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2018-07-23Optimise chunk set (#4260)peterbell101-4/+9
Closes #1244 Initially I was just going to add the cChunkData to cSetChunkData but profiling revealed that the copying wasn't even the biggest slowdown. Much more time was being spent in cChunk::CreateBlockEntities and cChunk::WakeUpSimulators than was in memcpy so I've made those significantly faster as well. Optimisations performed: * cSetChunkData now stores blocks in a cChunkData object * cChunkData objects can now perform moves even if they are using different pools * cChunk::CreateBlockEntities now iterates in the correct order and only over present chunk sections * Similarly for cChunk::WakeUpSimulators * cSetChunkData::CalculateHeightMap now shortcuts to the highest present chunk section before checking blocks directly
2016-06-18SelfTests: Print a quick message on test start.Mattes D1-0/+2
2014-06-16Merge branch 'master' of github.com:mc-server/MCServerTycho1-1/+14
2014-06-14Added generic Allocation Pool InterfaceTycho1-8/+13
2014-06-14fixed spacesTycho1-2/+2
2014-05-27Fixed test globals to work with precompiled headersTycho1-1/+1
2014-05-23Implemented Allocation Pool use by cChunkDataTycho1-1/+9
2014-05-21Renamed cChunkBuffer to cChunkDataTycho1-2/+2
2014-05-03cCHunkBuffer that compiles with TestGlobals.hTycho1-1/+6
2014-04-27Added Testing capabilityTycho1-0/+4