From 66e837ecbc08ece3150a364976db87f56813d30b Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Sat, 27 Jul 2013 16:22:27 +0100 Subject: Removed extraneous core. --- Core/README.md | 23 -- Core/back.lua | 9 - Core/ban-unban.lua | 60 --- Core/console.lua | 288 -------------- Core/functions.lua | 3 - Core/give.lua | 39 -- Core/gm.lua | 8 - Core/help.lua | 41 -- Core/itemrepair.lua | 202 ---------- Core/kick.lua | 42 -- Core/locate.lua | 4 - Core/main.lua | 173 --------- Core/motd.lua | 97 ----- Core/onbreakplaceblock.lua | 115 ------ Core/onchunkgenerating.lua | 16 - Core/ondeath.lua | 65 ---- Core/onlogin.lua | 19 - Core/playerjoin.lua | 5 - Core/playerlist.lua | 14 - Core/plugins.lua | 15 - Core/portal-worlds.lua | 36 -- Core/rank-groups.lua | 48 --- Core/regen.lua | 18 - Core/save-reload-stop.lua | 19 - Core/spawn.lua | 7 - Core/teleport.lua | 38 -- Core/time.lua | 23 -- Core/top.lua | 11 - Core/viewdistance.lua | 10 - Core/weather.lua | 10 - Core/web_chat.lua | 157 -------- Core/web_manageplugins.lua | 157 -------- Core/web_manageserver.lua | 35 -- Core/web_permissions.lua | 134 ------- Core/web_playerlist.lua | 38 -- Core/web_serversettings.lua | 924 -------------------------------------------- Core/web_whitelist.lua | 79 ---- Core/webadmin/backup.html | 375 ------------------ Core/webadmin/template.html | 152 -------- Core/worldlimiter.lua | 21 - 40 files changed, 3530 deletions(-) delete mode 100644 Core/README.md delete mode 100644 Core/back.lua delete mode 100644 Core/ban-unban.lua delete mode 100644 Core/console.lua delete mode 100644 Core/functions.lua delete mode 100644 Core/give.lua delete mode 100644 Core/gm.lua delete mode 100644 Core/help.lua delete mode 100644 Core/itemrepair.lua delete mode 100644 Core/kick.lua delete mode 100644 Core/locate.lua delete mode 100644 Core/main.lua delete mode 100644 Core/motd.lua delete mode 100644 Core/onbreakplaceblock.lua delete mode 100644 Core/onchunkgenerating.lua delete mode 100644 Core/ondeath.lua delete mode 100644 Core/onlogin.lua delete mode 100644 Core/playerjoin.lua delete mode 100644 Core/playerlist.lua delete mode 100644 Core/plugins.lua delete mode 100644 Core/portal-worlds.lua delete mode 100644 Core/rank-groups.lua delete mode 100644 Core/regen.lua delete mode 100644 Core/save-reload-stop.lua delete mode 100644 Core/spawn.lua delete mode 100644 Core/teleport.lua delete mode 100644 Core/time.lua delete mode 100644 Core/top.lua delete mode 100644 Core/viewdistance.lua delete mode 100644 Core/weather.lua delete mode 100644 Core/web_chat.lua delete mode 100644 Core/web_manageplugins.lua delete mode 100644 Core/web_manageserver.lua delete mode 100644 Core/web_permissions.lua delete mode 100644 Core/web_playerlist.lua delete mode 100644 Core/web_serversettings.lua delete mode 100644 Core/web_whitelist.lua delete mode 100644 Core/webadmin/backup.html delete mode 100644 Core/webadmin/template.html delete mode 100644 Core/worldlimiter.lua diff --git a/Core/README.md b/Core/README.md deleted file mode 100644 index d840459a0..000000000 --- a/Core/README.md +++ /dev/null @@ -1,23 +0,0 @@ -Core Plugin (Forked) -=========== - -A fork of MCServer's Core plugin. - -**New Features:** -* Simplified commands, such as 'gotoworld' -> 'portal' -* Simplified and combined LUA files, such as 'listworlds.lua & gotoworld.lua' -> 'worlds-portal.lua' -* Fixed 'tp' command not working due to typography errors -* Fixed 'arithmetic on nil value' on startup due to inactivation of world limiter -* Massive overhaul / redesign of webadmin GUI interface. - * Added jQuery transition effect - * Completely redesigned CSS - * Added new logo - * Made HTML5 compliant -* Beautified 'help' menu -* Rewrite of death messages - fixed strange grammar and edited to more faithfully reflect Vanilla -* Added 'unban' console command - -**How to Use** - -Simply copy all LUA files into Plugins/Core (delete existing files first, except banned.ini and whitelist.ini!) -Then, copy webadmin to MCServer root directory (delete existing directory first!) diff --git a/Core/back.lua b/Core/back.lua deleted file mode 100644 index cc215ba11..000000000 --- a/Core/back.lua +++ /dev/null @@ -1,9 +0,0 @@ -function HandleBackCommand( Split, Player ) - if BackCoords[Player:GetName()] == nil then - Player:SendMessage(cChatColor.Green .. "There is no last position known") - else - Player:TeleportToCoords(BackCoords[Player:GetName()].x, BackCoords[Player:GetName()].y, BackCoords[Player:GetName()].z) - Player:SendMessage(cChatColor.Green .. "You teleported back to your last known position") - end - return true -end \ No newline at end of file diff --git a/Core/ban-unban.lua b/Core/ban-unban.lua deleted file mode 100644 index cee511e37..000000000 --- a/Core/ban-unban.lua +++ /dev/null @@ -1,60 +0,0 @@ -function HandleBanCommand( Split, Player ) - if( #Split < 2 ) then - Player:SendMessage( cChatColor.Green .. "Usage: /ban [Player] " ) - return true - end - - local Reason = "You have been banned" - if( #Split > 2 ) then - Reason = table.concat(Split, " ", 3) - end - - if( BanPlayer(Split[2], Reason) == false ) then - Player:SendMessage( cChatColor.Green .. "Could not find player " .. Split[2] ) - return true - end - - return true -end - -function BanPlayer(PlayerName, Reason) - -- Ban the player in the banned.ini: - BannedPlayersIni:SetValueB("Banned", PlayerName, true) - BannedPlayersIni:WriteFile() - - -- Kick the player: - if (Reason == nil) then - Reason = "You have been banned" - end - local Success = KickPlayer(PlayerName, Reason) - if (not(Success)) then - return false; - end - - LOGINFO("'" .. PlayerName .. "' has been banned (\"" .. Reason .. "\") "); - local Server = cRoot:Get():GetServer(); - Server:SendMessage("Banned " .. PlayerName); - - return true -end - -function HandleUnbanCommand( Split, Player ) - if( #Split < 2 ) then - Player:SendMessage( cChatColor.Green .. "Usage: /unban [Player]" ) - return true - end - - if( BannedPlayersIni:GetValueB("Banned", Split[2], false) == false ) then - Player:SendMessage( cChatColor.Green .. Split[2] .. " is not banned!" ) - return true - end - - BannedPlayersIni:SetValueB("Banned", Split[2], false, false) - BannedPlayersIni:WriteFile() - - local Server = cRoot:Get():GetServer() - LOGINFO( Player:GetName() .. " is unbanning " .. Split[2] ) - Server:SendMessage( "Unbanning " .. Split[2] ) - - return true -end \ No newline at end of file diff --git a/Core/console.lua b/Core/console.lua deleted file mode 100644 index b1c454d59..000000000 --- a/Core/console.lua +++ /dev/null @@ -1,288 +0,0 @@ --- Implements things related to console commands - -function InitConsoleCommands() - local PluginMgr = cPluginManager:Get(); - - -- Please keep the list alpha-sorted - PluginMgr:BindConsoleCommand("ban", HandleConsoleBan, "Bans a player by name"); - PluginMgr:BindConsoleCommand("unban", HandleConsoleUnban, "Unbans a player by name"); - PluginMgr:BindConsoleCommand("banlist", HandleConsoleBanList, "Lists all players banned by name"); - PluginMgr:BindConsoleCommand("banlist ips", HandleConsoleBanList, "Lists all players banned by IP"); - PluginMgr:BindConsoleCommand("help", HandleConsoleHelp, "Lists all commands"); - PluginMgr:BindConsoleCommand("list", HandleConsoleList, "Lists all players in a machine-readable format"); - PluginMgr:BindConsoleCommand("listgroups", HandleConsoleListGroups, "Shows a list of all the groups"); - PluginMgr:BindConsoleCommand("numchunks", HandleConsoleNumChunks, "Shows number of chunks currently loaded"); - PluginMgr:BindConsoleCommand("players", HandleConsolePlayers, "Lists all connected players"); - PluginMgr:BindConsoleCommand("primaryserverversion", HandleConsolePrimaryServerVersion, "Gets or sets server version reported to 1.4+ clients"); - PluginMgr:BindConsoleCommand("rank", HandleConsoleRank, " [Player] [Group] - add a player to a group"); - PluginMgr:BindConsoleCommand("reload", HandleConsoleReload, "Reloads all plugins"); - PluginMgr:BindConsoleCommand("save-all", HandleConsoleSaveAll, "Saves all chunks"); - PluginMgr:BindConsoleCommand("say", HandleConsoleSay, "Sends a chat message to all players"); - PluginMgr:BindConsoleCommand("unload", HandleConsoleUnload, "Unloads all unused chunks"); -end - -function HandleConsoleBan(Split) - if (#Split < 2) then - return true, "Usage: ban [Player] "; - end - - local Reason = "You have been banned" - if (#Split > 2) then - Reason = table.concat(Split, " ", 3); - end - - - if (not(BanPlayer(Split[2], Reason))) then - return true, "Could not find player " .. Split[2]; - end - - return true, "Player " .. Split[2] .. " has been banned."; -end - -function HandleConsoleUnban(Split) - if( #Split < 2 ) then - return true, "Usage: /unban [Player]" - end - - if( BannedPlayersIni:GetValueB("Banned", Split[2], false) == false ) then - return true, Split[2] .. " is not banned!" - end - - BannedPlayersIni:SetValueB("Banned", Split[2], false, false) - BannedPlayersIni:WriteFile() - - local Server = cRoot:Get():GetServer() - return true, "Unbanned " .. Split[2] -end - -function HandleConsoleBanList(Split) - if (#Split == 1) then - return true, BanListByName(); - end - - if (string.lower(Split[2]) == "ips") then - return true, BanListByIPs(); - end - - return true, "Unknown banlist subcommand"; -end - -function HandleConsoleHelp(Split) - local Commands = {}; -- {index => {"Command", "HelpString"} } - local MaxLength = 0; - local AddToTable = function(Command, HelpString) - table.insert(Commands, { Command, HelpString }); - local CmdLen = Command:len(); - if (CmdLen > MaxLength) then - MaxLength = CmdLen; - end - end - - cPluginManager:Get():ForEachConsoleCommand(AddToTable); - - -- Sort the table: - local CompareCommands = function(a, b) - return a[1] < b[1]; -- compare command strings - end - table.sort(Commands, CompareCommands); - - local Out = ""; - for i, Command in ipairs(Commands) do - Out = Out .. Command[1] .. string.rep(" ", MaxLength - Command[1]:len()); -- Align to a table - Out = Out .. " - " .. Command[2] .. "\n"; - end - return true, Out; -end - -function HandleConsoleList(Split) - -- Get a list of all players, one playername per line - local Out = ""; - cRoot:Get():ForEachWorld( - function (a_World) - a_World:ForEachPlayer( - function (a_Player) - Out = Out .. a_Player:GetName() .. "\n"; - end - ); - end - ); - return true, Out; -end - -function HandleConsoleListGroups(Split) - -- Read the groups.ini file: - local GroupsIni = cIniFile("groups.ini"); - if (not(GroupsIni:ReadFile())) then - return true, "No groups found"; - end - - -- Read the groups: - Number = GroupsIni:NumKeys(); - Groups = {}; - for i = 0, Number do - table.insert(Groups, GroupsIni:KeyName(i)) - end - - -- Output the groups, concatenated to a string: - local Out = "Groups:\n" - Out = Out .. table.concat(Groups, ", "); - return true, Out; -end - -function HandleConsoleNumChunks(Split) - local Output = {}; - local AddNumChunks = function(World) - Output[World:GetName()] = World:GetNumChunks(); - end; - - cRoot:Get():ForEachWorld(AddNumChunks); - - local Total = 0; - local Out = ""; - for name, num in pairs(Output) do - Out = Out .. " " .. name .. ": " .. num .. " chunks\n"; - Total = Total + num; - end - Out = Out .. "Total: " .. Total .. " chunks\n"; - - return true, Out; -end - -function HandleConsolePlayers(Split) - local PlayersInWorlds = {}; -- "WorldName" => [players array] - local AddToTable = function(Player) - local WorldName = Player:GetWorld():GetName(); - if (PlayersInWorlds[WorldName] == nil) then - PlayersInWorlds[WorldName] = {}; - end - table.insert(PlayersInWorlds[WorldName], Player:GetName() .. " @ " .. Player:GetIP()); - end - - cRoot:Get():ForEachPlayer(AddToTable); - - local Out = ""; - for WorldName, Players in pairs(PlayersInWorlds) do - Out = Out .. "World " .. WorldName .. ":\n"; - for i, PlayerName in ipairs(Players) do - Out = Out .. " " .. PlayerName .. "\n"; - end - end - - return true, Out; -end - -function HandleConsolePrimaryServerVersion(Split) - if (#Split == 1) then - -- Display current version: - local Version = cRoot:Get():GetPrimaryServerVersion(); - return true, "Primary server version: #" .. Version .. ", " .. cRoot:GetProtocolVersionTextFromInt(Version); - end - - -- Set new value as the version: - cRoot:Get():SetPrimaryServerVersion(tonumber(Split[2])); - local Version = cRoot:Get():GetPrimaryServerVersion(); - return true, "Primary server version is now #" .. Version .. ", " .. cRoot:GetProtocolVersionTextFromInt(Version); -end - -function HandleConsoleRank(Split) - if (Split[2] == nil) or (Split[3] == nil) then - return true, "Usage: /rank [Player] [Group]"; - end - local Out = ""; - - -- Read the groups.ini file: - local GroupsIni = cIniFile("groups.ini") - if (not(GroupsIni:ReadFile())) then - Out = "Could not read groups.ini, creating anew!