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2020-08-21Replace PowerData struct with PowerLevelTiger Wang1-8/+8
* We no longer need to track the powering block with the removal of SolidBlockHandler. PowerLevel is now just an unsigned char
2020-08-21Remove std::make_unique from redstone handler creationTiger Wang1-14/+7
2020-08-08Remove the redstone solid block handlerTiger Wang1-28/+26
- Remove cSolidBlockHandler * Functionality now integrated into simulator dispatcher * Fix door double open/close issues, arisen due to the top/bottom halves getting different power + Small migration to block states for redstone wire
2020-08-02Ensure updating relatives calls the correct base caseTiger Wang1-1/+1
* Fixed recursive base unintentionally scheduling the origin position for an update because it called the wrong function
2020-07-26Comparators: use <= in comparison modeTiger Wang1-1/+1
2020-07-26Use SimulateChunk in redstone simulatorTiger Wang1-63/+73
+ Improved performance, reduces bottleneck in chunkmap lookup * Stop allocating and throwing away lots of small vectors in Update/GetValidSourcePositions return values - Remove unused GetPowerLevel virtual
2020-04-16Using Super.Mattes D1-2/+4
2018-08-29Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell101-1/+1
Closes #4236 CMake now creates a header file in the build directory under the path "include/Globals.h" which just includes "src/Globals.h" with an absolute path. Then instead of adding "src/" to the include directories, it adds "include/". #include "Globals.h" still works by including the build generated file and any other src-relative path will not work.
2017-09-11Replace ItemCallbacks with lambdas (#3993)peterbell101-18/+8
2017-09-07Changed some int parameters to vector parameters (#3937)Bond-0091-5/+5
2017-09-02Revert "Replace ItemCallbacks with lambdas (#3948)"LogicParrot1-8/+18
This reverts commit 496c337cdfa593654018c171f6a74c28272265b5.
2017-09-01Replace ItemCallbacks with lambdas (#3948)peterbell101-18/+8
2017-07-17Allocate redstone component handlers upfrontpeterbell101-24/+21
2016-12-06Fix comparator segfaultsMarvin Kopf1-1/+8
The handler would get called for any BlockEntity, but not every BlockEntity is a BlockEntityWithItems. Downcasting with static_cast is UB on fail.
2016-07-31Redstone fixes (#3285)Tiger Wang1-49/+60
* Comparators and pistons no longer update instantly * Fixes #3168. * Consolidated comparator code * As a result, fixed an issue where GetPowerLevel didn't consider block entities behind it (only GetFrontPowerLevel did)
2016-07-29Revert "Redstone fixes"Mattes D1-60/+49
2016-07-29Consolidated comparator codeTiger Wang1-46/+37
* As a result, fixed an issue where GetPowerLevel didn't consider block entities behind it (only GetFrontPowerLevel did)
2016-07-29Comparators and pistons no longer update instantlyTiger Wang1-9/+29
* Fixes #3168.
2015-12-24Silenced the Redstone Simulator console spamSafwat Halaby1-1/+1
2015-12-19Fixes for clang-3.7Lukas Pioch1-2/+2
2015-12-18Reorganised the redstone simulatorTiger Wang1-0/+128
-> Many thanks to @worktycho for the idea, and @Haxi52 for the implementation plan! * Uses classes and inheritance now * Speed should be improved