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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
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spawning
threading
A lightweight, fast and extensible game server for Minecraft
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src
/
Simulator
/
RedstoneSimulator.cpp
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Author
Files
Lines
2013-12-15
Implemented xoft's suggestions
Tiger Wang
1
-3
/
+16
2013-12-15
Fixed wire repeater checking
Tiger Wang
1
-1
/
+1
2013-12-15
Wires now power repeaters properly
Tiger Wang
1
-0
/
+7
2013-12-15
Fixed the hopefully final wire self-powering bug
Tiger Wang
1
-1
/
+13
2013-12-14
Potentially fixed debug asserts
Tiger Wang
1
-5
/
+5
2013-12-14
Wires no longer power if a block cuts them off
Tiger Wang
1
-23
/
+32
2013-12-14
Implemented note block playing and fixed wire
Tiger Wang
1
-4
/
+48
2013-12-14
Fixed compilating!
Tiger Wang
1
-5
/
+5
2013-12-14
Fixes to redstone wire and torches
Tiger Wang
1
-19
/
+31
2013-12-14
Removed loads of unneeded code again
Tiger Wang
1
-86
/
+60
2013-12-14
Reduced loads of unneeded code
Tiger Wang
1
-188
/
+44
2013-12-10
Provides a possible fix for repeater timings
Tiger Wang
1
-1
/
+1
2013-12-10
Readded initial line
Tiger Wang
1
-0
/
+1
2013-12-10
Fixed compile (alas, no more goto)
Tiger Wang
1
-11
/
+14
2013-12-10
Added repeater delays
Tiger Wang
1
-1
/
+53
2013-12-10
Slight redstone wire performance improvement
Tiger Wang
1
-1
/
+6
2013-12-10
Changed more FastSetBlocks to SetBlocks
Tiger Wang
1
-3
/
+3
2013-12-07
Changed some FastSetBlocks to SetBlock
Tiger Wang
1
-3
/
+3
2013-12-07
Fixed trapdoors not toggling
Tiger Wang
1
-16
/
+90
2013-12-06
Re-implemented redstone duplicate checking
Tiger Wang
1
-0
/
+29
2013-12-01
Fixed linux compile errors and formatting in RedstoneSimulator.cpp
madmaxoft
1
-14
/
+26
2013-11-30
Fixed pistons extending
Tiger Wang
1
-0
/
+10
2013-11-30
Removed redstone duplicate power checking
Tiger Wang
1
-2
/
+0
2013-11-30
Improved piston direction checking
Tiger Wang
1
-62
/
+8
2013-11-30
Pistons no longer accept power through front face
Tiger Wang
1
-3
/
+94
2013-11-30
Improved redstone speed and fixed a wire bug
Tiger Wang
1
-73
/
+83
2013-11-29
Implemented trapdoors, fixes #43 and #105
Tiger Wang
1
-0
/
+17
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-11-23
Properly fixed piston bugs
Tiger Wang
1
-4
/
+9
2013-11-21
Multiple enhancements [SEE DESC]
Tiger Wang
1
-57
/
+34
2013-11-20
Multiple bugfixes [SEE DESC]
Tiger Wang
1
-125
/
+263
2013-11-19
Possible compile fix
Tiger Wang
1
-1
/
+1
2013-11-18
Redstone Megacommit [SEE DESC]
Tiger Wang
1
-866
/
+761
2013-08-25
Redstone fixes [SEE DESC]
Tiger Wang
1
-0
/
+24
2013-08-19
Moved entities into the Entities subfolder.
madmaxoft
1
-1
/
+1
2013-06-22
Made redstone lamps turn on when powered and turn off when not powered.
nielsbreu@gmail.com
1
-0
/
+10
2013-06-22
TNT changes to primed TNT when powered by redstone.
nielsbreu@gmail.com
1
-0
/
+8
2013-06-04
Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers
madmaxoft@gmail.com
1
-2
/
+2
2013-05-28
Moved BlockEntities to a separate folder
madmaxoft@gmail.com
1
-1
/
+1
2013-05-28
More dropspenser redstone interaction fixes.
madmaxoft@gmail.com
1
-0
/
+7
2013-05-28
Added a forgotten change to make dropspensers activate only once on redstone activation
madmaxoft@gmail.com
1
-1
/
+1
2013-05-27
DropSpensers: Fixed activation when receiving redstone signal. Now only one item is dropspensed.
madmaxoft@gmail.com
1
-12
/
+12
2013-05-26
Implemented droppers
madmaxoft@gmail.com
1
-16
/
+12
2013-03-09
Pickups are now being saved into Anvil.
madmaxoft@gmail.com
1
-4
/
+4
2013-03-03
Redstone simulator: adding a block now checks if the neighbors are redstone-related; if not, the block is ignored.
madmaxoft@gmail.com
1
-107
/
+144
2013-02-28
Converted simulators to take cWorld reference instead of a pointer
madmaxoft@gmail.com
1
-35
/
+35
2013-02-28
Simulators now have direct access to the cChunk object in the WakeUp() call
madmaxoft@gmail.com
1
-3
/
+2
2012-12-26
Dispensers can dispense items and liquids now
luksor111@gmail.com
1
-0
/
+37
2012-12-20
Fixed a crash in redstone simulator when destroying blocks in Y < 2
madmaxoft@gmail.com
1
-0
/
+4
2012-12-16
RedstoneSimulator refactoring to use cWorld::GetBlockTypeMeta() as much as possible
madmaxoft@gmail.com
1
-294
/
+383
2012-12-16
Levers (patch contributed by Keyboard)
madmaxoft@gmail.com
1
-12
/
+93
2012-11-16
Fixed boolean comparison.
madmaxoft@gmail.com
1
-4
/
+4
2012-10-13
Preparation for multiple fluid simulators.
madmaxoft@gmail.com
1
-4
/
+4
2012-10-06
Completely removed the old (buggy) redstone simulator.
madmaxoft@gmail.com
1
-51
/
+236
2012-09-24
Source files cleanup: The rest of the files renamed.
madmaxoft@gmail.com
1
-5
/
+5
2012-09-23
Source files cleanup: OSSupport-related files in a separate subfolder, renamed.
madmaxoft@gmail.com
1
-1
/
+0
2012-06-14
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
1
-701
/
+701
2012-03-06
Sticky pistons should work as well now
faketruth
1
-0
/
+3
2012-03-06
Yay redstone repeaters!
faketruth
1
-48
/
+224
2012-03-04
Removed redstone debugging: powered dirt blocks change into stone
faketruth
1
-8
/
+8
2012-03-01
New redstone simulator. Should work without crashes!
faketruth
1
-0
/
+523