\n" - end - - -- Find the group: - if (GroupsIni:FindKey(Split[3]) == -1) then - return true, Out .. "Group does not exist"; - end - - -- Read the users.ini file: - local UsersIni = cIniFile("users.ini"); - if (not(UsersIni:ReadFile())) then - Out = Out .. "Could not read users.ini, creating anew!\n"; - end - - -- Write the new group value to users.ini: - UsersIni:DeleteKey(Split[2]); - UsersIni:GetValueSet(Split[2], "Groups", Split[3]); - UsersIni:WriteFile(); - - -- Reload the player's permissions: - cRoot:Get():ForEachWorld( - function (World) - World:ForEachPlayer( - function (Player) - if (Player:GetName() == Split[2]) then - Player:SendMessage(cChatColor.Green .. "You were moved to group " .. Split[3]); - Player:LoadPermissionsFromDisk(); - end - end - ); - end - ) - - return true, Out .. "Player " .. Split[2] .. " was moved to " .. Split[3]; -end - -function HandleConsoleReload(Split) - Server = cRoot:Get():GetServer(); - Server:SendMessage(cChatColor.Green .. "Reloading all plugins."); - cPluginManager:Get():ReloadPlugins(); - return true; -end - -function HandleConsoleSaveAll(Split) - cRoot:Get():SaveAllChunks(); - return true; -end - -function HandleConsoleSay(Split) - table.remove(Split, 1); - local Message = ""; - for i, Text in ipairs(Split) do - Message = Message .. " " .. Text; - end - Message = Message:sub(2); -- Cut off the first space - cRoot:Get():GetServer():BroadcastChat(cChatColor.Purple .. "[SERVER] " .. Message); - return true; -end - -function HandleConsoleUnload(Split) - local UnloadChunks = function(World) - World:UnloadUnusedChunks(); - end - - local Out = "Num loaded chunks before: " .. cRoot:Get():GetTotalChunkCount() .. "\n"; - cRoot:Get():ForEachWorld(UnloadChunks); - Out = Out .. "Num loaded chunks after: " .. cRoot:Get():GetTotalChunkCount(); - return true, Out; -end - - --- Helper functions: - ---- Returns the list of players banned by name, separated by ", " -function BanListByName() - local NumValues = BannedPlayersIni:NumValues("Banned"); - local Banned = {}; - local KeyID = BannedPlayersIni:FindKey("Banned"); - for i = 1, NumValues do - local PlayerName = BannedPlayersIni:ValueName(KeyID, i - 1); - if (BannedPlayersIni:GetValueB("Banned", PlayerName)) then - -- Player listed AND banned - table.insert(Banned, PlayerName); - end - end - return table.concat(Banned, ", "); -end - ---- Returns the list of players banned by IP, separated by ", " -function BanListByIPs() - -- TODO: No IP ban implemented yet - return ""; -end \ No newline at end of file diff --git a/Core/functions.lua b/Core/functions.lua deleted file mode 100644 index 5fc0173b9..000000000 --- a/Core/functions.lua +++ /dev/null @@ -1,3 +0,0 @@ -function SetBackCoordinates( Player ) - BackCoords[Player:GetName()] = Vector3i( Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() ) -end \ No newline at end of file diff --git a/Core/give.lua b/Core/give.lua deleted file mode 100644 index baabdf557..000000000 --- a/Core/give.lua +++ /dev/null @@ -1,39 +0,0 @@ -function HandleGiveCommand(Split, Player) - if ((#Split ~= 2) and (#Split ~=3)) then - Player:SendMessage(cChatColor.Green .. "Usage: /item [ItemType/Name:Dmg] "); - return true; - end - - local Item = cItem(); - local FoundItem = StringToItem(Split[2], Item); - - if not(IsValidItem(Item.m_ItemType)) then -- StringToItem does not check if item is valid - FoundItem = false - end - - if not(FoundItem) then - Player:SendMessage( cChatColor.Green .. "Invalid item id or name!" ) - return true - end - - local ItemAmount = 1; - if (#Split == 3) then - ItemAmount = tonumber(Split[3]); - if ((ItemAmount == nil) or (ItemAmount < 1) or (ItemAmount > 512)) then - Player:SendMessage(cChatColor.Green .. "Invalid amount!"); - return true; - end - end - - Item.m_ItemCount = ItemAmount; - - local ItemsGiven = Player:GetInventory():AddItem(Item); - if (ItemsGiven == ItemAmount) then - Player:SendMessage( cChatColor.Green .. "There you go!"); - LOG("Gave " .. Player:GetName() .. " " .. Item.m_ItemCount .. " times " .. Item.m_ItemType .. ":" .. Item.m_ItemDamage); - else - Player:SendMessage(cChatColor.Green .. "Not enough space in inventory, only gave " .. ItemsGiven); - LOG("Player " .. Player:GetName() .. " asked for " .. Item.m_ItemCount .. " times " .. Item.m_ItemType .. ":" .. Item.m_ItemDamage ..", but only could fit " .. ItemsGiven); - end - return true; -end \ No newline at end of file diff --git a/Core/gm.lua b/Core/gm.lua deleted file mode 100644 index 85bcf984b..000000000 --- a/Core/gm.lua +++ /dev/null @@ -1,8 +0,0 @@ -function HandleChangeGMCommand( Split, Player ) - if( #Split ~= 2 ) then - Player:SendMessage( cChatColor.Green .. "Usage: /gm [GameMode (0|1)]" ) - return true - end - Player:SetGameMode(Split[2]) - return true -end \ No newline at end of file diff --git a/Core/help.lua b/Core/help.lua deleted file mode 100644 index 339fc054b..000000000 --- a/Core/help.lua +++ /dev/null @@ -1,41 +0,0 @@ -function HandleHelpCommand(Split, Player) - local PluginManager = cRoot:Get():GetPluginManager() - - local LinesPerPage = 8; - local CurrentPage = 1; - local CurrentLine = 0; - local PageRequested = 1; - local Output = {}; - - if (#Split == 2) then - PageRequested = tonumber(Split[2]); - end - - local Process = function(Command, Permission, HelpString) - if not(Player:HasPermission(Permission)) then - return false; - end; - if (HelpString == "") then - return false; - end; - - CurrentLine = CurrentLine + 1; - CurrentPage = math.floor(CurrentLine / LinesPerPage) + 1; - if (CurrentPage ~= PageRequested) then - return false; - end; - table.insert(Output, cChatColor.Blue .. Command .. HelpString); - end - - PluginManager:ForEachCommand(Process); - - -- CurrentPage now contains the total number of pages, and Output has the individual help lines to be sent - - Player:SendMessage(cChatColor.Purple .. "---------- [COMMANDS HELP " .. cChatColor.Gold .. "(Page " .. PageRequested .. " / " .. CurrentPage .. ")" .. cChatColor.Purple .. "] -----------"); - Player:SendMessage(cChatColor.Purple .. "'-' means no prefix, '~' means a value is required."); - for idx, msg in ipairs(Output) do - Player:SendMessage(msg); - end; - - return true -end \ No newline at end of file diff --git a/Core/itemrepair.lua b/Core/itemrepair.lua deleted file mode 100644 index ee411dcc2..000000000 --- a/Core/itemrepair.lua +++ /dev/null @@ -1,202 +0,0 @@ --- Based on Fixies plugin v2 by Taugeshtu --- how much "extra" points are healed per a repair operation (fraction of full health) -BONUS = 0.1 - -function OnCraftingNoRecipe(Player, Grid, Recipe) - local _do_fix = false - local Items = {} - for x = 0, Grid:GetWidth() - 1 do - for y = 0, Grid:GetHeight() - 1 do - local Item = Grid:GetItem(x, y) - if (Item.m_ItemType ~= E_ITEM_EMPTY) then - table.insert(Items, Item) - end - end - end - - if (#Items ~= 2) then - -- Only two items together can be fixed - return false - end - - if (Items[1].m_ItemType ~= Items[2].m_ItemType) then - -- Only items of the same type may be fixed - return false - end - - if ( - (Items[1].m_ItemDamage == 0) or - (Items[2].m_ItemDamage == 0) - ) - then - -- Only damaged items may be fixed - return false - end - - local _ID = Items[1].m_ItemType - local _least_hp = math.max(Items[1].m_ItemDamage, Items[2].m_ItemDamage) - local _most_hp = math.min(Items[1].m_ItemDamage, Items[2].m_ItemDamage) - local _item_hp = 0 - - -- TODO: This could be refactored into better code, using an _ID-indexed table for _item_hp - - if ( - (_ID == E_ITEM_WOODEN_SHOVEL) or - (_ID == E_ITEM_WOODEN_AXE) or - (_ID == E_ITEM_WOODEN_PICKAXE) or - (_ID == E_ITEM_WOODEN_SWORD) or - (_ID == E_ITEM_WOODEN_HOE) - ) - then - _item_hp = 60 - _do_fix = true - end - - if ( - (_ID == E_ITEM_STONE_SHOVEL) or - (_ID == E_ITEM_STONE_AXE) or - (_ID == E_ITEM_STONE_PICKAXE) or - (_ID == E_ITEM_STONE_SWORD) or - (_ID == E_ITEM_STONE_HOE) - ) - then - _item_hp = 132 - _do_fix = true - end - - if ( - (_ID == E_ITEM_IRON_SHOVEL) or - (_ID == E_ITEM_IRON_AXE) or - (_ID == E_ITEM_IRON_PICKAXE) or - (_ID == E_ITEM_IRON_SWORD) or - (_ID == E_ITEM_IRON_HOE) - ) - then - _item_hp = 251 - _do_fix = true - end - - if ( - (_ID == E_ITEM_GOLD_SHOVEL) or - (_ID == E_ITEM_GOLD_AXE) or - (_ID == E_ITEM_GOLD_PICKAXE) or - (_ID == E_ITEM_GOLD_SWORD) or - (_ID == E_ITEM_GOLD_HOE) - ) - then - _item_hp = 33 - _do_fix = true - end - - if ( - (_ID == E_ITEM_DIAMOND_SHOVEL) or - (_ID == E_ITEM_DIAMOND_AXE) or - (_ID == E_ITEM_DIAMOND_PICKAXE) or - (_ID == E_ITEM_DIAMOND_SWORD) or - (_ID == E_ITEM_DIAMOND_HOE) - ) - then - _item_hp = 1562 - _do_fix = true - end - - if (_ID == E_ITEM_LEATHER_CAP) then - _item_hp = 56 - _do_fix = true - end - if (_ID == E_ITEM_LEATHER_TUNIC) then - _item_hp = 82 - _do_fix = true - end - if (_ID == E_ITEM_LEATHER_PANTS) then - _item_hp = 76 - _do_fix = true - end - if (_ID == E_ITEM_LEATHER_BOOTS) then - _item_hp = 66 - _do_fix = true - end - - - if (_ID == E_ITEM_CHAIN_HELMET) then - _item_hp = 78 - _do_fix = true - end - if (_ID == E_ITEM_CHAIN_CHESTPLATE) then - _item_hp = 114 - _do_fix = true - end - if (_ID == E_ITEM_CHAIN_LEGGINGS) then - _item_hp = 106 - _do_fix = true - end - if (_ID == E_ITEM_CHAIN_BOOTS) then - _item_hp = 92 - _do_fix = true - end - - - if (_ID == E_ITEM_IRON_HELMET) then - _item_hp = 166 - _do_fix = true - end - if (_ID == E_ITEM_IRON_CHESTPLATE) then - _item_hp = 242 - _do_fix = true - end - if (_ID == E_ITEM_IRON_LEGGINGS) then - _item_hp = 226 - _do_fix = true - end - if (_ID == E_ITEM_IRON_BOOTS) then - _item_hp = 196 - _do_fix = true - end - - - if (_ID == E_ITEM_GOLD_HELMET) then - _item_hp = 78 - _do_fix = true - end - if (_ID == E_ITEM_GOLD_CHESTPLATE) then - _item_hp = 114 - _do_fix = true - end - if (_ID == E_ITEM_GOLD_LEGGINGS) then - _item_hp = 106 - _do_fix = true - end - if (_ID == E_ITEM_GOLD_BOOTS) then - _item_hp = 92 - _do_fix = true - end - - - if (_ID == E_ITEM_DIAMOND_HELMET) then - _item_hp = 364 - _do_fix = true - end - if (_ID == E_ITEM_DIAMOND_CHESTPLATE)then - _item_hp = 529 - _do_fix = true - end - if (_ID == E_ITEM_DIAMOND_LEGGINGS) then - _item_hp = 496 - _do_fix = true - end - if (_ID == E_ITEM_DIAMOND_BOOTS) then - _item_hp = 430 - _do_fix = true - end - -- ///////////////////////////////////////////////////// - - if (_do_fix == true) then - local _hp = _most_hp - (_item_hp - _least_hp) - _item_hp * BONUS - _hp = math.max(_hp, 0) - Recipe:SetResult(_ID, 1, _hp) - Recipe:SetIngredient(Items[1].x, Items[1].y, Items[1]); - Recipe:SetIngredient(Items[2].x, Items[2].y, Items[2]); - return true - end - return false -end \ No newline at end of file diff --git a/Core/kick.lua b/Core/kick.lua deleted file mode 100644 index be6215df4..000000000 --- a/Core/kick.lua +++ /dev/null @@ -1,42 +0,0 @@ -function HandleKickCommand( Split, Player ) - if( #Split < 2 ) then - Player:SendMessage( cChatColor.Green .. "Usage: /kick [Player] " ) - return true - end - - local Reason = "You have been kicked" - if( #Split > 2 ) then - Reason = table.concat(Split, " ", 3) - end - - if( KickPlayer( Split[2], Reason ) == false ) then - Player:SendMessage( cChatColor.Green .. "Could not find player " .. Split[2] ) - end - - return true -end - ---- Kicks a player by name, with the specified reason; returns bool whether found and player's real name -function KickPlayer(PlayerName, Reason) - local RealName = ""; - if (Reason == nil) then - Reason = "You have been kicked"; - end - - local FoundPlayerCallback = function(a_Player) - RealName = a_Player:GetName() - - local Server = cRoot:Get():GetServer() - LOGINFO( "'" .. RealName .. "' is being kicked for ( "..Reason..") " ) - Server:SendMessage("Kicking " .. RealName) - - a_Player:GetClientHandle():Kick(Reason); - end - - if (not(cRoot:Get():FindAndDoWithPlayer( PlayerName, FoundPlayerCallback))) then - -- Could not find player - return false; - end - - return true, RealName; -- Player has been kicked -end \ No newline at end of file diff --git a/Core/locate.lua b/Core/locate.lua deleted file mode 100644 index 27fcad229..000000000 --- a/Core/locate.lua +++ /dev/null @@ -1,4 +0,0 @@ -function HandleLocateCommand( Split, Player ) - Player:SendMessage(cChatColor.Green .. string.format("[X:%0.2f] [Y:%0.2f] [Z:%0.2f]", Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() ) ) - return true -end \ No newline at end of file diff --git a/Core/main.lua b/Core/main.lua deleted file mode 100644 index b4d03ce9d..000000000 --- a/Core/main.lua +++ /dev/null @@ -1,173 +0,0 @@ --- Global variables -PLUGIN = {} -- Reference to own plugin object -BannedPlayersIni = {} -WhiteListIni = {} -BackCoords = {} -Messages = {} -LimitWorldsCuboid = {} -SPAWNPROTECT = true -PROTECTRADIUS = 20 -LOGTOFILE = false - -function Initialize(Plugin) - PLUGIN = Plugin - - Plugin:SetName("Core") - Plugin:SetVersion(13) - - PluginManager = cRoot:Get():GetPluginManager() - PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_JOINED) - PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_BREAKING_BLOCK) - PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_PLACING_BLOCK) - PluginManager:AddHook(Plugin, cPluginManager.HOOK_LOGIN) - PluginManager:AddHook(Plugin, cPluginManager.HOOK_KILLING) - PluginManager:AddHook(Plugin, cPluginManager.HOOK_CRAFTING_NO_RECIPE) - PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHAT) -- used in web_chat.lua - PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATING) - PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_MOVING) - - PluginManager:BindCommand("/worlds", "core.worlds", HandleWorldsCommand, " - Shows a list of all the worlds"); - PluginManager:BindCommand("/listgroups", "core.listgroups", HandleListGroupsCommand, " - Shows a list of all the groups"); - PluginManager:BindCommand("/toggledownfall", "core.toggledownfall", HandleToggleDownfallCommand, " - Toggles the weather"); - PluginManager:BindCommand("/back", "core.back", HandleBackCommand, " - Return to your last position"); - PluginManager:BindCommand("/save-all", "core.save-all", HandleSaveAllCommand, " - Saves all your worlds"); - PluginManager:BindCommand("/help", "core.help", HandleHelpCommand, " ~ Show available commands"); - PluginManager:BindCommand("/rank", "core.rank", HandleRankCommand, " ~ Add someone to a group"); - PluginManager:BindCommand("/plugins", "core.plugins", HandlePluginsCommand, " - Show list of plugins"); - PluginManager:BindCommand("/tp", "core.teleport", HandleTPCommand, " ~ Teleport yourself to a player"); - PluginManager:BindCommand("/give", "core.give", HandleGiveCommand, " ~ Give yourself an item"); - PluginManager:BindCommand("/list", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players"); - PluginManager:BindCommand("/who", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players"); - PluginManager:BindCommand("/playerlist", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players"); - PluginManager:BindCommand("/motd", "core.motd", HandleMOTDCommand, " - Show message of the day"); - PluginManager:BindCommand("/reload", "core.reload", HandleReloadCommand, " - Reload all plugins"); - PluginManager:BindCommand("/stop", "core.stop", HandleStopCommand, " - Stops the server"); - PluginManager:BindCommand("/time", "core.time", HandleTimeCommand, " ~ Sets the time of day"); - PluginManager:BindCommand("/spawn", "core.spawn", HandleSpawnCommand, " - Return to the spawn"); - PluginManager:BindCommand("/kick", "core.kick", HandleKickCommand, " ~ Kick a player"); - PluginManager:BindCommand("/ban", "core.ban", HandleBanCommand, " ~ Ban a player"); - PluginManager:BindCommand("/unban", "core.unban", HandleUnbanCommand, " ~ Unban a player"); - PluginManager:BindCommand("/top", "core.top", HandleTopCommand, " - Teleport yourself to the top most block"); - PluginManager:BindCommand("/gm", "core.changegm", HandleChangeGMCommand, " ~ Change your gamemode"); - PluginManager:BindCommand("/portal", "core.portal", HandlePortalCommand, " ~ Move to a different world"); - PluginManager:BindCommand("/locate", "core.locate", HandleLocateCommand, " - Show your current server coordinates"); - PluginManager:BindCommand("/regen", "core.regen", HandleRegenCommand, " ~ Regenerates a chunk, current or specified"); - PluginManager:BindCommand("/viewdistance", "core.viewdistance", HandleViewDistanceCommand, " [".. cClientHandle.MIN_VIEW_DISTANCE .."-".. cClientHandle.MAX_VIEW_DISTANCE .."] - Change your view distance") - - InitConsoleCommands(); - - -- Load the settings - IniFile = cIniFile("settings.ini") - if ( IniFile:ReadFile() == true ) then - HardCore = IniFile:GetValueSet("GameMode", "Hardcore", "false") - LimitWorld = IniFile:GetValueSetB("Worlds", "LimitWorld", true) - LimitWorldWidth = IniFile:GetValueSetI("Worlds", "LimitWorldWidth", 10) - SPAWNPROTECT = IniFile:GetValueSetB("SpawnProtect", "Enable", true) - PROTECTRADIUS = IniFile:GetValueSetI("SpawnProtect", "ProtectRadius", 20) - LOGTOFILE = IniFile:GetValueSetB("SpawnProtect", "LogToFile", false) - IniFile:WriteFile() - end - - if LimitWorldWidth ~= nil then - cRoot:Get():ForEachWorld( - function( World ) - LimitWorldsCuboid[World:GetName()] = cCuboid() - LimitWorldsCuboid[World:GetName()].p1 = Vector3i( math.floor(World:GetSpawnX() / 16) + LimitWorldWidth, 0, math.floor(World:GetSpawnZ() / 16) + LimitWorldWidth) - LimitWorldsCuboid[World:GetName()].p2 = Vector3i( math.floor(World:GetSpawnX() / 16) - LimitWorldWidth, 256, math.floor(World:GetSpawnZ() / 16) - LimitWorldWidth) - LimitWorldsCuboid[World:GetName()]:Sort() - end - ) - end - -- Load whitelist, and add default values and stuff - WhiteListIni = cIniFile( Plugin:GetLocalDirectory() .. "/whitelist.ini" ) - if ( WhiteListIni:ReadFile() == true ) then - if( WhiteListIni:GetValueB("WhiteListSettings", "WhiteListOn", false) == true ) then - if( WhiteListIni:GetNumValues("WhiteList") > 0 ) then - LOGINFO("Core: loaded " .. WhiteListIni:GetNumValues('WhiteList') .. " whitelisted players.") - else - LOGWARN("WARNING: WhiteList is on, but there are no people in the whitelist!") - end - end - else - WhiteListIni:SetValueB("WhiteListSettings", "WhiteListOn", false ) - WhiteListIni:SetValue("WhiteList", "", "") -- So it adds an empty header - WhiteListIni:DeleteValue("WhiteList", "") -- And remove the value - WhiteListIni:KeyComment("WhiteList", "PlayerName=1") - if( WhiteListIni:WriteFile() == false ) then - LOGWARN("WARNING: Could not write to whitelist.ini") - end - end - - -- Load banned players, and add default values and stuff - BannedPlayersIni = cIniFile( Plugin:GetLocalDirectory() .. "/banned.ini" ) - if ( BannedPlayersIni:ReadFile() == true ) then - if( BannedPlayersIni:GetNumValues("Banned") > 0 ) then - LOGINFO("Core: loaded " .. BannedPlayersIni:GetNumValues("Banned") .. " banned players.") - end - else - BannedPlayersIni:SetValue("Banned", "", "") -- So it adds an empty header - BannedPlayersIni:DeleteValue("Banned", "") -- And remove the value - BannedPlayersIni:KeyComment("Banned", "PlayerName=1") - if( BannedPlayersIni:WriteFile() == false ) then - LOGWARN("WARNING: Could not write to banned.ini") - end - end - - Plugin:AddWebTab("Manage Server", HandleRequest_ManageServer); - Plugin:AddWebTab("Server Settings", HandleRequest_ServerSettings); - Plugin:AddWebTab("Chat", HandleRequest_Chat); - Plugin:AddWebTab("Playerlist", HandleRequest_PlayerList); - Plugin:AddWebTab("Whitelist", HandleRequest_WhiteList); - Plugin:AddWebTab("Permissions", HandleRequest_Permissions); - Plugin:AddWebTab("Manage Plugins", HandleRequest_ManagePlugins); - - LoadMotd() - LOG( "Initialized " .. Plugin:GetName() .. " v." .. Plugin:GetVersion() ) - - return true -end - -function WriteLog(breakPlace, X, Y, Z, player, id, meta) - PLUGIN = Plugin - - local logText = {} - - table.insert(logText, player) - table.insert(logText, " tried to ") - - if breakPlace == 0 then - table.insert(logText, "break ") - else - table.insert(logText, "place ") - end - - - table.insert(logText, ItemToString(cItem(id, 1, meta))) - - table.insert(logText, " at ") - table.insert(logText, tostring(X)) - table.insert(logText, ", ") - table.insert(logText, tostring(Y)) - table.insert(logText, ", ") - table.insert(logText, tostring(Z)) - table.insert(logText, ".") - - LOGINFO(table.concat(logText,'')) - - if LOGTOFILE then - local logFile = io.open( Plugin:GetLocalDirectory() .. '/blocks.log', 'a') - logFile:write(table.concat(logText,'').."\n") - logFile:close() - end - - return -end - -function WarnPlayer(Player) - Player:SendMessage("Go further from spawn to build") - return -end - -function OnDisable() - LOG( "Disabled " .. Plugin:GetName() .. " v." .. Plugin:GetVersion() ) -end \ No newline at end of file diff --git a/Core/motd.lua b/Core/motd.lua deleted file mode 100644 index 2a42c80af..000000000 --- a/Core/motd.lua +++ /dev/null @@ -1,97 +0,0 @@ -function HandleMOTDCommand( Split, Player ) - ShowMOTDTo( Player ) - return true -end - - - - -function LoadMotd() - local File = io.open("motd.txt", "r") - -- Check if the file 'motd.txt' exists, else create it. - if not File then - CreateFile = io.open("motd.txt", "w") - CreateFile:write("@6Welcome to the MCServer test server!\n@6http://www.mc-server.org/\n@6Type /help for all commands") - CreateFile:close() - else - File:close() - end - for line in io.lines("motd.txt") do - local TempMessage = line - -- Do a for loop that goes to each char in the line. - for I=1, string.len(TempMessage) do - -- If the char is a '@' then check if the next char represents a color. - if string.sub(TempMessage, I, I) == "@" then - local Char = string.sub(TempMessage, I + 1, I + 1) - local Color = ReturnColorFromChar(TempMessage, Char) - -- If the next char represented a color then put the color in the string. - if (Color ~= nil) then - TempMessage = string.gsub(TempMessage, "@" .. Char, Color) - end - end - end - -- Add the message to the list of messages. - Messages[#Messages + 1] = TempMessage - end -end - - - - -function ShowMOTDTo( Player ) - for I=1, #Messages do - Player:SendMessage(Messages[I]) - end -end - - - - -function ReturnColorFromChar( Split, char ) - -- Check if the char represents a color. Else return nil. - if char == "0" then - return cChatColor.Black - elseif char == "1" then - return cChatColor.Navy - elseif char == "2" then - return cChatColor.Green - elseif char == "3" then - return cChatColor.Blue - elseif char == "4" then - return cChatColor.Red - elseif char == "5" then - return cChatColor.Purple - elseif char == "6" then - return cChatColor.Gold - elseif char == "7" then - return cChatColor.LightGray - elseif char == "8" then - return cChatColor.Gray - elseif char == "9" then - return cChatColor.DarkPurple - elseif char == "a" then - return cChatColor.LightGreen - elseif char == "b" then - return cChatColor.LightBlue - elseif char == "c" then - return cChatColor.Rose - elseif char == "d" then - return cChatColor.LightPurple - elseif char == "e" then - return cChatColor.Yellow - elseif char == "f" then - return cChatColor.White - elseif char == "k" then - return cChatColor.Random - elseif char == "l" then - return cChatColor.Bold - elseif char == "m" then - return cChatColor.Strikethrough - elseif char == "n" then - return cChatColor.Underlined - elseif char == "o" then - return cChatColor.Italic - elseif char == "r" then - return cChatColor.Plain - end -end \ No newline at end of file diff --git a/Core/onbreakplaceblock.lua b/Core/onbreakplaceblock.lua deleted file mode 100644 index 89ccd3919..000000000 --- a/Core/onbreakplaceblock.lua +++ /dev/null @@ -1,115 +0,0 @@ -function OnPlayerPlacingBlock(Player, BlockX, BlockY, BlockZ, BlockFace, CursorX, CursorY, CursorZ, BlockType) - -- Direction is air check - if (BlockFace == -1) then - return false - end - - if( Player:HasPermission("core.build") == false ) then - return true - else - if Player:HasPermission("core.spawnprotect.bypass") == false and SPAWNPROTECT == true