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path: root/src/Simulator/FloodyFluidSimulator.cpp (follow)
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* CheckBasicStyle: Check number of empty lines between functions (#4267)peterbell102018-07-261-0/+1
| | | | Add check for number of empty lines between functions and fix the corresponding failures
* Broadcast refactor (#4264)peterbell102018-07-241-2/+2
| | | | | | | | | | | | | | | | | | | | | | | * Move Broadcast functions from cChunkMap to cBroadcaster - Remove cBroadcastInterface in favour of cBroadcaster. - cChunk: Remove broadcast functions. * resurect broadcast interface * Absorb cBroadcaster into cWorld. Removes the need for forwarding the function calls. * Improve const-correctness * Use Int8 instead of char + Comment `ForClients` functions * Improve comments * Broadcaster: Rename ForClients functions
* Add the fmt library (#4065)peterbell102018-01-031-18/+18
| | | | | | | * Replaces AppendVPrintf with fmt::sprintf * fmt::ArgList now used as a type safe alternative to varargs. * Removed SIZE_T_FMT compatibility macros. fmt::sprintf is fully portable and supports %zu. * Adds FLOG functions to log with fmt's native formatting style.
* Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)Lane Kolbly2017-09-191-6/+2
| | | | | | | | | | | | | | | | | | * Made BroadcastSoundEffect take vector parameters. * Added docs for new vectored methods * Removed old code * Fixed lua warnings * Made old BroadcastSoundEffect not an override. * m_Block to m_BlockPos, used Vector3d constructor where prettier. * a_Block to a_BlockPos * Changed thunderbolt a_Block to a_BlockPos
* Changed int parameters to vector parameters in cCuboid and simulators (#3874)Lane Kolbly2017-08-171-1/+1
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* Updated sounds and effect IDs (#3422)mathiascode2017-02-151-2/+2
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* Bulk clearing of whitespaceLogicParrot2016-02-051-9/+9
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* Updated old forum linksMathias2016-01-311-1/+1
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* Moved variables into scope, removed unused variables and fixed variablesLukas Pioch2015-12-171-1/+1
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* Now Water sources will also be created on top of existing water sources.bibo382015-07-151-3/+6
| | | | | See also on http://minecraft.gamepedia.com/Water#Source_blocks Fixes #2097
* Fix commentstycho2015-05-281-2/+6
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* Made -Weverything an error.tycho2015-05-241-2/+12
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* Removed wrong else clause, which caused that the following if-Statement got only executed in rare cases. This has blocked the creation of new Fluid-Sources. Bugfix #1783bibo382015-03-191-1/+2
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* Fixed basic style.Mattes D2014-12-251-1/+1
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* Removed unneeded newlinesIvan Đorđević2014-12-171-6/+0
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* Merge branch 'master' of https://github.com/gushromp/MCServergushromp2014-12-161-0/+1
|\ | | | | | | | | Conflicts: src/Simulator/FloodyFluidSimulator.cpp
| * Fixed water from spreading on bottom of worldgushromp2014-12-161-5/+8
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* | Fixed water from spreading on bottom of worldgushromp2014-12-161-7/+11
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* En masse NULL -> nullptr replaceTiger Wang2014-10-231-2/+2
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* Removed more unessicary includesTycho2014-09-261-0/+1
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* Basic style fixes.madmaxoft2014-07-171-5/+5
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* Changed BroadcastSoundEffect function to take floating pos.Howaner2014-07-131-2/+2
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* Fixed bad water/redstone simulator communicationTiger Wang2014-06-281-32/+22
| | | | * Fixes #713
* Fixed vanilla fluid simulator.madmaxoft2014-05-021-2/+2
| | | | Fixes #919.
* Added some commentsandrew2014-03-071-0/+2
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* Fixed water/lava interactionandrew2014-03-071-2/+64
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* Implemented vanilla-like fluid simulatorandrew2014-03-051-5/+18
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* Changed Signiture of OnUpdateTycho2014-02-021-1/+7
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* Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft2013-12-201-2/+2
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* Fixed Floody lava to stone fizzleTiger Wang2013-12-101-2/+16
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* Moved source to srcAlexander Harkness2013-11-241-0/+330