Commit message (Collapse) | Author | Files | Lines | ||
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2017-08-25 | Add cUUID class (#3871) | peterbell10 | 3 | -1/+26 | |
2017-08-01 | cBlockHandler: take player by ref | peterbell10 | 1 | -3/+3 | |
2017-07-28 | Check for intersection between placed blocks and entities. (#3850) | Lane Kolbly | 1 | -0/+17 | |
* Check for intersection between placed blocks and entities. + Implemented GetPlacementCollisionBox, to permit custom placement collision boxes for blocks. * Factored block-entity placement checking into another function in cPlayer. - Removed vector min/max functions * Use GetWorld to get the world in DoesPlacingBlocksIntersectEntity. + Added block height checks, allow different cEntity subclasses to decide whether they will prevent block placement. | |||||
2017-07-07 | BigFlower fixes (#3826) | peterbell10 | 1 | -1/+1 | |
* BigFlowers fixes * Correct upper part meta * Documented parameters to DoesIgnoreBuildCollision | |||||
2017-07-03 | cBlockInfo static initialisation (#3832) | peterbell10 | 1 | -4/+6 | |
2017-06-24 | cBlockArea supports block entities. (#3795) | Mattes D | 1 | -0/+26 | |
2017-06-19 | Removed the LeakFinder for Windows. (#3777) | Mattes D | 1 | -5/+2 | |
2017-05-04 | Gen: Moved PiecePool into a separate file. | Mattes D | 1 | -2/+2 | |
Also rewritten the PieceGenerator to use std::unique_ptr. | |||||
2017-01-18 | DeadlockDetect now lists some tracked CS's stats. | Mattes D | 1 | -0/+17 | |
2017-01-15 | Tests: Added LuaState thread stress-test. | Mattes D | 7 | -0/+579 | |