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path: root/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h (unfollow)
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2020-09-21Implement redstone quasi-connectivity (#4889)Tiger Wang1-2/+5
2020-08-21Replace PowerData struct with PowerLevelTiger Wang1-5/+5
2020-08-21Remove std::make_unique from redstone handler creationTiger Wang1-58/+54
2020-08-08Remove the redstone solid block handlerTiger Wang1-117/+238
2020-08-02Ensure updating relatives calls the correct base caseTiger Wang1-2/+2
2020-07-26Use SimulateChunk in redstone simulatorTiger Wang1-59/+93
2020-05-08Add some comments about terracingTiger Wang1-17/+43
2020-05-08Update RedstoneWireHandler styleTiger Wang1-11/+9
2020-05-03Update src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.hmBornand1-8/+1
2020-05-03Update src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.hmBornand1-8/+1
2020-05-03Made some style update and add commentsMarc_Bornand1-4/+9
2020-05-03Fix the connexion to the side of the repeaterMarc_Bornand1-3/+25
2020-04-16Using Super.Mattes D1-2/+4
2017-09-07Changed some int parameters to vector parameters (#3937)Bond-0091-5/+5
2017-07-17Allocate redstone component handlers upfrontpeterbell101-19/+16
2016-01-11Fixed issue #2218Austin Martin1-3/+5
2015-12-24Silenced the Redstone Simulator console spamSafwat Halaby1-1/+1
2015-12-24PF - "Special blocks" handlingSafwat Halaby1-1/+1
2015-12-19Fixes for clang-3.7Lukas Pioch1-1/+1
2015-12-18Reorganised the redstone simulatorTiger Wang1-0/+134