 | 1 | -18/+17 | |
2014-01-29 | Fixed a copypasta error... | tonibm19 | 1 | -0/+1 | |
2014-01-29 | Now mobs follow you when holding their breed item | tonibm19 | 1 | -0/+24 | |
2014-01-25 | Implemented sheeps eating grass. | STRWarrior | 1 | -1/+38 | |
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 | |
2013-11-10 | Fixes (SEE DESC) | tonibm19 | 1 | -1/+7 | |
Entity metadata is broadcasted. If player is in survival, his equipped item is removed. If you have green dye, and sheep is green, your equipped item won't be removed. | |||||
2013-11-10 | STR_Warrior was right. | tonibm19 | 1 | -160/+1 | |
Simplified code. | |||||
2013-11-10 | Fixed compilation | tonibm19 | 1 | -3/+2 | |
2013-11-10 | You can no longer color with wood | tonibm19 | 1 | -158/+161 | |
2013-11-10 | Added sheep dyeing | tonibm19 | 1 | -2/+156 | |
2013-10-28 | Fixed indentation in tonibm19's code. | madmaxoft | 1 | -3/+3 | |
2013-10-28 | Fixed compilation | tonibm19 | 1 | -1/+1 | |
STR_Warrior code had an error (I copied&pasted it before) | |||||
2013-10-28 | Use STR_Warrior code and changed variable name | tonibm19 | 1 | -17/+4 | |
2013-10-27 | Extra line | tonibm19 | 1 | -0/+1 | |
2013-10-27 | Sheep fixes. | tonibm19 | 1 | -4/+19 | |
Now amount of wool you get when shearing a sheep is random. Sheeps only spawn in white color (I will add sheep dying soon). | |||||
2013-10-20 | Fixed loading allowed mobs in world. | madmaxoft | 1 | -1/+1 | |
2013-10-08 | Initial Metadata Commit [SEE DESC] | Tiger Wang | 1 | -2/+26 | |
+ Pigs, Minecarts, Sheep, Skeletons, Slimes, Villagers, Wolves, and Horses have metadata + Base code on taming wolves, shearing sheep, and taming horses + Sheep and horses have different colours when spawned | |||||
2013-07-01 | Rewritten entity-on-fire management ("forever on fire" bugs) | madmaxoft@gmail.com | 1 | -2/+2 | |
Fixes FS #297 and part of FS #403. Added sizes to all entities. Moved all damage-related functions from cPawn to cEntity API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords() git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-02-16 | Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols. | madmaxoft@gmail.com | 1 | -1/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1218 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-12-22 | Reduced most mobs' constructors to oneliners by passing parameters to superclasses | madmaxoft@gmail.com | 1 | -4/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1095 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-12-21 | Added sounds to levers and mobs | luksor111@gmail.com | 1 | -0/+2 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1093 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-12-21 | Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). | madmaxoft@gmail.com | 1 | -9/+0 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1090 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-12-21 | Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) | madmaxoft@gmail.com | 1 | -30/+7 | |
http://forum.mc-server.org/showthread.php?tid=625 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1087 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-09-23 | Source files cleanup: Mobs-related files in a separate subfolder, renamed. | madmaxoft@gmail.com | 1 | -1/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@883 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -65/+65 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-06-06 | Item-dropping code rewritten and centralized - now there's only one place to modify if we want to split or merge same-item drops: cWorld:SpawnItemPickups(). Also, mined blocks can now drop more items, and they recognize if they're being mined by the correct tool. | madmaxoft@gmail.com | 1 | -6/+39 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@561 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-01-29 | VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. | madmaxoft@gmail.com | 1 | -0/+3 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@188 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-12-25 | - Fixed Bug #99 -> Mobs no longer bother you in creative mode | lapayo94@gmail.com | 1 | -57/+1 | |
- refactored many things in the Monster system git-svn-id: http://mc-server.googlecode.com/svn/trunk@112 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-12-21 | - Crafting fixed in 1.0.0 | lapayo94@gmail.com | 1 | -11/+6 | |
- Server compatible with the weapons and equip again. (Some Packets were incompatible) - fixed bucket bugs (not all) - Fixed clients getting crashed by wrong Pickups - fixed nearly all mob drops. (Check wheather they are burning is missing Big Grin) - maybe some other things I canĀ“t recall atm Big Grin git-svn-id: http://mc-server.googlecode.com/svn/trunk@94 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-10-31 | Prepared some parts of the code for multi world support, I created lots of TODO's | faketruth | 1 | -2/+2 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@29 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-10-26 | git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 | admin@omencraft.com | 1 | -14/+14 | |
2011-10-03 | MCServer c++ source files | faketruth | 1 | -0/+90 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@3 0a769ca7-a7f5-676a-18bf-c427514a06d6 |