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2014-03-09Adjusted style of switch/caseJan-Fabian Humann1-15/+5
2014-03-08Changed if-else to switch-caseJan-Fabian Humann1-13/+11
2014-03-08Split cClientHandle::HandleEntityAction() into three seperate functions HandleEntityCrouch, HandleEntityLeaveBed and HandleEntitySprinting.Jan-Fabian Humann1-1/+22
2014-03-07WarningsTycho1-1/+1
2014-02-18Map decorators; Map clientsandrew1-0/+25
2014-02-15Implemented cCompositeChat.madmaxoft1-0/+38
This allows plugins to send composite chat messages, containing URLs, commands to run and cmdline suggestions. Fixes #678.
2014-02-13Implementation of in-game mapsandrew1-0/+27
2014-02-04Improved Type safety of eBlockFaceTycho1-2/+2
May Fix #640
2014-01-17Removed internal cEntity::GetRot() usage.madmaxoft1-9/+9
2014-01-16Removed obsoleted functionsTiger Wang1-5/+5
2014-01-09Added cClientHandle::SendPluginMessage().madmaxoft1-0/+14
It is not yet exported in the API, though.
2013-12-22Implented BroadcastParticleEffectSTRWarrior1-0/+9
2013-12-15Fixed pre 1.7 clients crashing.STRWarrior1-2/+2
2013-12-14Added SendEntityEffect and SendRemoveEntityEffect. Also a Player now gets the hunger effect when he has food poison.STRWarrior1-0/+30
2013-12-07Renamed animation functionTiger Wang1-2/+2
Renamed BroadcastPlayerAnimation to BroadcastEntityAnimation. Not just players can have animations, you know.
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-11-16fixed bug and added SpendExperience()Daniel O'Brien1-3/+3
2013-11-15finished #143 I believeDaniel O'Brien1-1/+1
2013-11-14cProtocol add SendExperience() and debuggingDaniel O'Brien1-0/+15
2013-11-08cProtocol::SendWindowOpen() signature changed.madmaxoft1-6/+6
This implements #313.
2013-11-08Protocol 1.7: Copied Mob Metadata code from 1.2.5.madmaxoft1-15/+1
2013-11-05Removed the obsolete SendWholeInventory(cInventory &) function.madmaxoft1-9/+0
This won't compile because there's still a change in Protocol17x.cpp pending; the next commit will fix this.
2013-10-28Renamed cWindow constants to include the "wt" prefix.madmaxoft1-1/+1
2013-10-13Eight round of fixesTiger Wang1-3/+2
* Changed IsA() to *long if statement* - Removed deprecated values in Entity.h - to blazes with the plugins! * Renamed villager type enumerations to be LESS SHOUTY and more vt-y + Use vtMax for World.cpp testificate spawning
2013-10-13Seventh round of fixesTiger Wang1-21/+21
* Fixed arrows not critical-effecting because they were in MOBS! (derp) * Used cMonster::mtXX as per xoft's suggestions
2013-10-11Fourth round of fixesTiger Wang1-125/+143
* Switchified WriteMobMetadata * Renamed Horse functions to be better
2013-10-11Third round of fixesTiger Wang1-69/+88
* Split WriteMetadata into three functions for common, entity, and mob * Edited a few mob sizes to Vanilla values
2013-10-09Second round of fixesTiger Wang1-36/+62
* Implemented suggestions
2013-10-08Initial round of fixesTiger Wang1-4/+4
* Fixed intentional misspelling of baby! :D * Better chested horse bool name * Fixed some weird continuity issues with my recent changes not being pushed up initially * Fixed derpy hexadecimal values
2013-10-08Initial Metadata Commit [SEE DESC]Tiger Wang1-28/+192
+ Pigs, Minecarts, Sheep, Skeletons, Slimes, Villagers, Wolves, and Horses have metadata + Base code on taming wolves, shearing sheep, and taming horses + Sheep and horses have different colours when spawned
2013-09-19Fixed rounding errors in cProtocol125::SendExplosion().madmaxoft1-6/+9
This should fix #129.
2013-09-09Fixed a crash on immediate re-login.madmaxoft1-1/+1
Fixes #155.
2013-08-29Implemented xoft's suggestions [SEE DESC]Tiger Wang1-3/+3
Rail metas are now in BlockID and exported to LUA Minecart now does a SetMass, instead of m_Mass Minecarts use SubType instead of TypeType
2013-08-28Fixed Minecart spawning issuesTiger Wang1-5/+8
Now you can have everything!
2013-08-19Moved entities into the Entities subfolder.madmaxoft1-4/+4
2013-08-18Added cWindow property manipulation API.madmaxoft1-15/+15
Now enchantment table and furnace properties can be set by a plugin
2013-08-16Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX.madmaxoft1-0/+1
Also slightly improved the spawning algorithm.
