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path: root/src/Simulator/IncrementalRedstoneSimulator/ForEachSourceCallback.h (follow)
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* Transparent blocks no longer conduct redstone power (#5359)Michal Havlíček2021-12-301-3/+0
| | | * Fixes #5336
* Implement redstone quasi-connectivity (#4889)Tiger Wang2020-09-211-6/+10
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* Minor style fixesTiger Wang2020-08-281-0/+4
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* Replace PowerData struct with PowerLevelTiger Wang2020-08-211-6/+4
| | | | * We no longer need to track the powering block with the removal of SolidBlockHandler. PowerLevel is now just an unsigned char
* Remove std::make_unique from redstone handler creationTiger Wang2020-08-211-1/+0
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* Remove the redstone solid block handlerTiger Wang2020-08-081-0/+32
- Remove cSolidBlockHandler * Functionality now integrated into simulator dispatcher * Fix door double open/close issues, arisen due to the top/bottom halves getting different power + Small migration to block states for redstone wire