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A lightweight, fast and extensible game server for Minecraft
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path:
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Vector3.h
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Author
Age
Files
Lines
*
Fixed some Visual Studio warnings
Tiger Wang
2015-05-09
1
-10
/
+10
*
Merge pull request #1945 from Woazboat/CodeCleanup_refactored
Mattes D
2015-05-08
1
-6
/
+26
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Added float comparison warning overrides to Vector3::hasNonZeroLength
Woazboat
2015-05-08
1
-7
/
+16
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*
Ignoring Clang warnings for strict float comparison in Vector::Equals()
Woazboat
2015-05-08
1
-1
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+11
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*
Changed Vector3 Equals function to avoid using memcmp
Woazboat
2015-05-08
1
-5
/
+1
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*
Check for zero length vector in Trace
Woazboat
2015-05-08
1
-0
/
+5
*
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Revert "Small code cleanup"
worktycho
2015-05-05
1
-6
/
+5
*
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Merge pull request #1917 from Woazboat/CodeCleanup
worktycho
2015-05-05
1
-5
/
+6
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\
\
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*
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Fix HasNonZeroLength name
Woazboat
2015-04-29
1
-1
/
+1
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*
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Changed Vector3 Equals function to avoid using memcmp
Woazboat
2015-04-28
1
-5
/
+1
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*
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Check for zero length vector in Trace
Woazboat
2015-04-28
1
-0
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+5
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*
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A* Pathfinding and better monster AI
wiseoldman95
2015-05-01
1
-0
/
+1
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/
*
Added extra divide operator to Vector3.
STRWarrior
2015-04-07
1
-0
/
+9
*
Added Vector3::TurnCW() and Vector3::TurnCCW()
Mattes D
2014-12-24
1
-0
/
+16
*
First implementation for the LargeOakTree
STRWarrior
2014-11-13
1
-0
/
+15
*
Fixed MSVC compilation.
Mattes D
2014-10-10
1
-1
/
+0
*
Float/Ciel: If it's going to use C++11, it might as well take advantage of it
archshift
2014-10-09
1
-3
/
+3
*
Use static casts instead of C casts, add floor-cast functions
archshift
2014-10-09
1
-17
/
+16
*
Fixed spaces around single-line comments.
madmaxoft
2014-07-17
1
-1
/
+1
*
Fixed a missing "inline" keyword.
madmaxoft
2014-07-10
1
-1
/
+1
*
Fixed Vector3.h compilation in MSVC2008.
madmaxoft
2014-07-10
1
-0
/
+9
*
Compile fix
Tiger Wang
2014-07-04
1
-1
/
+1
*
Suggestions
Tiger Wang
2014-07-04
1
-5
/
+5
*
Vector clamping fixes
Tiger Wang
2014-07-01
1
-17
/
+16
*
Implemented Vector3<>::Floor()
Tiger Wang
2014-06-30
1
-8
/
+16
*
Suggestions
Tiger Wang
2014-06-29
1
-0
/
+14
*
Merge branch 'master' into chunksparsing/structs
Tycho
2014-05-10
1
-15
/
+40
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\
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*
Merge branch 'master' into fixes
Tiger Wang
2014-05-06
1
-20
/
+40
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\
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*
Removed convert-assign operator.
madmaxoft
2014-05-04
1
-8
/
+0
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*
Removed the controversial Vector3::operator <.
madmaxoft
2014-05-03
1
-6
/
+0
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*
Fixed float comparison warnings in Vector3.
madmaxoft
2014-05-03
1
-5
/
+23
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*
Implemented a true assignment operator for Vector3.
madmaxoft
2014-05-03
1
-1
/
+9
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*
Attempted fix for CLang warnings in Vector3.h.
madmaxoft
2014-05-02
1
-1
/
+9
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*
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Suggestions'd #2
Tiger Wang
2014-05-06
1
-0
/
+5
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*
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cCHunkBuffer that compiles with TestGlobals.h
Tycho
2014-05-03
1
-0
/
+2
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/
*
Rewrote redstone powering to use power levels
Tiger Wang
2014-04-15
1
-0
/
+5
*
Added Vector3::Move(const Vector3 &).
madmaxoft
2014-03-25
1
-0
/
+7
*
Vector3: More casts
andrew
2014-03-12
1
-9
/
+9
*
M_PI MSVC Fix
andrew
2014-03-12
1
-1
/
+1
*
Vector3: Length() should always return a float
andrew
2014-03-12
1
-9
/
+9
*
Matrix4: Removed enum
andrew
2014-03-11
1
-0
/
+6
*
Unified Matrix4 code
andrew
2014-03-11
1
-1
/
+1
*
LineCoeff Doc
andrew
2014-03-11
1
-4
/
+20
*
Unified Vector classes
andrew
2014-03-11
1
-0
/
+264