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2020-04-03Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D1-0/+1
The BlockID.h file was removed from Globals.h and renamed to BlockType.h (main change) The BlockInfo.h file was removed from Globals.h (main change) The ENUM_BLOCK_ID and ENUM_ITEM_ID enum names were replaced with ENUM_BLOCK_TYPE and ENUM_ITEM_TYPE (cosmetics) The various enums, such as eDimension, eDamageType and eExplosionSource were moved from BlockType.h to Defines.h, together with the helper functions for converting between them and strings (StringToDimension et al.) (minor) Many inline functions were moved from headers to their respective cpp files, so that BlockType.h could be included only into the cpp file, rather than the header. That broke our tests a bit, since they pick bits and pieces out of the main code and provide stubs for the rest; they had to be re-stubbed and re-verified. eMonsterType values are no longer tied to E_ITEM_SPAWN_EGG_META_* values
2020-03-22Add ambient mob sounds (#4521)Mat1-1/+1
2017-02-15Updated sounds and effect IDs (#3422)mathiascode1-1/+1
2016-09-03Entities now bail out of ticks if destroyed (#3363)LogicParrot1-0/+5
2015-07-29Silenced and fixed many warning messages across multiple files.Samuel Barney1-4/+4
2015-01-11Initial convertion of a_Dt to std::chronoTycho1-1/+1
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
2014-12-05Fixed reported parentheses around comparisons.Mattes D1-1/+1
2014-09-04Revert "Globals.h: Added Floor and Ciel casting, C++ cast cleanups, etc"archshift1-7/+5
This reverts commit 472efa8174626a00ffdf5b39e1a44ac419cd3698. Apparently we don't support some of these features quite yet (darn you C++98!)
2014-09-04Globals.h: Added Floor and Ciel casting, C++ cast cleanups, etcarchshift1-5/+7
Snow Golems must also be above 64Y to spawn snow (as of 1.8).
2014-07-21Style: Normalized to no spaces before closing parenthesis.madmaxoft1-1/+1
2014-03-01g_BlockXXX => cBlockInfo::XXXandrew1-1/+1
2014-02-24Fixed Formatting, added compiler warning suppressing methods, fixed commentsTheJumper1-0/+1
2014-02-23Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper1-1/+1
2014-02-21Fixed Mob Drops, Add Rare and Uncommon Drops, Looting inflicts DropsTheJumper1-1/+1
2014-02-03Increased Type safety of BiomesTycho1-1/+1
Changed a number of funcictions from using integers to store biomes to using EMCSBiome Note that switching from an int to an Enum is a non-breaking chang to the lua bindings
2013-12-22Fixed bug where snowgolems could replace non-solid blocks to snow blocks.STRWarrior1-1/+3
2013-12-22Snow golems die in hot biomes and leave a snow trail.STRWarrior1-0/+17
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-10-20Fixed loading allowed mobs in world.madmaxoft1-1/+1
2013-09-18Added moar mobs!Tiger Wang1-0/+26
+ Added dragons + Added golems + Added giants + Added horses + Added some missing items + Added missing spawn egg metas