then - local World = Player:GetWorld() - local xcoord = World:GetSpawnX() - local ycoord = World:GetSpawnY() - local zcoord = World:GetSpawnZ() - - if not ((BlockX <= (xcoord + PROTECTRADIUS)) and (BlockX >= (xcoord - PROTECTRADIUS))) then - return false -- Not in spawn area. - end - if not ((BlockY <= (ycoord + PROTECTRADIUS)) and (BlockY >= (ycoord - PROTECTRADIUS))) then - return false -- Not in spawn area. - end - if not ((BlockZ <= (zcoord + PROTECTRADIUS)) and (BlockZ >= (zcoord - PROTECTRADIUS))) then - return false -- Not in spawn area. - end - - --WriteLog(1, BlockX, BlockY, BlockZ, Player:GetName(), id, meta) - - WarnPlayer(Player) - - return true - else - if BlockType == "50" or BlockType == "76" then - local X = BlockX - local Y = BlockY - local Z = BlockZ - X, Y, Z = AddFaceDirection(X, Y, Z, BlockFace) - if (Y >= 256 or Y < 0) then - return true - end - - local CheckCollision = function(Player) - -- drop the decimals, we only care about the full block X,Y,Z - local PlayerX = math.floor(Player:GetPosX(), 0) - local PlayerY = math.floor(Player:GetPosY(), 0) - local PlayerZ = math.floor(Player:GetPosZ(), 0) - - local collision = false - if ((BlockFace == BLOCK_FACE_TOP) and (PlayerY == BlockY - 2) and (PlayerX == BlockX) and (PlayerZ == BlockZ)) then - collision = true - end - - if ((BlockFace == BLOCK_FACE_BOTTOM) and (PlayerY == BlockY + 1) and (PlayerX == BlockX) and (PlayerZ == BlockZ)) then - collision = true - end - - if ((BlockFace == BLOCK_FACE_NORTH) and (PlayerX == BlockX) and (PlayerZ == BlockZ - 1)) then - if ((PlayerY == BlockY) or (PlayerY + 1 == BlockY)) then collision = true end - end - - if ((BlockFace == BLOCK_FACE_SOUTH) and (PlayerX == BlockX) and (PlayerZ == BlockZ + 1)) then - if ((PlayerY == BlockY) or (PlayerY + 1 == BlockY)) then collision = true end - end - - if ((BlockFace == BLOCK_FACE_WEST) and (PlayerX == BlockX - 1) and (PlayerZ == BlockZ)) then - if ((PlayerY == BlockY) or (PlayerY + 1 == BlockY)) then collision = true end - end - - if ((BlockFace == BLOCK_FACE_EAST) and (PlayerX == BlockX + 1) and (PlayerZ == BlockZ)) then - if ((PlayerY == BlockY) or (PlayerY + 1 == BlockY)) then collision = true end - end - return collision - end - if (Player:GetWorld():ForEachPlayer(CheckCollision) == false) then - return true - end - end - end - end - return false -end - -function OnPlayerBreakingBlock(Player, BlockX, BlockY, BlockZ, BlockFace, Status, OldBlockType, OldBlockMeta) - -- dont check if the direction is in the air - if (BlockFace ~= -1) then - - if (Player:HasPermission("core.build") == false) then - return true - else - if Player:HasPermission("core.spawnprotect.bypass") == false and SPAWNPROTECT == true then - local World = Player:GetWorld() - local xcoord = World:GetSpawnX() - local ycoord = World:GetSpawnY() - local zcoord = World:GetSpawnZ() - - if not ((BlockX <= (xcoord + PROTECTRADIUS)) and (BlockX >= (xcoord - PROTECTRADIUS))) then - return false -- Not in spawn area. - end - if not ((BlockY <= (ycoord + PROTECTRADIUS)) and (BlockY >= (ycoord - PROTECTRADIUS))) then - return false -- Not in spawn area. - end - if not ((BlockZ <= (zcoord + PROTECTRADIUS)) and (BlockZ >= (zcoord - PROTECTRADIUS))) then - return false -- Not in spawn area. - end - - --WriteLog(0, BlockX, BlockY, BlockZ, Player:GetName(), id, meta) - - WarnPlayer(Player) - - return true - end - end - end - - return false -end \ No newline at end of file diff --git a/Core/onchunkgenerating.lua b/Core/onchunkgenerating.lua deleted file mode 100644 index 44a6cf298..000000000 --- a/Core/onchunkgenerating.lua +++ /dev/null @@ -1,16 +0,0 @@ -function OnChunkGenerating(World, ChunkX, ChunkZ, ChunkDesc) - if (LimitWorld == true) then - if not LimitWorldsCuboid[World:GetName()]:IsInside( Vector3i(ChunkX, 128, ChunkZ) ) then - FillBlocks(ChunkDesc) - end - end -end - -function FillBlocks(ChunkDesc) - ChunkDesc:FillBlocks(0,0) - ChunkDesc:SetUseDefaultBiomes(false) - ChunkDesc:SetUseDefaultHeight(false) - ChunkDesc:SetUseDefaultComposition(false) - ChunkDesc:SetUseDefaultStructures(false) - ChunkDesc:SetUseDefaultFinish(false) -end \ No newline at end of file diff --git a/Core/ondeath.lua b/Core/ondeath.lua deleted file mode 100644 index 47a7532a6..000000000 --- a/Core/ondeath.lua +++ /dev/null @@ -1,65 +0,0 @@ -function OnKilling(Victim, Killer) - if Victim:IsPlayer() then - SetBackCoordinates( Victim ) - Server = cRoot:Get():GetServer() - if Killer == nil then - if Victim:IsOnFire() then - Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was burnt to a cinder" ) - CheckHardcore(Victim) - return false - end - if Victim:GetWorld():GetBlock(Victim:GetPosX(), Victim:GetPosY(), Victim:GetPosZ()) == 10 or Victim:GetWorld():GetBlock(Victim:GetPosX(), Victim:GetPosY(), Victim:GetPosZ()) == 11 then - Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " tried to swim in lava (and failed)" ) - CheckHardcore(Victim) - return false - end - else - if Killer:IsPlayer() then - Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was terminated by " .. Killer:GetName() ) - CheckHardcore(Victim) - return false - elseif Killer:IsMob() then - if Killer:IsA("cZombie") then - Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was eaten by a Zombie") - elseif Killer:IsA("cSkeleton") then - Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was shot by a Skeleton" ) - elseif Killer:IsA("cCreeper") then - Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was blown up by a Creeper") - elseif Killer:IsA("cSpider") then - Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was ripped apart by a giant Spider") - elseif Killer:IsA("cCaveSpider") then - Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was poisoned by a giant Cave Spider") - elseif Killer:IsA("cBlaze") then - Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was flamed by a Blaze") - elseif Killer:IsA("cEnderman") then - Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was " .. cChatColor.Random .. " by an Enderman") - elseif Killer:IsA("cSilverfish") then - Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was... DERPED by a Silverfish!") - elseif Killer:IsA("cSlime") then - Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was stuck fast and killed by a Slime") - elseif Killer:IsA("cWitch") then - Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was enchanted (to death) by a Witch") - elseif Killer:IsA("cZombiepigman") then - Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was slain by a Zombie Pigman") - elseif Killer:IsA("cMagmacube") then - Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was incinerated by a Magmacube") - elseif Killer:IsA("cWolf") then - Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was savaged by a Wolf") - end - CheckHardcore(Victim) - return false - end - end - Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " died of mysterious circumstances") - CheckHardcore(Victim) - end -end - -function CheckHardcore(Victim) - if HardCore == "true" then - if Victim:IsPlayer() == true then - local KilledPlayer = tolua.cast(Victim, "cPlayer") - BanPlayer(KilledPlayer:GetName(), "You died, haha. Good game, bro.") - end - end -end \ No newline at end of file diff --git a/Core/onlogin.lua b/Core/onlogin.lua deleted file mode 100644 index 4b2f24f17..000000000 --- a/Core/onlogin.lua +++ /dev/null @@ -1,19 +0,0 @@ -function OnLogin(Client, ProtocolVersion, Username) - if( Username ~= "" ) then - if( BannedPlayersIni:GetValueB("Banned", Username, false) == true ) then - local Server = cRoot:Get():GetServer() - Server:SendMessage( Username .. " tried to join, but is banned!" ) - LOGINFO( Username .. " tried to join, but is banned!") - return true -- Player is banned, return true to deny access - end - if( WhiteListIni:GetValueB("WhiteListSettings", "WhiteListOn", false ) == true ) then - if( WhiteListIni:GetValueB("WhiteList", Username, false ) == false ) then -- not on whitelist - local Server = cRoot:Get():GetServer() - Server:SendMessage( Username .. " tried to join, but is not on the whitelist." ) - LOGINFO( Username .. " tried to join, but is not on the whitelist." ) - return true -- Deny access to the server - end - end - end - return false -end \ No newline at end of file diff --git a/Core/playerjoin.lua b/Core/playerjoin.lua deleted file mode 100644 index 884acb66a..000000000 --- a/Core/playerjoin.lua +++ /dev/null @@ -1,5 +0,0 @@ -function OnPlayerJoined(Player) - ShowMOTDTo( Player ) - AddMessage( Player:GetName() .. " has joined the game", " " ) - return false -end \ No newline at end of file diff --git a/Core/playerlist.lua b/Core/playerlist.lua deleted file mode 100644 index 73d9e5b24..000000000 --- a/Core/playerlist.lua +++ /dev/null @@ -1,14 +0,0 @@ -function HandlePlayerListCommand( Split, Player ) - - local PlayerTable = {} - local AppendToTable = function( Player ) - table.insert(PlayerTable, Player:GetName() ) - end - Player:GetWorld():ForEachPlayer( AppendToTable ) - - local Message = cChatColor.Green .. "Connected players: (".. cChatColor.White.. #PlayerTable .. cChatColor.Green .. ")" - Player:SendMessage( Message ) - - Player:SendMessage( table.concat(PlayerTable, " ") ) - return true -end \ No newline at end of file diff --git a/Core/plugins.lua b/Core/plugins.lua deleted file mode 100644 index 6d74cf29e..000000000 --- a/Core/plugins.lua +++ /dev/null @@ -1,15 +0,0 @@ -function HandlePluginsCommand( Split, Player ) - local PluginManager = cRoot:Get():GetPluginManager() - local PluginList = PluginManager:GetAllPlugins() - - local PluginTable = {} - for k, Plugin in pairs( PluginList ) do - if ( Plugin ) then - table.insert(PluginTable, Plugin:GetName() ) - end - end - - Player:SendMessage( cChatColor.Green .. "Loaded plugins: (" .. #PluginTable .. ")" ) - Player:SendMessage( cChatColor.Gold .. table.concat(PluginTable, cChatColor.Gold.." ") ) - return true -end \ No newline at end of file diff --git a/Core/portal-worlds.lua b/Core/portal-worlds.lua deleted file mode 100644 index 136edb82e..000000000 --- a/Core/portal-worlds.lua +++ /dev/null @@ -1,36 +0,0 @@ -function HandlePortalCommand( Split, Player ) - if( #Split ~= 2 ) then - Player:SendMessage( cChatColor.Green .. "Usage: /gotoworld [WorldName]" ) - return true - end - - if( Player:MoveToWorld(Split[2]) == false ) then - Player:SendMessage( cChatColor.Green .. "Could not move to world '" .. Split[2] .. "'!" ) - return true - end - - - Player:SendMessage( cChatColor.Green .. "Moved successfully to '" .. Split[2] .. "'! :D" ) - return true -end - -function HandleWorldsCommand( Split, Player ) - local SettingsIni = cIniFile("settings.ini") - if SettingsIni:ReadFile() == false then - Player:SendMessage( cChatColor.Green .. "No worlds found" ) - end - Number = SettingsIni:NumValues("Worlds") - 1 - Worlds = {} - for i=0, SettingsIni:GetNumKeys() - 1 do - if SettingsIni:GetKeyName(i) == "Worlds" then - Key = i - break - end - end - for i=0, Number do - table.insert( Worlds, SettingsIni:GetValue( Key, i) ) - end - Player:SendMessage( cChatColor.Green .. "Worlds:" ) - Player:SendMessage( cChatColor.Green .. table.concat( Worlds, ", " ) ) - return true -end \ No newline at end of file diff --git a/Core/rank-groups.lua b/Core/rank-groups.lua deleted file mode 100644 index 157d91744..000000000 --- a/Core/rank-groups.lua +++ /dev/null @@ -1,48 +0,0 @@ -function HandleRankCommand( Split, Player ) - if Split[2] == nil or Split[3] == nil then - Player:SendMessage(cChatColor.Rose .. "Usage: /rank [Player] [Group]") - return true - end - local GroupsIni = cIniFile("groups.ini") - if( GroupsIni:ReadFile() == false ) then - LOG("Could not read groups.ini!") - end - if GroupsIni:FindKey(Split[3]) == -1 then - Player:SendMessage(cChatColor.Rose .. "Group does not exist") - return true - end - local UsersIni = cIniFile("users.ini") - if( UsersIni:ReadFile() == false ) then - LOG("Could not read users.ini!") - end - UsersIni:DeleteKey(Split[2]) - UsersIni:GetValueSet(Split[2], "Groups", Split[3]) - UsersIni:WriteFile() - local loopPlayers = function( Player ) - if Player:GetName() == Split[2] then - Player:SendMessage( cChatColor.Green .. "You were moved to group " .. Split[3] ) - Player:LoadPermissionsFromDisk() - end - end - local loopWorlds = function ( World ) - World:ForEachPlayer( loopPlayers ) - end - cRoot:Get():ForEachWorld( loopWorlds ) - Player:SendMessage(cChatColor.Green .. "Player " .. Split[2] .. " Was moved to " .. Split[3]) - return true -end - -function HandleListGroupsCommand( Split, Player ) - local GroupsIni = cIniFile("groups.ini") - if GroupsIni:ReadFile() == false then - Player:SendMessage( cChatColor.Green .. "No groups found" ) - end - Number = GroupsIni:NumKeys() - 1 - Groups = {} - for i=0, Number do - table.insert( Groups, GroupsIni:KeyName(i) ) - end - Player:SendMessage( cChatColor.Green .. "Groups:" ) - Player:SendMessage( cChatColor.Green .. table.concat( Groups, ", " ) ) - return true -end \ No newline at end of file diff --git a/Core/regen.lua b/Core/regen.lua deleted file mode 100644 index f1dd4e118..000000000 --- a/Core/regen.lua +++ /dev/null @@ -1,18 +0,0 @@ -function HandleRegenCommand(Split, Player) - if ((#Split == 2) or (#Split > 3)) then - Player:SendMessage( cChatColor.Green .. "Usage: '/regeneratechunk' or '/regeneratechunk [X] [Z]'"); - return true; - end - - local X = Player:GetChunkX(); - local Z = Player:GetChunkZ(); - - if (#Split == 3) then - X = Split[2]; - Z = Split[3]; - end - - Player:SendMessage(cChatColor.Green .. "Regenerating chunk ["..X..", "..Z.."]"); - Player:GetWorld():RegenerateChunk(X, Z); - return true; -end \ No newline at end of file diff --git a/Core/save-reload-stop.lua b/Core/save-reload-stop.lua deleted file mode 100644 index 57744b088..000000000 --- a/Core/save-reload-stop.lua +++ /dev/null @@ -1,19 +0,0 @@ -function HandleSaveAllCommand( Split, Player ) - cRoot:Get():SaveAllChunks(); - Player:SendMessage(cChatColor.Green .. "All the worlds are saved") - return true; -end - -function HandleStopCommand( Split, Player ) - Server = cRoot:Get():GetServer() - Server:SendMessage( cChatColor.Green .. "Stopping the server..." ) - cRoot:Get():QueueExecuteConsoleCommand("stop") - return true -end - -function HandleReloadCommand( Split, Player ) - Server = cRoot:Get():GetServer() - Server:SendMessage( cChatColor.Green .. "Reloading all plugins." ) - cRoot:Get():GetPluginManager():ReloadPlugins() - return true -end \ No newline at end of file diff --git a/Core/spawn.lua b/Core/spawn.lua deleted file mode 100644 index 2b07c5767..000000000 --- a/Core/spawn.lua +++ /dev/null @@ -1,7 +0,0 @@ -function HandleSpawnCommand(Split, Player) - World = Player:GetWorld() - SetBackCoordinates(Player) - Player:TeleportToCoords(World:GetSpawnX(), World:GetSpawnY(), World:GetSpawnZ()) - LOGINFO(Player:GetName() .. " returned to spawn.") - return true -end \ No newline at end of file diff --git a/Core/teleport.lua b/Core/teleport.lua deleted file mode 100644 index 4d3d98fee..000000000 --- a/Core/teleport.lua +++ /dev/null @@ -1,38 +0,0 @@ -function HandleTPCommand(a_Split, a_Player) - if ((#a_Split == 2) or (#a_Split == 3)) then - -- Teleport to player specified in a_Split[2], tell them unless a_Split[3] equals "-h": - TeleportToPlayer(a_Player, a_Split[2], (a_Split[3] ~= "-h")); - return true; - elseif (#a_Split == 4) then - -- Teleport to XYZ coords specified in a_Split[2, 3, 4]: - SetBackCoordinates(a_Player); - a_Player:TeleportToCoords(a_Split[2], a_Split[3], a_Split[4]); - a_Player:SendMessage(cChatColor.Green .. "You teleported to {" .. a_Split[2] .. ", " .. a_Split[3] .. ", " .. a_Split[4] .. "}"); - return true; - else - a_Player:SendMessage( cChatColor.Green .. "Usage: /tp [PlayerName] (-h) or /tp [X Y Z]" ) - return true - end -end - --- Teleports a_SrcPlayer to a player named a_DstPlayerName; if a_TellDst is true, will send a notice to the destination player -function TeleportToPlayer(a_SrcPlayer, a_DstPlayerName, a_TellDst) - local teleport = function(OtherPlayer) - if (OtherPlayer == a_SrcPlayer) then - -- Asked to teleport to self? - a_SrcPlayer:SendMessage(cChatColor.Green .. "Y' can't teleport to yerself!"); - else - SetBackCoordinates(a_SrcPlayer); - a_SrcPlayer:TeleportToEntity(OtherPlayer); - a_SrcPlayer:SendMessage(cChatColor.Green .. "You teleported to " .. OtherPlayer:GetName() .. "!"); - if (a_TellDst) then - OtherPlayer:SendMessage(cChatColor.Green .. Player:GetName().." teleported to you!"); - end - end - end - - local World = a_SrcPlayer:GetWorld(); - if (not(World:DoWithPlayer(a_DstPlayerName, teleport))) then - a_SrcPlayer:SendMessage(cChatColor.Green .. "Can't find player " .. a_DstPlayerName); - end -end \ No newline at end of file diff --git a/Core/time.lua b/Core/time.lua deleted file mode 100644 index 85593695a..000000000 --- a/Core/time.lua +++ /dev/null @@ -1,23 +0,0 @@ -function HandleTimeCommand( Split, Player ) - if Split[2] == nil then - Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night/Set/Add]" ) - return true - end - local Server = cRoot:Get():GetServer() - if( string.upper( Split[2] ) == "DAY") then - Player:GetWorld():SetTimeOfDay( 0 ) - Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Day.") - elseif( string.upper( Split[2] ) == "NIGHT") then - Player:GetWorld():SetTimeOfDay( 12000 + 1000 ) - Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Night.") - elseif( string.upper(Split[2]) == "SET" ) and ( tonumber(Split[3]) ~= nil) then - Player:GetWorld():SetTimeOfDay( tonumber(Split[3]) ) - Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to " .. Split[3] ) - elseif( string.upper(Split[2]) == "ADD" ) and ( tonumber(Split[3]) ~= nil) then - Player:GetWorld():SetTimeOfDay( Player:GetWorld():GetTimeOfDay() + Split[3] ) - Server:SendMessage( cChatColor.Green .. Player:GetName() .. " Added " .. Split[3] .. " to the time" ) - else - Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night/Set/Add]" ) - end - return true -end \ No newline at end of file diff --git a/Core/top.lua b/Core/top.lua deleted file mode 100644 index bc2343f7f..000000000 --- a/Core/top.lua +++ /dev/null @@ -1,11 +0,0 @@ -function HandleTopCommand( Split, Player ) - local World = Player:GetWorld() - - local PlayerPos = Player:GetPosition() - local Height = World:GetHeight( math.floor(PlayerPos.x), math.floor(PlayerPos.z) ) - SetBackCoordinates( Player ) - Player:TeleportToCoords( PlayerPos.x, Height+1, PlayerPos.z ) - Player:SendMessage("Teleported to the top block") - - return true -end \ No newline at end of file diff --git a/Core/viewdistance.lua b/Core/viewdistance.lua deleted file mode 100644 index dfd310aa7..000000000 --- a/Core/viewdistance.lua +++ /dev/null @@ -1,10 +0,0 @@ -function HandleViewDistanceCommand( Split, Player ) - if( #Split ~= 2 ) then - Player:SendMessage( cChatColor.Green .. "Usage: /viewdistance [".. cClientHandle.MIN_VIEW_DISTANCE .."-".. cClientHandle.MAX_VIEW_DISTANCE .."]" ) - return true - end - - Player:GetClientHandle():SetViewDistance( Split[2] ) - Player:SendMessage(cChatColor.Green .. "Your viewdistance has been set to " .. Player:GetClientHandle():GetViewDistance() ) - return true -end \ No newline at end of file diff --git a/Core/weather.lua b/Core/weather.lua deleted file mode 100644 index 7176e544e..000000000 --- a/Core/weather.lua +++ /dev/null @@ -1,10 +0,0 @@ -function HandleToggleDownfallCommand( Split, Player ) - World = Player:GetWorld() - if World:GetWeather() == 0 then - World:SetWeather(1) - else - World:SetWeather(0) - end - Player:SendMessage( cChatColor.Green .. "Weather toggled") - return true -end \ No newline at end of file diff --git a/Core/web_chat.lua b/Core/web_chat.lua deleted file mode 100644 index dfb17091e..000000000 --- a/Core/web_chat.lua +++ /dev/null @@ -1,157 +0,0 @@ -local CHAT_HISTORY = 50 -local LastMessageID = 0 - -local JavaScript = [[ - -]] - -local ChatLogMessages = {} - -function AddMessage( PlayerName, Message ) - LastMessageID = LastMessageID + 1 - table.insert( ChatLogMessages, { name = PlayerName, message = Message, id = LastMessageID } ) - while( #ChatLogMessages > CHAT_HISTORY ) do - table.remove( ChatLogMessages, 1 ) - end -end - -function OnChat( Player, Message ) - AddMessage( Player:GetName(), Message ) -end - -function HandleRequest_Chat( Request ) - if( Request.PostParams["JustChat"] ~= nil ) then - local LastIdx = 0 - if( Request.PostParams["LastMessageID"] ~= nil ) then LastIdx = tonumber( Request.PostParams["LastMessageID"] ) end - local Content = "" - for key, value in pairs(ChatLogMessages) do - if( value.id > LastIdx ) then - Content = Content .. "[" .. value.name .. "]: " .. value.message .. "
" - end - end - Content = Content .. "<>" .. LastMessageID .. "<>" .. LastIdx - return Content - end - - if( Request.PostParams["ChatMessage"] ~= nil ) then - if( Request.PostParams["ChatMessage"] == "/help" ) then - Commands = "Available commands" - AddMessage(Commands, "
" .. "/help, /reload" ) - return Commands - elseif( Request.PostParams["ChatMessage"] == "/reload" ) then - Server = cRoot:Get():GetServer() - Server:SendMessage( cChatColor.Green .. "Reloading all plugins." ) - AddMessage("Reloading all plugins", "") - cRoot:Get():GetPluginManager():ReloadPlugins() - return "" - else - cmd = Request.PostParams["ChatMessage"] - if string.sub(cmd,1,string.len("/")) == "/" then - AddMessage('Unknown Command "' .. Request.PostParams["ChatMessage"] .. '"', "") - return "" - end - end - local Message = "[WebAdmin]: " .. Request.PostParams["ChatMessage"] - cRoot:Get():GetServer():SendMessage( Message ) - AddMessage("WebAdmin", Request.PostParams["ChatMessage"] ) - return "" - end - - local Content = JavaScript - Content = Content .. [[ -
- - ]] - return Content -end \ No newline at end of file diff --git a/Core/web_manageplugins.lua b/Core/web_manageplugins.lua deleted file mode 100644 index 543638183..000000000 --- a/Core/web_manageplugins.lua +++ /dev/null @@ -1,157 +0,0 @@ -local function Button_RemovePlugin( Name, Index ) - return "
" -end - -local function Button_EnablePlugin( Name ) - return [[
]] -end - -local function Button_DisablePlugin( Name ) - return [[
]] -end - -local function FindPluginID( SettingsIni, PluginName ) - local KeyIdx = SettingsIni:FindKey("Plugins") - local NumValues = SettingsIni:GetNumValues( KeyIdx ) - - for i = 0, NumValues-1 do - LOGINFO( SettingsIni:GetValue(KeyIdx, i) ) - if( SettingsIni:GetValue(KeyIdx, i) == PluginName ) then - return i - end - end - - return nil -end - -local function RemovePluginFromIni( SettingsIni, PluginName ) - local KeyIdx = SettingsIni:FindKey("Plugins") - local PluginIdx = FindPluginID( SettingsIni, PluginName ) - - if( PluginIdx == nil ) then - LOGINFO("Got nil! NOOOO") - return false - end - - local Name = SettingsIni:GetValue( KeyIdx, PluginIdx ) - if( Name ~= PluginName ) then - LOGINFO("not the same name T_T '" .. Name .. "' '" .. PluginName .. "'") - end - if( (Name == PluginName) and (SettingsIni:DeleteValueByID( KeyIdx, PluginIdx ) == true) ) then - return SettingsIni:WriteFile() - end - - return false -end - -local function AddPluginToIni( SettingsIni, PluginName ) - RemovePluginFromIni( SettingsIni, PluginName ) -- Make sure there are no duplicates - - if( SettingsIni:SetValue("Plugins", "Plugin", PluginName, true ) == true ) then - return SettingsIni:WriteFile() - end - - return false -end - -local function HandlePluginListChanges( Request, SettingsIni ) - local Content = "" - - if( Request.PostParams["EnablePlugin"] ~= nil - and Request.PostParams["PluginName"] ~= nil ) then - - local PluginName = Request.PostParams["PluginName"] - - local PM = cRoot:Get():GetPluginManager() - if( PM:LoadPlugin( PluginName ) == false ) then - Content = "Could not enable '".. PluginName .."'!" - end - - if( AddPluginToIni( SettingsIni, PluginName ) == true ) then - Content = "Enabled plugin '".. PluginName .."'" - else - Content = "Enabled plugin '".. PluginName .."' but could not add it to settings.ini" - end - - - elseif( Request.PostParams["DisablePlugin"] ~= nil - and Request.PostParams["PluginName"] ~= nil ) then - - local PluginName = Request.PostParams["PluginName"] - - local PM = cRoot:Get():GetPluginManager() - PM:DisablePlugin( PluginName ) - - if( RemovePluginFromIni( SettingsIni, PluginName ) == true ) then - Content = "Disabled plugin '".. PluginName .."'" - else - Content = "Disabled plugin '".. PluginName .."' but could not remove it from settings.ini" - end - - - - end - - if( #Content > 0 ) then - return "

