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path: root/src/WorldStorage/WSSAnvil.h (follow)
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* Implemented brewingLukas Pioch2015-11-031-0/+1
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* Chunks that fail to load are offloaded to extra files.Mattes D2015-07-311-28/+34
| | | | Ref.: #1970
* cPainting saving implementedTiger Wang2015-03-141-0/+1
| | | | Additionally, it now inherits from cHangingEntity.
* Added RabbitsMasy982014-12-201-0/+1
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* Added Entity GuardianMasy982014-12-181-0/+1
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* Added timestamp to new files WSSAnvilplanetx2014-12-081-1/+1
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* Added Timestamp info to chunks in WSSAnvilplanetx2014-12-071-2/+3
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* Finished mob spawner implementation.Howaner2014-11-181-0/+1
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* En masse NULL -> nullptr replaceTiger Wang2014-10-231-3/+3
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* Rewritten block entity loading.Mattes D2014-08-291-12/+19
| | | | | | Block entities are now loaded based on the blocktype at the coords they specify; before loading, their type ("id" NBT tag) is checked. The chunk now expects that all block entities given to it via cChunk::SetAllData() have their valid blocktype; asserts if they don't. Fixes #1354.
* Wolf uses UUID for owner.madmaxoft2014-08-031-0/+4
| | | | Fixes #1277.
* Added beacon load/save.Howaner2014-07-301-0/+1
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* Fixed style: spaces after commas.madmaxoft2014-07-191-1/+1
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* Merge branch 'master' into potionsmadmaxoft2014-07-151-1/+1
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| * Implemented trapped chests & othersTiger Wang2014-07-071-1/+1
| | | | | | | | | | | | | | + Added trapped chests * Fixed a bunch of bugs in the redstone simulator concerning wires and repeaters * Other potential bugfixes
* | Added splash potions to NBT serialization and retrievalarchshift2014-07-121-0/+1
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* More size_t fixes.Mattes D2014-05-091-1/+1
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* Build fixes after the last size_t batch.Mattes D2014-05-091-1/+1
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* Ender crystalsandrew2014-03-251-0/+1
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* Add item frame saving.Howaner2014-03-151-0/+3
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* Add ExpOrb saving.Howaner2014-03-151-1/+2
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* Add TNT Save/Load and add Netbeans projects to .gitignoreHowaner2014-03-081-0/+1
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* Add Flower PotsHowaner2014-03-071-0/+1
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* Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper2014-02-231-0/+7
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* Rename SkullEntity to MobHeadEntityHowaner2014-02-231-1/+1
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* Add Skulls/HeadsHowaner2014-02-231-0/+1
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* Command block (de)serializationandrew2014-01-181-8/+9
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* Added user setting compression factorTycho2014-01-171-1/+3
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* Preliminary mobile entity savingTiger Wang2013-12-251-1/+33
| | | | | | | * Fixes #252 * Alleviates #380 + Adds mob saving * Fixed some debug !ASSERTs
* Moved source to srcAlexander Harkness2013-11-241-0/+184