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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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src
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OSSupport
/
CriticalSection.h
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Author
Files
Lines
2014-10-19
Use std::thread
Tiger Wang
1
-1
/
+1
2014-07-17
Basic style fixes.
madmaxoft
1
-1
/
+1
2014-01-05
Added fake functions into cCriticalSection because of the change to ASSERT
Diusrex
1
-0
/
+5
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2012-12-14
Fixed cCriticalSection's debugging functions
madmaxoft@gmail.com
1
-1
/
+1
2012-10-26
Critical sections aren't heap-allocated in linux anymore.
madmaxoft@gmail.com
1
-2
/
+2
2012-09-23
Source files cleanup: OSSupport-related files in a separate subfolder, renamed.
madmaxoft@gmail.com
1
-0
/
+0
2012-09-02
Critical sectino now allows debug info - is it locked? / is it locked by current thread?
madmaxoft@gmail.com
1
-1
/
+10
2012-06-14
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
1
-71
/
+71
2012-03-09
Using the _DEBUG macro for *nix debug builds as well; trying to force 8-byte alignment on critical sections ( http://forum.mc-server.org/showthread.php?tid=384 )
madmaxoft@gmail.com
1
-3
/
+3
2012-02-16
Chunk is now marked as dirty; saving only dirty chunks; rewritten load / save not to use cChunkPtr; set VC2008 project to level4 warnings; block entities are now loaded and saved properly
madmaxoft@gmail.com
1
-0
/
+6
2012-02-13
Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.
madmaxoft@gmail.com
1
-9
/
+18
2012-01-30
More cFile cleanup; removed old format writing for block entities
madmaxoft@gmail.com
1
-0
/
+1
2012-01-29
ChunkGenerator: rewritten thread-locking using the new RAII CSLock class
madmaxoft@gmail.com
1
-1
/
+40
2011-10-03
MCServer c++ source files
faketruth
1
-0
/
+16