INFO: " .. Content .. "

" - else - return "" - end -end - -function HandleRequest_ManagePlugins( Request ) - local Content = "" - - if( Request.PostParams["reload"] ~= nil ) then - Content = Content .. "" - Content = Content .. "

Reloading plugins... This can take a while depending on the plugins you're using.

" - cRoot:Get():GetPluginManager():ReloadPlugins() - return Content - end - - local SettingsIni = cIniFile("settings.ini") - if( SettingsIni:ReadFile() == true ) then - Content = Content .. HandlePluginListChanges( Request, SettingsIni ) - else - Content = Content .. "Cannot find/modify settings.ini" - end - - local PluginManager = cRoot:Get():GetPluginManager() - PluginManager:FindPlugins() -- Refreshes the plugin list - local PluginList = PluginManager:GetAllPlugins() - - Content = Content .. "

Currently installed plugins

" - Content = Content .. "" - ActivePluginsName = {} - ActivePluginVersion = {} - InactivePlugins = {} - for k, Plugin in pairs(PluginList) do - if( Plugin ) then - table.insert( ActivePluginsName, k ) - table.insert( ActivePluginVersion, Plugin:GetVersion() ) - else - table.insert( InactivePlugins, k ) - end - end - table.sort( ActivePluginsName ) - table.sort( InactivePlugins ) - for i = 1, #ActivePluginsName do - Content = Content .. "" - Content = Content .. "" - Content = Content .. "" - end - for i = 1, #InactivePlugins do - Content = Content .. "" - Content = Content .. "" - Content = Content .. "" - end - Content = Content .. "
".. ActivePluginsName[i] .."" .. ActivePluginsName[i] .. " V. " .. ActivePluginVersion[i] .. "" .. Button_DisablePlugin(ActivePluginsName[i]) .. "
".. InactivePlugins[i] .."" .. Button_EnablePlugin(InactivePlugins[i]) .. "
" - - Content = Content .. "

Reload

" - Content = Content .. "
" - Content = Content .. "

Click the reload button to reload all plugins according to settings.ini!" - Content = Content .. "

" - Content = Content .. "
" - - return Content -end \ No newline at end of file diff --git a/Core/web_manageserver.lua b/Core/web_manageserver.lua deleted file mode 100644 index a2936c1a8..000000000 --- a/Core/web_manageserver.lua +++ /dev/null @@ -1,35 +0,0 @@ -function HandleRequest_ManageServer( Request ) - local Content = "" - if (Request.PostParams["RestartServer"] ~= nil) then - cRoot:Get():QueueExecuteConsoleCommand("restart"); - elseif (Request.PostParams["ReloadServer"] ~= nil) then - cRoot:Get():GetPluginManager():ReloadPlugins(); - elseif (Request.PostParams["StopServer"] ~= nil) then - cRoot:Get():QueueExecuteConsoleCommand("stop"); - elseif (Request.PostParams["WorldSaveAllChunks"] ~= nil) then - cRoot:Get():GetWorld(Request.PostParams["WorldSaveAllChunks"]):SaveAllChunks(); - end - Content = Content .. [[ -
- - -
-
-
- -
Manage Server
restart the server
reload the server
stop the server
- - - ]] - local LoopWorlds = function( World ) - Content = Content .. [[ -
- - ]] - end - cRoot:Get():ForEachWorld( LoopWorlds ) - Content = Content .. "
Manage Worlds
Save all the chunks of world ]] .. World:GetName() .. [[
" - - return Content -end - diff --git a/Core/web_permissions.lua b/Core/web_permissions.lua deleted file mode 100644 index 7a8af56e9..000000000 --- a/Core/web_permissions.lua +++ /dev/null @@ -1,134 +0,0 @@ -local function HTML_Option( value, text, selected ) - if( selected == true ) then - return [[]] - else - return [["]] - end -end - -local function ShowUsersTable() - local Content = "

Users

" - - local NumUsers = UsersIni:GetNumKeys() - - Content = Content .. "" - - if( NumUsers > 0 ) then - Content = Content .. "" - - for i=0, NumUsers-1 do - local UserName = UsersIni:GetKeyName( i ) - - Content = Content .. "" - Content = Content .. "" - Content = Content .. "" - Content = Content .. "" - Content = Content .. "" - end - else - Content = Content .. "" - end - Content = Content .. "
UserGroups
" .. i .. "." .. UserName .. "" - Content = Content .. UsersIni:GetValue( UserName, "Groups", "-" ) - Content = Content .. "
None
" - - - return Content -end - -local function ShowGroupsTable() - local Content = "

Groups

" - - local NumGroups = GroupsIni:GetNumKeys() - - Content = Content .. "" - if( NumGroups > 0 ) then - Content = Content .. "" - - for i=0, NumGroups-1 do - local GroupName = GroupsIni:GetKeyName( i ) - - Content = Content .. "" - Content = Content .. "" - Content = Content .. "" - Content = Content .. "" - Content = Content .. "" - Content = Content .. "" - end - else - Content = Content .. "" - end - Content = Content .. "
NamePermissionsColor
" .. i .. "." .. GroupName .. "" - Content = Content .. GroupsIni:GetValue( GroupName, "Permissions", "-" ) - Content = Content .. "" - Content = Content .. GroupsIni:GetValue( GroupName, "Color", "-" ) - Content = Content .. "
None
" - - return Content -end - -local function HTML_Select_Group( name, defaultValue ) - Groups = "" - for I=0, GroupsIni:GetNumKeys() - 1 do - Groups = Groups .. - HTML_Option(GroupsIni:KeyName(I), GroupsIni:KeyName(I), defaultValue == GroupsIni:KeyName(I) ) - end - return [[]] -end - - -local function AddPlayers( Request ) - local Content = "

Add or change Players

" - if( Request.PostParams["AddPlayerToGroup"] ~= nil ) then - if Request.PostParams["AddPlayer"] ~= "" then - if Request.PostParams["AddGroups"] ~= "" then - if GroupsIni:FindKey(Request.PostParams["AddGroup"]) == -1 then - return "Group does not exist" - end - UsersIni:DeleteKey(Request.PostParams["AddPlayer"]) - UsersIni:GetValueSet(Request.PostParams["AddPlayer"], "Groups", Request.PostParams["AddGroup"]) - UsersIni:WriteFile() - local loopPlayers = function( Player ) - if Player:GetName() == Request.PostParams["AddPlayer"] then - Player:SendMessage( cChatColor.Green .. "You were moved to group " .. Request.PostParams["AddGroup"] ) - Player:LoadPermissionsFromDisk() - end - end - local loopWorlds = function ( World ) - World:ForEachPlayer( loopPlayers ) - end - cRoot:Get():ForEachWorld( loopWorlds ) - end - end - end - Content = Content .. [[ - - - -
- - -
Player:
Group:]] .. HTML_Select_Group("AddGroup", GroupsIni:KeyName(0) ) .. [[
- ]] - - return Content -end - -function HandleRequest_Permissions( Request ) - GroupsIni = cIniFile("groups.ini") - if( GroupsIni:ReadFile() == false ) then - return "Could not read groups.ini!" - end - UsersIni = cIniFile("users.ini") - if( UsersIni:ReadFile() == false ) then - return "Could not read users.ini!" - end - - local Content = "" - - Content = Content .. AddPlayers( Request ) - Content = Content .. ShowGroupsTable() - Content = Content .. ShowUsersTable() - - return Content -end \ No newline at end of file diff --git a/Core/web_playerlist.lua b/Core/web_playerlist.lua deleted file mode 100644 index 6ac25db86..000000000 --- a/Core/web_playerlist.lua +++ /dev/null @@ -1,38 +0,0 @@ -function HandleRequest_PlayerList( Request ) - local World = cRoot:Get():GetDefaultWorld() - local Content = "" - - if( Request.Params["playerlist-kick"] ~= nil ) then - local KickPlayerName = Request.Params["playerlist-kick"] - local FoundPlayerCallback = function( Player ) - if( Player:GetName() == KickPlayerName ) then - Player:GetClientHandle():Kick("You were kicked from the game!") - Content = Content .. "

" .. KickPlayerName .. " has been kicked from the game!

" - end - end - if( World:DoWithPlayer( KickPlayerName, FoundPlayerCallback ) == false ) then - Content = Content .. "

Could not find player " .. KickPlayerName .. " !

" - end - end - - Content = Content .. "

Connected Players: " .. World:GetNumPlayers() .. "

" - Content = Content .. "" - - local PlayerNum = 0 - local AddPlayerToTable = function( Player ) - PlayerNum = PlayerNum + 1 - Content = Content .. "" - Content = Content .. "" - Content = Content .. "" - Content = Content .. "" - Content = Content .. "" - end - cRoot:Get():ForEachPlayer( AddPlayerToTable ) - - if( PlayerNum == 0 ) then - Content = Content .. "" - end - Content = Content .. "
" .. PlayerNum .. "." .. Player:GetName() .. "Kick
None
" - Content = Content .. "
" - return Content -end \ No newline at end of file diff --git a/Core/web_serversettings.lua b/Core/web_serversettings.lua deleted file mode 100644 index 700d84ae1..000000000 --- a/Core/web_serversettings.lua +++ /dev/null @@ -1,924 +0,0 @@ --- Some HTML helper functions -local function HTML_Option( value, text, selected ) - if( selected == true ) then - return [[]] - else - return [["]] - end -end - -local function HTML_Select_On_Off( name, defaultValue ) - return [[]] -end - -local function HTML_Select_Version( name, defaultValue ) - return [[]] -end - - -local function ShowGeneralSettings( Request ) - local Content = "" - local InfoMsg = nil - - local SettingsIni = cIniFile("settings.ini") - if( SettingsIni:ReadFile() == false ) then - InfoMsg = "ERROR: Could not read settings.ini!" - end - - if( Request.PostParams["general_submit"] ~= nil ) then - - SettingsIni:SetValue("Server", "Description",Request.PostParams["Server_Description"],false ) - if( tonumber( Request.PostParams["Server_MaxPlayers"] ) ~= nil ) then - SettingsIni:SetValue("Server", "MaxPlayers", Request.PostParams["Server_MaxPlayers"], false ) - end - if( tonumber( Request.PostParams["Server_Port"] ) ~= nil ) then - if( tonumber( Request.PostParams["Server_Port"] ) > 0 ) then - SettingsIni:SetValue("Server", "Port", Request.PostParams["Server_Port"], false ) - end - end - if( tonumber( Request.PostParams["Server_PortsIPv6"] ) ~= nil ) then - SettingsIni:SetValue("Server", "PortsIPv6", Request.PostParams["Server_PortsIPv6"], false ) - end - if( tonumber( Request.PostParams["Server_Version"] ) ~= nil ) then - SettingsIni:SetValue("Server", "PrimaryServerVersion", Request.PostParams["Server_Version"], false ) - end - if( tonumber( Request.PostParams["Authentication_Authenticate"] ) ~= nil ) then - SettingsIni:SetValue("Authentication", "Authenticate", Request.PostParams["Authentication_Authenticate"], false ) - end - if( tonumber( Request.PostParams["Limit_World"] ) ~= nil ) then - SettingsIni:SetValue("Worlds", "LimitWorld", Request.PostParams["Limit_World"], false ) - end - if( tonumber( Request.PostParams["LimitWorldWidth"] ) ~= nil ) then - SettingsIni:SetValue("Worlds", "LimitWorldWidth", Request.PostParams["LimitWorldWidth"], false ) - end - - if( SettingsIni:WriteFile() == false ) then - InfoMsg = [[ERROR: Could not write to settings.ini!]] - else - InfoMsg = [[INFO: Successfully saved changes to settings.ini]] - end - end - - - Content = Content .. [[ - -

