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path: root/src/WorldStorage/MapSerializer.cpp (follow)
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* Removed all Printf-family functions from StringUtils.Mattes D2023-05-161-12/+6
| | | | | Replaced them with fmt::format calls, including changes to the format strings. Also changed the format strings to use FMT_STRING, so that the format is checked compile-time against the arguments. Also fixed code-style violations already present in the code.
* Fix debug macro situation (#5114)Tiger Wang2021-01-261-4/+4
| | | Use the standard NDEBUG.
* zlib -> libdeflate (#5085)Tiger Wang2021-01-111-46/+7
| | | | | | + Use libdeflate + Use std::byte * Fix passing temporary to string_view + Emulate make_unique_for_overwrite
* Remove old Android leftovers (#4722)Mat2020-05-071-6/+6
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* Add the fmt library (#4065)peterbell102018-01-031-4/+4
| | | | | | | * Replaces AppendVPrintf with fmt::sprintf * fmt::ArgList now used as a type safe alternative to varargs. * Removed SIZE_T_FMT compatibility macros. fmt::sprintf is fully portable and supports %zu. * Adds FLOG functions to log with fmt's native formatting style.
* Use cChunkDef::Height for Y coord comparison where applicable.Moritz Borcherding2016-09-271-1/+1
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* Bulk clearing of whitespaceLogicParrot2016-02-051-3/+3
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* Silenced and fixed many warning messages across multiple files.Samuel Barney2015-07-291-5/+5
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* Make -Werror disabling file onlytycho2015-05-191-6/+6
| | | | Ad fix a load of warnings
* CheckBasicStyle: checks spaces around * and &.Mattes D2015-05-091-2/+2
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* More style checking.Mattes D2015-05-091-4/+4
| | | | Spaces around some operators are checked.
* Replace &*[0] accesses with .data()Tiger Wang2014-10-211-2/+2
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* Added type checking to map loading.Howaner2014-09-261-9/+9
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* Check the height and width values read.worktycho2014-05-091-0/+8
| | | Fixes CID 55831
* Wither invulnerabilityandrew2014-03-241-1/+5
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* Fixed MCServer not compiling with C++03 compilersSTRWarrior2014-02-241-2/+2
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* Map item handler; Fixed several bugsandrew2014-02-171-2/+9
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* Send map when selectedandrew2014-02-141-3/+6
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* IDCount Serializationandrew2014-02-131-1/+78
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* Implementation of in-game mapsandrew2014-02-131-0/+189