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2020-03-22Add ambient mob sounds (#4521)Mat1-1/+1
2018-08-29Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell101-1/+1
Closes #4236 CMake now creates a header file in the build directory under the path "include/Globals.h" which just includes "src/Globals.h" with an absolute path. Then instead of adding "src/" to the include directories, it adds "include/". #include "Globals.h" still works by including the build generated file and any other src-relative path will not work.
2017-06-13FastRandom rewrite (#3754)peterbell101-3/+3
2017-02-15Updated sounds and effect IDs (#3422)mathiascode1-1/+1
2015-05-19Make -Werror disabling file onlytycho1-1/+1
Ad fix a load of warnings
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-10-20En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-10-19Migrated random generators to std::randomTiger Wang1-0/+1
2014-02-23Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper1-7/+22
2014-02-23Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper1-11/+13
2014-02-23Fixed Formatting, Added DropChance attributes to MonstersTheJumper1-3/+1
2014-02-23Finally corrected the Enchantment constants.TheJumper1-1/+1
2014-02-22Changed formatting, encapsuled armor drop, introduced better static Enchantment IDsTheJumper1-7/+7
2014-02-22Fixed Looting segment fault - a_Killer can be NULLTheJumper1-1/+5
2014-02-22Added static Enchantment Constants, Replaced cryptic Looting IDTheJumper1-1/+1
2014-02-21Fixed Mob Drops, Add Rare and Uncommon Drops, Looting inflicts DropsTheJumper1-7/+20
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-10-20Fixed loading allowed mobs in world.madmaxoft1-1/+1
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-32/+32
2013-07-01Rewritten entity-on-fire management ("forever on fire" bugs)madmaxoft@gmail.com1-2/+2
Fixes FS #297 and part of FS #403. Added sizes to all entities. Moved all damage-related functions from cPawn to cEntity API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords() git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-22Reduced most mobs' constructors to oneliners by passing parameters to superclassesmadmaxoft@gmail.com1-3/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1095 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-21Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().madmaxoft@gmail.com1-9/+0
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1090 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-21Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)madmaxoft@gmail.com1-23/+10
http://forum.mc-server.org/showthread.php?tid=625 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1087 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-01Added Bats and Witches.luksor111@gmail.com1-0/+55
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1021 0a769ca7-a7f5-676a-18bf-c427514a06d6