General Settings

]] - - if( InfoMsg ~= nil ) then - Content = Content .. "

" .. InfoMsg .. "

" - end - Content = Content .. [[ - - - - - - - - - - - - -
Server
Description:
Max Players:
Port:
PortsIPv6:
Shown Version:]] .. HTML_Select_Version("Server_Version", SettingsIni:GetValueI("Server", "PrimaryServerVersion") ) .. [[

- - - - - -
Authentication
Authenticate:]] .. HTML_Select_On_Off("Authentication_Authenticate", SettingsIni:GetValueI("Authentication", "Authenticate") ) .. [[

- - - - - - - -
LimitWorld
Limit World:]] .. HTML_Select_On_Off("Limit_World", SettingsIni:GetValueI("Worlds", "LimitWorld") ) .. [[
Max Chunks from spawn:

- WARNING: Any changes made here might require a server restart in order to be applied! -
]] - - return Content -end - - -local function ShowMonstersSettings( Request ) - local Content = "" - local InfoMsg = nil - - local SettingsIni = cIniFile("settings.ini") - if( SettingsIni:ReadFile() == false ) then - InfoMsg = "ERROR: Could not read settings.ini!" - end - - if( Request.PostParams["monsters_submit"] ~= nil ) then - - if( tonumber( Request.PostParams["Monsters_AnimalsOn"] ) ~= nil ) then - SettingsIni:SetValue("Monsters", "AnimalsOn", Request.PostParams["Monsters_AnimalsOn"], false ) - end - if( tonumber( Request.PostParams["Monsters_AnimalSpawnInterval"] ) ~= nil ) then - SettingsIni:SetValue("Monsters", "AnimalSpawnInterval", Request.PostParams["Monsters_AnimalSpawnInterval"], false ) - end - SettingsIni:SetValue("Monsters", "Types", Request.PostParams["Monsters_Types"], false ) - if( SettingsIni:WriteFile() == false ) then - InfoMsg = "ERROR: Could not write to settings.ini!" - else - InfoMsg = "INFO: Successfully saved changes to settings.ini" - end - end - - - Content = Content .. "
" - - Content = Content .. "

Monsters Settings

" - if( InfoMsg ~= nil ) then - Content = Content .. "

" .. InfoMsg .. "

" - end - - Content = Content .. [[ - - - - - - - - -
Monsters
Animals On:]] .. HTML_Select_On_Off("Monsters_AnimalsOn", SettingsIni:GetValueI("Monsters", "AnimalsOn") ) .. [[
Animal Spawn Interval:
Monster Types:

- WARNING: Any changes made here might require a server restart in order to be applied! -
]] - - return Content -end - -local function ShowWorldsSettings( Request ) - local Content = "" - local InfoMsg = nil - local bSaveIni = false - - local SettingsIni = cIniFile("settings.ini") - if( SettingsIni:ReadFile() == false ) then - InfoMsg = [[ERROR: Could not read settings.ini!]] - end - - if( Request.PostParams["RemoveWorld"] ~= nil ) then - Content = Content .. Request.PostParams["RemoveWorld"] - local WorldIdx = string.sub( Request.PostParams["RemoveWorld"], string.len("Remove ") ) - local KeyIdx = SettingsIni:FindKey("Worlds") - local WorldName = SettingsIni:GetValue( KeyIdx, WorldIdx ) - if( SettingsIni:DeleteValueByID( KeyIdx, WorldIdx ) == true ) then - InfoMsg = "INFO: Successfully removed world " .. WorldName .. "!
" - bSaveIni = true - end - end - - if( Request.PostParams["AddWorld"] ~= nil ) then - if( Request.PostParams["WorldName"] ~= nil and Request.PostParams["WorldName"] ~= "" ) then - SettingsIni:SetValue("Worlds", "World", Request.PostParams["WorldName"], true ) - InfoMsg = "INFO: Successfully added world " .. Request.PostParams["WorldName"] .. "!
" - bSaveIni = true - end - end - - if( Request.PostParams["worlds_submit"] ~= nil ) then - SettingsIni:SetValue("Worlds", "DefaultWorld", Request.PostParams["Worlds_DefaultWorld"], false ) - if( Request.PostParams["Worlds_World"] ~= nil ) then - SettingsIni:SetValue("Worlds", "World", Request.PostParams["Worlds_World"], true ) - end - bSaveIni = true - end - - if( bSaveIni == true ) then - if( InfoMsg == nil ) then InfoMsg = "" end - if( SettingsIni:WriteFile() == false ) then - InfoMsg = InfoMsg .. "ERROR: Could not write to settings.ini!" - else - InfoMsg = InfoMsg .. "INFO: Successfully saved changes to settings.ini" - end - end - - Content = Content .. "

Worlds Settings

" - if( InfoMsg ~= nil ) then - Content = Content .. "

" .. InfoMsg .. "

" - end - - Content = Content .. [[ -
- - - - ]] - - local KeyIdx = SettingsIni:FindKey("Worlds") - local NumValues = SettingsIni:GetNumValues( KeyIdx ) - for i = 0, NumValues-1 do - local ValueName = SettingsIni:GetValueName(KeyIdx, i ) - if( ValueName == "World" ) then - local WorldName = SettingsIni:GetValue(KeyIdx, i) - Content = Content .. [[ - ]] - end - end - - Content = Content .. [[ - - -
Worlds
Default World:
]] .. ValueName .. [[:
]] .. WorldName .. [[
Add World:

