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path: root/src/Simulator/SandSimulator.cpp (follow)
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* Add WakeUp/AddBlock distinctionTiger Wang2020-08-021-1/+1
* Falling blocks can now be spawned at any position. (#4620)Mattes D2020-04-091-6/+1
* Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D2020-04-031-1/+2
* Refactored block-to-pickup conversion. (#4417)Mattes D2019-10-161-2/+2
* Add a formatting function for Vector3 (#4282)peterbell102018-09-241-3/+3
* cWorld: Manually bind deprecated broadcast functions (#4265)peterbell102018-07-271-1/+1
* Concrete mixing (#4096)Zach DeCook2018-01-031-0/+5
* Merge pull request #3489 from cuberite/EntityOwnershipTiger Wang2017-08-181-4/+4
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| * Changed entity ownership model to use smart pointersTiger Wang2017-08-071-4/+4
* | Changed int parameters to vector parameters in cCuboid and simulators (#3874)Lane Kolbly2017-08-171-6/+6
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* Remove double includes part 2 (#3890)peterbell102017-08-031-1/+0
* Added 1.12 blocks (#3760)Bond-0092017-06-301-3/+7
* Added missing checks for Initialize function and updated APIDocLukas Pioch2017-05-081-1/+6
* Added some blocks and items (#3503)mathiascode2017-02-141-0/+9
* Bulk clearing of whitespaceLogicParrot2016-02-051-5/+5
* Add enum for Sound and Particle EffectsDave Tucker2015-11-241-1/+2
* Fix commentstycho2015-05-281-4/+5
* Made -Weverything an error.tycho2015-05-241-3/+7
* Initial convertion of a_Dt to std::chronoTycho2015-01-111-1/+1
* Merged IniFile into main MCS sources.Mattes D2014-10-231-1/+1
* En masse NULL -> nullptr replaceTiger Wang2014-10-231-1/+1
* Fixed iron trapdoorsHowaner2014-09-301-0/+1
* Added first test to show the object can be createdTycho2014-09-171-0/+1
* Fixed deadlock when moving players to other worlds.Mattes D2014-06-081-1/+1
* Fixed MSVC 64-bit build warnings.Mattes D2014-05-091-1/+1
* Add clicks, exp subtraction, item check, ...Howaner2014-05-051-0/+4
* Add Light weighted pressure platesHowaner2014-02-201-0/+2
* Moved source to srcAlexander Harkness2013-11-241-0/+309