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path: root/src/Mobs/Zombie.h (follow)
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* Initial zombiesLogicParrot2017-08-301-2/+13
* Much safer raw pointers to entitiesLogicParrot2017-08-291-2/+2
* AI - Better daylight handlingwiseoldman952015-05-021-5/+3
* En masse NULL -> nullptr replaceTiger Wang2014-10-231-1/+1
* Removed redundant semicolons and re-added warningarchshift2014-07-241-1/+1
* Monsters: Made IsUndead overridable by the respective mob classesarchshift2014-07-191-2/+4
* Monster fixesTiger Wang2014-07-181-1/+1
* Sorted a few constructors to remove warnings.madmaxoft2013-12-201-4/+5
* Moved source to srcAlexander Harkness2013-11-241-0/+33