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path: root/src/Mobs/Villager.cpp (follow)
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* Add ambient mob sounds (#4521)Mat2020-03-221-1/+1
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* Refactored block-to-pickup conversion. (#4417)Mattes D2019-10-161-5/+1
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* CheckBasicStyle: Check number of empty lines between functions (#4267)peterbell102018-07-261-0/+1
| | | | Add check for number of empty lines between functions and fix the corresponding failures
* FastRandom rewrite (#3754)peterbell102017-06-131-3/+3
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* Updated sounds and effect IDs (#3422)mathiascode2017-02-151-1/+1
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* Added some blocks and items (#3503)mathiascode2017-02-141-0/+1
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* Fixed bindings for cBlockArea:Read and Write. (#3568)Mattes D2017-02-051-1/+1
| | | The original bindings accepted nil as the World param, causing a crash.
* Entities now bail out of ticks if destroyed (#3363)LogicParrot2016-09-031-0/+5
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* Decoupled cMonster and path recalc logic, re-implemented recalcSafwat Halaby2015-12-131-1/+1
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* Unified the doxy-comment format.Mattes D2015-07-311-8/+10
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* Silenced and fixed many warning messages across multiple files.Samuel Barney2015-07-291-8/+8
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* Spawn baby mobshallucino2015-07-161-1/+1
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* Entity improvementsTiger Wang2015-05-041-1/+1
| | | | | | | | •Pathfinder improvements •Fixes #1217 •Fixes #1933 Merge remote-tracking branch 'SafwatHalaby/water2' into fixes
* Initial convertion of a_Dt to std::chronoTycho2015-01-111-1/+1
| | | | also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
* formatter errorp-mcgowan2014-11-221-3/+3
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* villagers turn into witches on lightningp-mcgowan2014-11-221-2/+4
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* villagers turn into witches when struck by lightningp-mcgowan2014-11-221-0/+5
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* En masse NULL -> nullptr replaceTiger Wang2014-10-231-1/+1
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* Fixed wrong Surrounding sizeHowaner2014-09-251-3/+3
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* Basic style fixes.madmaxoft2014-07-171-1/+1
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* Normalized comments.madmaxoft2014-07-171-2/+2
| | | | | This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
* Add entity invulnerableHowaner2014-04-261-2/+7
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* Entities handle chunks properly againTiger Wang2014-04-121-1/+1
| | | | | * Entities properly handle chunks * Changed EntityStatus enums to be less shouty
* cBlockInfo now manages the respective cBlockHandlerandrew2014-03-021-1/+1
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* Fixed most of the reordering warningsTycho2014-02-051-2/+2
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* Changed Signiture of OnUpdateTycho2014-02-021-1/+4
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* Renamed Farmer functions and added doxycommentsSTRWarrior2014-01-281-11/+7
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* Villager: NoCountDown and Action function don't check VillagersShouldHarvestCrops anymore because it shoudn't even be activated anywhere.STRWarrior2014-01-281-10/+0
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* Villager doesn't check the environment for crops if it doesn't need to.STRWarrior2014-01-271-0/+5
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* The world can now be configured wether farmers should be able to harvest crops.STRWarrior2014-01-271-0/+10
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* Villager: Few more comments.STRWarrior2014-01-271-3/+8
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* CleanupSTRWarrior2014-01-271-28/+58
| | | | Most code in Tick is now split up in different functions.
* Villagers: Harvesting is more rare.STRWarrior2014-01-271-1/+1
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* Villager: Farmers can't place crops on blocks other then farmland.STRWarrior2014-01-271-1/+7
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* Fixed compiler error.STRWarrior2014-01-271-1/+1
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* Villager: Farmer: Crops finding is more random.STRWarrior2014-01-271-18/+19
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* Villagers: Farmers now replant the crops.STRWarrior2014-01-271-1/+16
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* Villagers: Fixed only gettings the crops block when farming.STRWarrior2014-01-271-2/+2
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* Villagers don't look for new crops when they already found one.STRWarrior2014-01-271-11/+9
| | | | Slight cleanup.
* Villagers: Farmers can also harvest carrots and potatoes.STRWarrior2014-01-271-9/+37
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* Makes farmers farm crops.STRWarrior2014-01-271-1/+71
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* Fixed segmentation fault on villager damageTiger Wang2014-01-261-1/+1
| | | | It occurred when attack was environmental.
* Moved source to srcAlexander Harkness2013-11-241-0/+35