2013-07-30Tab completion packet is handled and sent.madmaxoft1-0/+10
This only handles the network comm and the overall design logic, the actual completion is not yet implemented, only dummy values are returned for now.
2013-07-29Added the "Edit Sign" packet sent to the client placing a sign.madmaxoft1-0/+13
Fixes issue #20. The 1.6.2 client wouldn't open the sign editor UI unless it receives a special packet
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-1636/+1636
2013-07-12First implementation of movement-related hunger and APImadmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1673 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-081.6.2 protocol implemented, both in MCServer and in ProtoProxymadmaxoft@gmail.com1-0/+24
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1669 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07Improved function names for protocol packet sending; alpha-sorted the function listsmadmaxoft@gmail.com1-61/+80
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1659 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-18More TNT fixes.madmaxoft@gmail.com1-1/+1
Chain-reaction TNTs are spawned in proper coordinates (FS #390) Centralized Primed TNT entity spawning and made available to the plugins. Internal changes for better TNT performance. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1604 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-24Refactored cInventory to use cItemGrid for the actual Storagemadmaxoft@gmail.com1-2/+1
This makes the API more orthogonal and is easier to use in the plugins. Also changes in the inventory are now propagated to the needed places (armor updates to BroadcastEntityEquipment etc.) even when the inventory is changed by a plugin. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1503 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-08Refactored window clicking code to use different click actionsmadmaxoft@gmail.com1-1/+41
First part of solving FS #371; should fix #370. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1459 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-28Fixed compilation on Linuxmadmaxoft@gmail.com1-2/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1434 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-28Added support for sending velocity and rotation in PACKET_SPAWN_MOB and PACKET_SPAWN_OBJECTkeyboard.osh@gmail.com1-6/+10
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1427 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-19Fixed Linux compilation, slight code cleanupmadmaxoft@gmail.com1-12/+9
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1396 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-18Initial implementation of explosions and TNT blockkeyboard.osh@gmail.com1-0/+28
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1392 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-07Fixed bug in entities movement: Corrected proper flooring of double values for the relative move packet, and teleport packet. Also, made the velocity packet to be sent first than the positions packets.keyboard.osh@gmail.com1-1/+3
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1367 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-04Fixed personal crafting grid not being tossed on inventory close.madmaxoft@gmail.com1-2/+8
FS #355, http://www.mc-server.org/support/index.php?do=details&task_id=355 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1358 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-02Added support for head yaw tracking and packet sending and fixed bug in BroadcastMovementUpdatekeyboard.osh@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1350 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-18Added support for the packet #28 (0x1C): ENTITY_VELOCITYkeyboard.osh@gmail.com1-0/+16
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1283 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-11Initial nether composition generatormadmaxoft@gmail.com1-2/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1266 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-09Pickups are now being saved into Anvil.madmaxoft@gmail.com1-2/+2
Also changed cEntity rotation datatype to double git-svn-id: http://mc-server.googlecode.com/svn/trunk@1262 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-03Player can sit in minecarts (but not move them yet)madmaxoft@gmail.com1-0/+14
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1249 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-21Moved the Speed member into cEntity class instead of its descendants.madmaxoft@gmail.com1-5/+5
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1222 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-18Minecarts can now be placed.madmaxoft@gmail.com1-0/+20
No interaction, no physics, though. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1219 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-12Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com1-4/+5
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1139 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-28cPickup now uses full cItem, instead of a pointermadmaxoft@gmail.com1-3/+3
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1114 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-26Adjusted the protocol framework to support different types of falling block spawning.madmaxoft@gmail.com1-0/+11
In brief, with cProtocol, "say what you want done, not how you want me to do it". But still 1.4.6 crashes on falling block spawning. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1104 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-24Added the 1.4.6 protocolmadmaxoft@gmail.com1-5/+8
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1099 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-20Aggressive debug mode cByteBuffer validity checking.madmaxoft@gmail.com1-1/+3
Hopefully fixed the "BytesToEndOfBuffer" assert. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1057 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-01Refactored the world time.madmaxoft@gmail.com1-2/+3
