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path: root/src/UI/EnchantingWindow.cpp (follow)
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* Remove SetProperty(...cPlayer)Tiger Wang2020-10-031-25/+4
| | | | Enchantment table, anvil windows are already opened one per-player.
* Enchanting table shows detail on hover. Enchanting is deterministic. (#4937)KingCol132020-10-011-10/+8
| | | | | * Use lapis for enchanting, subtract correct number of levels, ClientHandle now selects from pregenerated list. Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
* Added end portal and enchanting table block entities12xx122020-09-201-2/+2
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* cWindow: Convert XYZ to Vector3 (#4764)MaxwellScroggs2020-07-041-5/+3
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* Using Super.Mattes D2020-04-161-4/+4
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* CheckBasicStyle: Check number of empty lines between functions (#4267)peterbell102018-07-261-1/+0
| | | | Add check for number of empty lines between functions and fix the corresponding failures
* Made -Weverything an error.tycho2015-05-241-3/+3
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* Moved window code into cpp filesHowaner2015-03-101-0/+100