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2020-09-21Implement redstone quasi-connectivity (#4889)Tiger Wang5-28/+76
2020-09-12Use tracing for explosions (#4845)Tiger Wang1-2/+1
2020-08-28Minor style fixesTiger Wang2-0/+12
2020-08-25Fix doors and trapdoors closing on server restartPeter Bell2-2/+6
2020-08-21Replace PowerData struct with PowerLevelTiger Wang25-189/+171
2020-08-21Remove std::make_unique from redstone handler creationTiger Wang28-545/+494
2020-08-08Remove the redstone solid block handlerTiger Wang28-525/+632
2020-08-04Do not GetBlock individually in simulatorsTiger Wang2-50/+38
2020-08-02Always use relative coordinates in AddBlockTiger Wang2-34/+20
2020-08-02Add WakeUp/AddBlock distinctionTiger Wang2-41/+58
2020-08-02Ensure updating relatives calls the correct base caseTiger Wang9-14/+15
2020-08-01Replaced cpp14::make_unique<> with std::make_unique<>.Mattes D1-22/+22
2020-07-26Remove redundant ErasePowerData callTiger Wang1-7/+5
2020-07-26Clang Tidy fixTiger Wang1-11/+11
2020-07-26Comparators: use <= in comparison modeTiger Wang1-1/+1
2020-07-26Use SimulateChunk in redstone simulatorTiger Wang25-815/+758
2020-07-24Redstone: check validity of GetBlockTiger Wang1-1/+5
2020-07-19Precompile unordered_map/setTiger Wang1-1/+0
2020-05-16Upgrade to C++17 [CMake] (#4717)Tiger Wang1-9/+2
2020-05-08Add some comments about terracingTiger Wang1-17/+43
2020-05-08Update RedstoneWireHandler styleTiger Wang1-11/+9
2020-05-08Fix SetBlockMeta call in observer handler (#4728)peterbell101-2/+2
2020-05-03Buttons can now be triggered by arrows. (#4670)DrButcher1-3/+3
2020-05-03Update src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.hmBornand1-8/+1
2020-05-03Update src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.hmBornand1-8/+1
2020-05-03Made some style update and add commentsMarc_Bornand1-4/+9
2020-05-03Fix the connexion to the side of the repeaterMarc_Bornand1-3/+25
2020-04-21Vector3 in Handlers (#4680)Mattes D1-1/+13
2020-04-18Re-implement repeater lockingTiger Wang1-5/+85
2020-04-17Fixing washing away of redstone mechanisms (#4665)DrButcher1-0/+1
2020-04-16ಠ_ಠ (#4660)Tiger Wang4-0/+112
2020-04-16Using Super.Mattes D19-40/+78
2020-04-14Pressure plate sounds and delay (#4643)DrButcher1-7/+141
2020-04-05Filter blocks to add to redstone sim's wake queue (#4621)peterbell102-6/+62
2020-03-27 Lock hopper when powered by redstone (#4347)Bond-0093-0/+65
2020-03-22TNT position fixes (#4519)Mat1-2/+1
2019-08-11Fix building with clang 8.0 (#4346)Bond-0092-2/+2
2018-08-29Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell1014-17/+14
2018-07-27cWorld: Manually bind deprecated broadcast functions (#4265)peterbell101-1/+1
2018-07-26CheckBasicStyle: Check number of empty lines between functions (#4267)peterbell102-2/+0
2018-07-25At long last... Piston animations!Tiger Wang2-27/+12
2018-01-03Add the fmt library (#4065)peterbell101-0/+1
2017-09-25cPressurePlateHandler: Fix uninitialised variables. (#4047)peterbell101-2/+2
2017-09-19Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)Lane Kolbly1-1/+1
2017-09-19Removed UTF-8 BOM (#4033)Lukas Pioch1-1/+1
2017-09-11Replace ItemCallbacks with lambdas (#3993)peterbell107-116/+36
2017-09-07Changed some int parameters to vector parameters (#3937)Bond-00920-87/+87
2017-09-02Revert "Replace ItemCallbacks with lambdas (#3948)"LogicParrot7-36/+116
2017-09-01Replace ItemCallbacks with lambdas (#3948)peterbell107-116/+36
2017-08-17Changed int parameters to vector parameters in cCuboid and simulators (#3874)Lane Kolbly1-2/+2
2017-08-06Removed unneeded includes (#3902)Lukas Pioch2-3/+0
2017-08-03Remove double includes part 2 (#3890)peterbell102-2/+0
2017-07-17Allocate redstone component handlers upfrontpeterbell1022-299/+264
2017-05-21Clang 5.0 fixesLukas Pioch1-1/+1
2017-04-29Fix fence gates (#3683)Bond-0091-0/+5
2017-02-15Updated sounds and effect IDs (#3422)mathiascode2-2/+2
2016-12-06Fix comparator segfaultsMarvin Kopf1-1/+8
2016-07-31Redstone fixes (#3285)Tiger Wang2-52/+86
2016-07-29Revert "Redstone fixes"Mattes D2-86/+52
2016-07-29Consolidated comparator codeTiger Wang1-46/+37
2016-07-29Comparators and pistons no longer update instantlyTiger Wang2-12/+55
2016-07-18CMake: Remove needless minimum version specifications.Mattes D1-1/+0
2016-07-01Revert "Made redstone handlers static"Lukas Pioch2-93/+31
2016-06-15- Add a activation flag to droppers and dispensers. Previously droppers and dispensers shot items with every block update.QUSpilPrgm2-5/+28
2016-05-28Don't let redstone blocks power adjacent blocks. (#3214)QUSpilPrgm2-3/+2
2016-05-28Made redstone handlers staticTiger Wang2-31/+93
2016-02-09Update RedstoneSimulator to delete unused cached PowerDataMarvin Kopf2-1/+10
2016-02-05Bulk clearing of whitespaceLogicParrot2-3/+3
2016-01-11Fixed issue #2218Austin Martin1-3/+5
2016-01-01Renamed leftover strings to Cuberite / Server, as needed.Mattes D1-1/+1
2015-12-28Removed excessive logging in redstone simulator.Mattes D1-7/+0
2015-12-24Silenced the Redstone Simulator console spamSafwat Halaby17-20/+20
2015-12-24PF - "Special blocks" handlingSafwat Halaby4-4/+4
2015-12-19Fixes for clang-3.7Lukas Pioch4-6/+6
2015-12-18Reorganised the redstone simulatorTiger Wang24-0/+2195