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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
root
/
src
/
Mobs
/
Sheep.cpp
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Commit message (
Expand
)
Author
Age
Files
Lines
*
Sunlight fixes, config fixes
LogicParrot
2017-09-01
1
-1
/
+3
*
Initial zombies
LogicParrot
2017-08-30
1
-18
/
+0
*
Attacker updates
LogicParrot
2017-08-30
1
-2
/
+2
*
Implemented sheep, mooshroom, rabbit, chicken, pig, villager
LogicParrot
2017-08-29
1
-149
/
+172
*
d
LogicParrot
2017-08-22
1
-150
/
+150
*
Remove double includes part 2 (#3890)
peterbell10
2017-08-03
1
-1
/
+0
*
FastRandom rewrite (#3754)
peterbell10
2017-06-13
1
-7
/
+5
*
Updated sounds and effect IDs (#3422)
mathiascode
2017-02-15
1
-2
/
+2
*
Entities now bail out of ticks if destroyed (#3363)
LogicParrot
2016-09-03
1
-0
/
+5
*
sheep color inheritance
Gargaj
2015-12-13
1
-0
/
+40
*
Add enum for Sound and Particle Effects
Dave Tucker
2015-11-24
1
-1
/
+2
*
Make -Werror disabling file only
tycho
2015-05-19
1
-3
/
+3
*
A* Pathfinding and better monster AI
wiseoldman95
2015-05-01
1
-1
/
+1
*
Correct world height validations.
Tommy Santerre
2015-03-20
1
-1
/
+1
*
Initial convertion of a_Dt to std::chrono
Tycho
2015-01-11
1
-1
/
+1
*
En masse NULL -> nullptr replace
Tiger Wang
2014-10-23
1
-1
/
+1
*
Merge branch 'master' into blocks
Masy98
2014-09-26
1
-0
/
+2
|
\
|
*
Merge branch 'master' into EntityCustomName
Howaner
2014-09-23
1
-0
/
+7
|
|
\
|
*
|
Added name tag
Howaner
2014-09-01
1
-0
/
+2
*
|
|
Fixed mutton name in Sheep.cpp
Masy98
2014-09-11
1
-1
/
+1
|
|
/
|
/
|
*
|
Fixed style and alpha-sorting.
madmaxoft
2014-09-03
1
-7
/
+7
*
|
Added mutton, which sheep now drop when killed
archshift
2014-09-03
1
-0
/
+7
|
/
*
Fix item durability.
Howaner
2014-07-23
1
-5
/
+1
*
Normalized comments.
madmaxoft
2014-07-17
1
-2
/
+2
*
Update.
Howaner
2014-07-13
1
-1
/
+1
*
Moved the random code to a function (cSheep::GenerateNaturalRandomColor())
Howaner
2014-06-30
1
-32
/
+40
*
Fix sheep color's, add shear sound.
Howaner
2014-06-28
1
-1
/
+40
*
Merge remote-tracking branch 'origin/master' into fixes
jfhumann
2014-04-18
1
-1
/
+1
|
\
|
*
Entities handle chunks properly again
Tiger Wang
2014-04-12
1
-1
/
+1
*
|
Did some static analysis, fixed some bugs and optimized a lot of code
jfhumann
2014-04-18
1
-3
/
+4
|
/
*
Fixed sheep ASSERTing sometimes
Tiger Wang
2014-02-27
1
-8
/
+18
*
Rewritten code.
tonibm19
2014-01-29
1
-23
/
+0
*
Fixed sheep
tonibm19
2014-01-29
1
-18
/
+17
*
Fixed a copypasta error...
tonibm19
2014-01-29
1
-0
/
+1
*
Now mobs follow you when holding their breed item
tonibm19
2014-01-29
1
-0
/
+24
*
Implemented sheeps eating grass.
STRWarrior
2014-01-25
1
-1
/
+38
*
Moved source to src
Alexander Harkness
2013-11-24
1
-0
/
+62