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path: root/src/WorldStorage/NamespaceSerializer.cpp (follow)
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* Added '#include <cctype>' in NamespaceSerializer.cpp.TheHyper452022-04-121-1/+1
* split functions into basic and entity prettifyx12xx12x2022-04-121-10/+18
* Removed an implicit cast from int to char.TheHyper452022-04-121-1/+1
* Added #include <cctype> to NamespaceSerializer.cppTheHyper452022-04-121-0/+1
* Yet another style fixTheHyper452022-04-121-1/+1
* Some refinementsTheHyper452022-04-121-7/+0
* NamespaceSerializer::Prettify function now takes a string and converts it into a prettfied stringTheHyper452022-04-121-75/+28
* Add Prettify method to get player-friendly names of mobsTheHyper452022-04-121-0/+84
* Add player statistics to API (#5193)nshah252021-05-031-221/+221
* Fix incorrect name in deserialiser for zombie pigmenTiger Wang2021-04-121-2/+3
* Adding basic Banner functionality (#4806)12xx122021-03-151-1/+53
* Mark UNREACHABLE with intrinsicsTiger Wang2021-02-201-2/+0
* Adding new monster types to enum and saving/loading for easier future implementation (#4941)12xx122020-11-231-264/+476
* Fix cmake not adding Werror on clang, and _lots_ of warnings (#4963)peterbell102020-10-051-114/+118
* Minor typo fixesTiger Wang2020-08-211-2/+2
* Add Statistics and Achievements for newer Network standards12xx122020-08-191-0/+281