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2020-05-09Update submodules (#4727)peterbell101-1/+1
2020-05-05Require semi-colon at end of function-like macros (#4719)peterbell102-6/+9
2020-04-21Vector3 in Handlers (#4680)Mattes D1-4/+5
2020-04-17More Vector3 in cBlockHandler (#4644)Mattes D1-1/+1
2020-04-03Manage block entity lifetime with unique_ptr (#4080)peterbell101-2/+2
2020-04-03Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D3-33/+69
2019-10-16Refactored block-to-pickup conversion. (#4417)Mattes D1-21/+6
2019-09-29Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D1-3/+3
2019-09-08ChunkGenerator: Changed to use cChunkCoords.Mattes D1-3/+3
2019-09-07Generator: Added repeatability test.Mattes D2-24/+114
2019-09-06Added a BasicGeneratorTest.Mattes D3-0/+325
2019-09-06Separated chunk generator from world / plugin interfaces.Mattes D1-25/+101
2019-08-26Improved testing framework. (#4376)Mattes D1-2/+3
2018-01-03Add the fmt library (#4065)peterbell101-1/+2
2017-11-20cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050)Bond-0091-1/+1
2017-08-25Add cUUID class (#3871)peterbell103-0/+26
2017-08-01cBlockHandler: take player by refpeterbell101-3/+3
2017-07-28Check for intersection between placed blocks and entities. (#3850)Lane Kolbly1-0/+16
2017-07-07BigFlower fixes (#3826)peterbell101-1/+1
2017-07-03cBlockInfo static initialisation (#3832)peterbell101-4/+6
2017-06-24cBlockArea supports block entities. (#3795)Mattes D1-0/+26
2017-06-19Removed the LeakFinder for Windows. (#3777)Mattes D1-5/+2
2017-05-04Gen: Added a simple PieceGeneratorBFSTree test.Mattes D2-0/+103
2017-05-04Gen: Moved tests to a separate folder, unified shared sources.Mattes D9-0/+953