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path: root/src/Mobs/Zombie.cpp (follow)
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* Initial zombiesLogicParrot2017-08-301-17/+24
* dLogicParrot2017-08-221-17/+17
* Updated sounds and effect IDs (#3422)mathiascode2017-02-151-1/+1
* Make -Werror disabling file onlytycho2015-05-191-1/+1
* AI - Better daylight handlingwiseoldman952015-05-021-24/+0
* A* Pathfinding and better monster AIwiseoldman952015-05-011-6/+7
* En masse NULL -> nullptr replaceTiger Wang2014-10-231-1/+1
* Monster fixesTiger Wang2014-07-181-1/+1
* Bettered zombie and skeleton AITiger Wang2014-06-221-3/+2
* Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper2014-02-231-3/+13
* Zombies and skeletons use AITiger Wang2014-01-251-5/+8
* Fixed the rest of constructor reorders.madmaxoft2013-12-201-2/+2
* Sorted a few constructors to remove warnings.madmaxoft2013-12-201-3/+6
* Moved source to srcAlexander Harkness2013-11-241-0/+47