Now it is stored in two values - WorldAge (only incremented, plugins cannot change) and TimeOfDay (plugins can change). Since sub-tick precision is needed in Tick(), we store it both as number of seconds (double) and number of ticks (Int64) is calculated off of that. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1022 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-21My OCD has alpha-sorted some stuff :)madmaxoft@gmail.com1-49/+50
git-svn-id: http://mc-server.googlecode.com/svn/trunk@995 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-21Added jukeboxes (patch contributed by Luksor)madmaxoft@gmail.com1-1/+11
git-svn-id: http://mc-server.googlecode.com/svn/trunk@994 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-07Split the name for signed and unsigned int writing in cProtocol.madmaxoft@gmail.com1-2/+2
Hopefully this fixes compilation problems with 64-bit debian ( http://forum.mc-server.org/showthread.php?tid=575 ) git-svn-id: http://mc-server.googlecode.com/svn/trunk@940 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-30Added falling block entities. Sand and gravel now properly fall downfaketruth1-1/+24
Implemented the PACKET_SPAWN_OBJECT packet Made some things use BLOCKTYPE instead of char Android: Requests WebAdmin port when pressing the configure button git-svn-id: http://mc-server.googlecode.com/svn/trunk@915 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-29Beds can be slept in now (it doesn't change the time though)faketruth1-2/+18
git-svn-id: http://mc-server.googlecode.com/svn/trunk@911 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-25Added the block dig animation packet (patch contributed by l0udPL)madmaxoft@gmail.com1-2/+10
git-svn-id: http://mc-server.googlecode.com/svn/trunk@892 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-7/+7
git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23Source files cleanup: ChunkDataSerializer is Protocol-relatedmadmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@886 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23Source files cleanup: Mobs-related files in a separate subfolder, renamed.madmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@883 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23Source files cleanup: Protocol-related files in a separate subfoldermadmaxoft@gmail.com1-10/+10
git-svn-id: http://mc-server.googlecode.com/svn/trunk@880 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23Source files cleanup: UI files renamedmadmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@878 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23Tweaked logging.madmaxoft@gmail.com1-7/+0
Less output for UI. More output for player pos confirming (FS #245) and for player spawning git-svn-id: http://mc-server.googlecode.com/svn/trunk@875 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-20Refactored windows.madmaxoft@gmail.com1-8/+19
As described on the forum: http://forum.mc-server.org/showthread.php?tid=561 For now, only basic clicking works; shift-click not implemented yet. git-svn-id: http://mc-server.googlecode.com/svn/trunk@867 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-11Merged in a patch for sounds by l0udPLmadmaxoft@gmail.com1-0/+10
http://forum.mc-server.org/showthread.php?tid=434&pid=4564#pid4564 git-svn-id: http://mc-server.googlecode.com/svn/trunk@858 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-06Fixed slot parsing in 1.2.5 causing weird behavior ( http://forum.mc-server.org/showthread.php?tid=551&pid=4413#pid4413 )madmaxoft@gmail.com1-1/+1
Also added some asserts into ByteBuffer so that this won't happen again. git-svn-id: http://mc-server.googlecode.com/svn/trunk@842 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-06Added protocol-specific authentication, now works for both 1.2.5 and 1.3.2madmaxoft@gmail.com1-0/+11
git-svn-id: http://mc-server.googlecode.com/svn/trunk@841 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-05Added the possibility of reserved player slots by implementing the HandleHandshake hook!faketruth1-3/+2
More info: http://forum.mc-server.org/showthread.php?tid=555 git-svn-id: http://mc-server.googlecode.com/svn/trunk@836 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-04Fixed a possible race condition in cClientHandle's packet sending code; prepared for moving cSocket out of cClientHandle's ownership.madmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@832 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-02Next iteration on the 1.3.2 protocol. Still no good, but sometimes it just gets through. For your testing pleasures ;)madmaxoft@gmail.com1-1/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@819 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-31Progress on the 1.3.2 protocol.madmaxoft@gmail.com1-61/+63
Sometimes the client lets the player through, but most of the times the connection breaks for no apparent reason. git-svn-id: http://mc-server.googlecode.com/svn/trunk@812 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-30Added a basic protocol recognizer and the base for 1.3.2 protocol.madmaxoft@gmail.com1-3/+3
Also fixed a few type-related warnings. git-svn-id: http://mc-server.googlecode.com/svn/trunk@805 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-30cProtocol handles the initial handshake up to player loginmadmaxoft@gmail.com1-1/+45
git-svn-id: http://mc-server.googlecode.com/svn/trunk@804 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-29Gotten completely rid of all cPackets. The cProtocol125 class now does all the parsing and writing by itself.madmaxoft@gmail.com1-156/+241
git-svn-id: http://mc-server.googlecode.com/svn/trunk@802 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-28Moved all packet-serializing code into cProtocol125; half the packet classes aren't needed anymore.madmaxoft@gmail.com1-303/+434
git-svn-id: http://mc-server.googlecode.com/svn/trunk@800 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-27Cut out all packet handling to a separate cProtocol descendantmadmaxoft@gmail.com1-0/+1104
git-svn-id: http://mc-server.googlecode.com/svn/trunk@796 0a769ca7-a7f5-676a-18bf-c427514a06d6