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2014-12-03Fixes socket leak in HTTP server.Mattes D1-3/+11
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-7/+7
2014-07-17Normalized comments.madmaxoft1-1/+1
2014-06-19Nullify deleted pointers.archshift1-0/+1
2014-05-09Fixed MSVC 64-bit build warnings.Mattes D1-1/+1
2014-05-08Fixed MSVC 64-bit build warnings.Mattes D1-1/+1
2014-03-12Added additional macros to support the MSVC size_t format and changed all formats to use the macrosTycho1-1/+1
2014-03-11Fixed a load of format string errorsTycho1-1/+1
2014-02-03Fixed socket leaking.madmaxoft1-0/+5
2014-02-03SocketThreads: Fixed sending to closed socket.madmaxoft1-1/+6
2014-01-27Rewritten networking to use non-blocking sockets.madmaxoft1-54/+118
2014-01-25Extracted cSocket::GetErrorString into GetOSErrorStringTycho1-1/+2
2014-01-19Rewritten SocketThreads for proper shutdown scenario.madmaxoft1-121/+115
2014-01-19SocketThreads: Removed unused code.madmaxoft1-51/+0
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-03-05IPv6 support: fixed IP string getting on accept()madmaxoft1-1/+1
2013-03-05Fixed logic in socketthreads connectingmadmaxoft@gmail.com1-2/+2
2013-03-05IPv6 support + removed cTCPLink from Lua APImadmaxoft@gmail.com1-9/+5
2013-03-04Starting an IPv6 support / cSocket rewritemadmaxoft@gmail.com1-5/+1
2012-11-22SocketThreads fixes for crashes reported in FS #272madmaxoft@gmail.com1-2/+4
2012-09-29SocketThread: clients aren't double-removed anymore.madmaxoft@gmail.com1-21/+0
2012-09-25Sockets are now owned by SocketThreads instead of ClientHandle (FS #246 and FS #247)madmaxoft@gmail.com1-55/+44
2012-09-23Source files cleanup: OSSupport-related files in a separate subfolder, renamed.madmaxoft@gmail.com1-2/+1
2012-08-27Cut out all packet handling to a separate cProtocol descendantmadmaxoft@gmail.com1-2/+1
2012-08-24Removed packet includes where they're not neededmadmaxoft@gmail.com1-1/+0
2012-07-18SocketThreads: hopefully fixed MacOSX failure with client ping crashing the servermadmaxoft@gmail.com1-1/+2
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-715/+715
2012-03-19SocketThreads: proper thread finishing sequence (doesn't trigger AppVerifier checks :)madmaxoft@gmail.com1-0/+9
2012-03-10Fixed *nix threading issue;madmaxoft@gmail.com1-3/+4
2012-02-26Attempt at fixing crashes with disconnecting playersmadmaxoft@gmail.com1-1/+2
2012-02-26Extended SocketThreads for writing support (unusable in cClientHandle due to too many deadlock possibilities)madmaxoft@gmail.com1-23/+186
2012-02-20Using own ASSERT() that logs to filefaketruth1-7/+7
2012-02-13Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.madmaxoft@gmail.com1-3/+15
2012-02-08cSocketThreads plugged in for cClientHandle reading. Sending still kept the old way. Please help me test this commit thoroughly, this is a change that can break on subtleties.madmaxoft@gmail.com1-38/+95
2012-02-07cSocket: final localhost fix - made it a function (forgotten file)madmaxoft@gmail.com1-3/+3
2012-02-07cSocketThreads initial commit. Not yet tested and not yet integratedmadmaxoft@gmail.com1-0/+472