- - WARNING: Any changes made here might require a server restart in order to be applied! -
]] - return Content -end - -local function SelectWorldButton( WorldName ) - return "
" -end - -local function HTML_Select_Dimension( name, defaultValue ) - return [[]] -end - -local function HTML_Select_Scheme( name, defaultValue ) - return [[]] -end - -local function HTML_Select_GameMode( name, defaultValue ) - return [[]] -end - -local function HTML_Select_Simulator( name, defaultValue ) - return [[]] -end - -local function HTML_Select_BiomeGen( name, defaultValue ) - return [[]] -end - -local function HTML_Select_HeightGen( name, defaultValue ) - return [[]] -end - -local function HTML_Select_CompositionGen( name, defaultValue ) - return [[]] -end - -local function HTML_Select_Generator( name, defaultValue ) - return [[]] -end - -local function HTML_Select_Biome( name, defaultValue ) - return [[]] -end - -function ShowWorldSettings( Request ) - local Content = "" - local InfoMsg = nil - local SettingsIni = cIniFile("settings.ini") - if( SettingsIni:ReadFile() == false ) then - InfoMsg = [[ERROR: Could not read settings.ini!]] - end - if (Request.PostParams["SelectWorld"] ~= nil and Request.PostParams["WorldName"] ~= nil) then -- World is selected! - WORLD = Request.PostParams["WorldName"] - SelectedWorld = cRoot:Get():GetWorld(WORLD) - elseif SelectedWorld == nil then - WORLD = SettingsIni:GetValue("Worlds", "DefaultWorld") - SelectedWorld = cRoot:Get():GetWorld( WORLD ) - end - local WorldIni = cIniFile(SelectedWorld:GetName() .. "/world.ini") - WorldIni:ReadFile() - if (Request.PostParams["world_submit"]) ~= nil then - if( tonumber( Request.PostParams["World_Dimension"] ) ~= nil ) then - WorldIni:DeleteValue( "General", "Dimension" ) - WorldIni:SetValue( "General", "Dimension", Request.PostParams["World_Dimension"] ) - end - if( tonumber( Request.PostParams["World_Schema"] ) ~= nil ) then - WorldIni:DeleteValue( "General", "Schema" ) - WorldIni:SetValue( "General", "Schema", Request.PostParams["World_Schema"] ) - end - if( tonumber( Request.PostParams["World_SpawnX"] ) ~= nil ) then - WorldIni:DeleteValue( "SpawnPosition", "X" ) - WorldIni:SetValue( "SpawnPosition", "X", Request.PostParams["World_SpawnX"] ) - end - if( tonumber( Request.PostParams["World_SpawnY"] ) ~= nil ) then - WorldIni:DeleteValue( "SpawnPosition", "Y" ) - WorldIni:SetValue( "SpawnPosition", "Y", Request.PostParams["World_SpawnY"] ) - end - if( tonumber( Request.PostParams["World_SpawnZ"] ) ~= nil ) then - WorldIni:DeleteValue( "SpawnPosition", "Z" ) - WorldIni:SetValue( "SpawnPosition", "Z", Request.PostParams["World_SpawnZ"] ) - end - if( tonumber( Request.PostParams["World_Seed"] ) ~= nil ) then - WorldIni:DeleteValue( "Seed", "Seed" ) - WorldIni:SetValue( "Seed", "Seed", Request.PostParams["World_Seed"] ) - end - if( tonumber( Request.PostParams["World_PVP"] ) ~= nil ) then - WorldIni:DeleteValue( "PVP", "Enabled" ) - WorldIni:SetValue( "PVP", "Enabled", Request.PostParams["World_PVP"] ) - end - if( tonumber( Request.PostParams["World_GameMode"] ) ~= nil ) then - WorldIni:DeleteValue( "GameMode", "GameMode" ) - WorldIni:SetValue( "GameMode", "GameMode", Request.PostParams["World_GameMode"] ) - end - if( tonumber( Request.PostParams["World_DeepSnow"] ) ~= nil ) then - WorldIni:DeleteValue( "Physics", "DeepSnow" ) - WorldIni:SetValue( "Physics", "DeepSnow", Request.PostParams["World_DeepSnow"] ) - end - if( tonumber( Request.PostParams["World_SandInstantFall"] ) ~= nil ) then - WorldIni:DeleteValue( "Physics", "SandInstantFall" ) - WorldIni:SetValue( "Physics", "SandInstantFall", Request.PostParams["World_SandInstantFall"] ) - end - if( tonumber( Request.PostParams["World_WaterSimulator"] ) ~= nil ) then - WorldIni:DeleteValue( "Physics", "WaterSimulator" ) - WorldIni:SetValue( "Physics", "WaterSimulator", Request.PostParams["World_WaterSimulator"] ) - end - if( tonumber( Request.PostParams["World_LavaSimulator"] ) ~= nil ) then - WorldIni:DeleteValue( "Physics", "LavaSimulator" ) - WorldIni:SetValue( "Physics", "LavaSimulator", Request.PostParams["World_LavaSimulator"] ) - end - if( tonumber( Request.PostParams["World_MaxSugarcaneHeight"] ) ~= nil ) then - WorldIni:DeleteValue( "Plants", "MaxSugarcaneHeight" ) - WorldIni:SetValue( "Plants", "MaxSugarcaneHeight", Request.PostParams["World_MaxSugarcaneHeight"] ) - end - if( tonumber( Request.PostParams["World_MaxCactusHeight"] ) ~= nil ) then - WorldIni:DeleteValue( "Plants", "MaxCactusHeight" ) - WorldIni:SetValue( "Plants", "MaxCactusHeight", Request.PostParams["World_MaxCactusHeight"] ) - end - if( tonumber( Request.PostParams["World_CarrotsBonemealable"] ) ~= nil ) then - WorldIni:DeleteValue( "Plants", "IsCarrotsBonemealable" ) - WorldIni:SetValue( "Plants", "IsCarrotsBonemealable", Request.PostParams["World_CarrotsBonemealable"] ) - end - if( tonumber( Request.PostParams["World_CropsBonemealable"] ) ~= nil ) then - WorldIni:DeleteValue( "Plants", "IsCropsBonemealable" ) - WorldIni:SetValue( "Plants", "IsCropsBonemealable", Request.PostParams["World_CropsBonemealable"] ) - end - if( tonumber( Request.PostParams["World_GrassBonemealable"] ) ~= nil ) then - WorldIni:DeleteValue( "Plants", "IsGrassBonemealable" ) - WorldIni:SetValue( "Plants", "IsGrassBonemealable", Request.PostParams["World_GrassBonemealable"] ) - end - if( tonumber( Request.PostParams["World_SaplingBonemealable"] ) ~= nil ) then - WorldIni:DeleteValue( "Plants", "IsSaplingBonemealable" ) - WorldIni:SetValue( "Plants", "IsSaplingBonemealable", Request.PostParams["World_SaplingBonemealable"] ) - end - if( tonumber( Request.PostParams["World_MelonStemBonemealable"] ) ~= nil ) then - WorldIni:DeleteValue( "Plants", "IsMelonStemBonemealable" ) - WorldIni:SetValue( "Plants", "IsMelonStemBonemealable", Request.PostParams["World_MelonStemBonemealable"] ) - end - if( tonumber( Request.PostParams["World_MelonBonemealable"] ) ~= nil ) then - WorldIni:DeleteValue( "Plants", "IsMelonBonemealable" ) - WorldIni:SetValue( "Plants", "IsMelonBonemealable", Request.PostParams["World_MelonBonemealable"] ) - end - if( tonumber( Request.PostParams["World_PotatoesBonemealable"] ) ~= nil ) then - WorldIni:DeleteValue( "Plants", "IsPotatoesBonemealable" ) - WorldIni:SetValue( "Plants", "IsPotatoesBonemealable", Request.PostParams["World_PotatoesBonemealable"] ) - end - if( tonumber( Request.PostParams["World_PumpkinStemBonemealable"] ) ~= nil ) then - WorldIni:DeleteValue( "Plants", "IsPumpkinStemBonemealable" ) - WorldIni:SetValue( "Plants", "IsPumpkinStemBonemealable", Request.PostParams["World_PumpkinStemBonemealable"] ) - end - if( tonumber( Request.PostParams["World_PumpkinBonemealable"] ) ~= nil ) then - WorldIni:DeleteValue( "Plants", "IsPumpkinBonemealable" ) - WorldIni:SetValue( "Plants", "IsPumpkinBonemealable", Request.PostParams["World_PumpkinBonemealable"] ) - end - if( tonumber( Request.PostParams["World_SugarCaneBonemealable"] ) ~= nil ) then - WorldIni:DeleteValue( "Plants", "IsSugarCaneBonemealable" ) - WorldIni:SetValue( "Plants", "IsSugarCaneBonemealable", Request.PostParams["World_SugarCaneBonemealable"] ) - end - if( tonumber( Request.PostParams["World_CactusBonemealable"] ) ~= nil ) then - WorldIni:DeleteValue( "Plants", "IsCactusBonemealable" ) - WorldIni:SetValue( "Plants", "IsCactusBonemealable", Request.PostParams["World_CactusBonemealable"] ) - end - if( ( Request.PostParams["World_BiomeGen"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "BiomeGen" ) - WorldIni:SetValue( "Generator", "BiomeGen", Request.PostParams["World_BiomeGen"] ) - end - if( ( Request.PostParams["World_Biome"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "ConstantBiome" ) - WorldIni:SetValue( "Generator", "ConstantBiome", Request.PostParams["World_Biome"] ) - end - if( ( Request.PostParams["World_MultiStepMapOceanCellSize"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "MultiStepMapOceanCellSize" ) - WorldIni:SetValue( "Generator", "MultiStepMapOceanCellSize", Request.PostParams["World_MultiStepMapOceanCellSize"] ) - end - if( ( Request.PostParams["World_MultiStepMapMushroomIslandSize"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "MultiStepMapMushroomIslandSize" ) - WorldIni:SetValue( "Generator", "MultiStepMapMushroomIslandSize", Request.PostParams["World_MultiStepMapMushroomIslandSize"] ) - end - if( ( Request.PostParams["World_MultiStepMapRiverCellSize"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "MultiStepMapRiverCellSize" ) - WorldIni:SetValue( "Generator", "MultiStepMapRiverCellSize", Request.PostParams["World_MultiStepMapRiverCellSize"] ) - end - if( ( Request.PostParams["World_MultiStepMapRiverWidth"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "MultiStepMapRiverWidth" ) - WorldIni:SetValue( "Generator", "MultiStepMapRiverWidth", Request.PostParams["World_MultiStepMapRiverWidth"] ) - end - if( ( Request.PostParams["World_MultiStepMapLandBiomeSize"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "MultiStepMapLandBiomeSize" ) - WorldIni:SetValue( "Generator", "MultiStepMapLandBiomeSize", Request.PostParams["World_MultiStepMapLandBiomeSize"] ) - end - if( ( Request.PostParams["World_DistortedVoronoiCellSize"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "DistortedVoronoiCellSize" ) - WorldIni:SetValue( "Generator", "DistortedVoronoiCellSize", Request.PostParams["World_DistortedVoronoiCellSize"] ) - end - if( ( Request.PostParams["World_DistortedVoronoiBiomes"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "DistortedVoronoiBiomes" ) - WorldIni:SetValue( "Generator", "DistortedVoronoiBiomes", Request.PostParams["World_DistortedVoronoiBiomes"] ) - end - if( ( Request.PostParams["World_VoronoiCellSize"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "VoronoiCellSize" ) - WorldIni:SetValue( "Generator", "VoronoiCellSize", Request.PostParams["World_VoronoiCellSize"] ) - end - if( ( Request.PostParams["World_VoronoiBiomesdVoronoiBiomes"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "VoronoiBiomes" ) - WorldIni:SetValue( "Generator", "VoronoiBiomes", Request.PostParams["World_VoronoiBiomes"] ) - end - if( ( Request.PostParams["World_CheckerBoardBiomes"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "CheckerBoardBiomes" ) - WorldIni:SetValue( "Generator", "CheckerBoardBiomes", Request.PostParams["World_CheckerBoardBiomes"] ) - end - if( ( Request.PostParams["World_CheckerBoardBiomeSize"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "CheckerBoardBiomeSize" ) - WorldIni:SetValue( "Generator", "CheckerBoardBiomeSize", Request.PostParams["World_CheckerBoardBiomeSize"] ) - end - if( ( Request.PostParams["World_HeightGen"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "HeightGen" ) - WorldIni:SetValue( "Generator", "HeightGen", Request.PostParams["World_HeightGen"] ) - end - if( ( Request.PostParams["World_FlatHeight"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "FlatHeight" ) - WorldIni:SetValue( "Generator", "FlatHeight", Request.PostParams["World_FlatHeight"] ) - end - if( ( Request.PostParams["World_CompositionGen"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "CompositionGen" ) - WorldIni:SetValue( "Generator", "CompositionGen", Request.PostParams["World_CompositionGen"] ) - end - if( ( Request.PostParams["World_Noise3DSeaLevel"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "Noise3DSeaLevel" ) - WorldIni:SetValue( "Generator", "Noise3DSeaLevel", Request.PostParams["World_Noise3DSeaLevel"] ) - end - if( ( Request.PostParams["World_Noise3DHeightAmplification"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "Noise3DHeightAmplification" ) - WorldIni:SetValue( "Generator", "Noise3DHeightAmplification", Request.PostParams["World_Noise3DHeightAmplification"] ) - end - if( ( Request.PostParams["World_Noise3DMidPoint"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "Noise3DMidPoint" ) - WorldIni:SetValue( "Generator", "Noise3DMidPoint", Request.PostParams["World_Noise3DMidPoint"] ) - end - if( ( Request.PostParams["World_Noise3DFrequencyX"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "Noise3DFrequencyX" ) - WorldIni:SetValue( "Generator", "Noise3DFrequencyX", Request.PostParams["World_Noise3DFrequencyX"] ) - end - if( ( Request.PostParams["World_Noise3DFrequencyY"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "Noise3DFrequencyY" ) - WorldIni:SetValue( "Generator", "Noise3DFrequencyY", Request.PostParams["World_Noise3DFrequencyY"] ) - end - if( ( Request.PostParams["World_Noise3DFrequencyZ"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "Noise3DFrequencyZ" ) - WorldIni:SetValue( "Generator", "Noise3DFrequencyZ", Request.PostParams["World_Noise3DFrequencyZ"] ) - end - if( ( Request.PostParams["World_Noise3DAirThreshold"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "Noise3DAirThreshold" ) - WorldIni:SetValue( "Generator", "Noise3DAirThreshold", Request.PostParams["World_Noise3DAirThreshold"] ) - end - if( ( Request.PostParams["World_ClassicSeaLevel"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "ClassicSeaLevel" ) - WorldIni:SetValue( "Generator", "ClassicSeaLevel", Request.PostParams["World_ClassicSeaLevel"] ) - end - if( ( Request.PostParams["World_ClassicBeachHeight"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "ClassicBeachHeight" ) - WorldIni:SetValue( "Generator", "ClassicBeachHeight", Request.PostParams["World_ClassicBeachHeight"] ) - end - if( ( Request.PostParams["World_ClassicBeachDepth"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "ClassicBeachDepth" ) - WorldIni:SetValue( "Generator", "ClassicBeachDepth", Request.PostParams["World_ClassicBeachDepth"] ) - end - if( ( Request.PostParams["World_ClassicBlockTop"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "ClassicBlockTop" ) - WorldIni:SetValue( "Generator", "ClassicBlockTop", Request.PostParams["World_ClassicBlockTop"] ) - end - if( ( Request.PostParams["World_ClassicBlockMiddle"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "ClassicBlockMiddle" ) - WorldIni:SetValue( "Generator", "ClassicBlockMiddle", Request.PostParams["World_ClassicBlockMiddle"] ) - end - if( ( Request.PostParams["World_ClassicBlockBottom"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "ClassicBlockBottom" ) - WorldIni:SetValue( "Generator", "ClassicBlockBottom", Request.PostParams["World_ClassicBlockBottom"] ) - end - if( ( Request.PostParams["World_ClassicBlockBeach"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "ClassicBlockBeach" ) - WorldIni:SetValue( "Generator", "ClassicBlockBeach", Request.PostParams["World_ClassicBlockBeach"] ) - end - if( ( Request.PostParams["World_ClassicBlockBeachBottom"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "ClassicBlockBeachBottom" ) - WorldIni:SetValue( "Generator", "ClassicBlockBeachBottom", Request.PostParams["World_ClassicBlockBeachBottom"] ) - end - if( ( Request.PostParams["World_ClassicBlockSea"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "ClassicBlockSea" ) - WorldIni:SetValue( "Generator", "ClassicBlockSea", Request.PostParams["World_ClassicBlockSea"] ) - end - if( ( Request.PostParams["World_SameBlockType"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "SameBlockType" ) - WorldIni:SetValue( "Generator", "SameBlockType", Request.PostParams["World_SameBlockType"] ) - end - if( ( Request.PostParams["World_SameBlockBedrocked"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "SameBlockBedrocked" ) - WorldIni:SetValue( "Generator", "SameBlockBedrocked", Request.PostParams["World_SameBlockBedrocked"] ) - end - if( ( Request.PostParams["World_Structures"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "Structures" ) - WorldIni:SetValue( "Generator", "Structures", Request.PostParams["World_Structures"] ) - end - if( ( Request.PostParams["World_Finishers"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "Finishers" ) - WorldIni:SetValue( "Generator", "Finishers", Request.PostParams["World_Finishers"] ) - end - if( ( Request.PostParams["World_Generator"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "Generator" ) - WorldIni:SetValue( "Generator", "Generator", Request.PostParams["World_Generator"] ) - end - if( ( Request.PostParams["World_MineShaftsGridSize"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "MineShaftsGridSize" ) - WorldIni:SetValue( "Generator", "MineShaftsGridSize", Request.PostParams["World_MineShaftsGridSize"] ) - end - if( ( Request.PostParams["World_MineShaftsMaxSystemSize"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "MineShaftsMaxSystemSize" ) - WorldIni:SetValue( "Generator", "MineShaftsMaxSystemSize", Request.PostParams["World_MineShaftsMaxSystemSize"] ) - end - if( ( Request.PostParams["World_MineShaftsChanceCorridor"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "MineShaftsChanceCorridor" ) - WorldIni:SetValue( "Generator", "MineShaftsChanceCorridor", Request.PostParams["World_MineShaftsChanceCorridor"] ) - end - if( ( Request.PostParams["World_MineShaftsChanceCrossing"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "MineShaftsChanceCrossing" ) - WorldIni:SetValue( "Generator", "MineShaftsChanceCrossing", Request.PostParams["World_MineShaftsChanceCrossing"] ) - end - if( ( Request.PostParams["World_MineShaftsChanceStaircase"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "MineShaftsChanceStaircase" ) - WorldIni:SetValue( "Generator", "MineShaftsChanceStaircase", Request.PostParams["World_MineShaftsChanceStaircase"] ) - end - if( ( Request.PostParams["World_LavaLakesProbability"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "LavaLakesProbability" ) - WorldIni:SetValue( "Generator", "LavaLakesProbability", Request.PostParams["World_LavaLakesProbability"] ) - end - if( ( Request.PostParams["World_WaterLakesProbability"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "WaterLakesProbability" ) - WorldIni:SetValue( "Generator", "WaterLakesProbability", Request.PostParams["World_WaterLakesProbability"] ) - end - if( ( Request.PostParams["World_BottomLavaLevel"] ) ~= nil ) then - WorldIni:DeleteValue( "Generator", "BottomLavaLevel" ) - WorldIni:SetValue( "Generator", "BottomLavaLevel", Request.PostParams["World_BottomLavaLevel"] ) - end - - WorldIni:WriteFile() - end - Content = Content .. "

World for operations: " .. WORLD .. "

" - Content = Content .. "" - local WorldNum = 0 - local AddWorldToTable = function(World) - WorldNum = WorldNum + 1 - Content = Content .. "" - Content = Content .. "" - Content = Content .. "" - Content = Content .. "" - Content = Content .. "" - end - cRoot:Get():ForEachWorld(AddWorldToTable) - Content = Content .. "
" .. WorldNum .. "." .. World:GetName() .. "" .. SelectWorldButton(World:GetName()) .. "
" - - - Content = Content .. [[ - -
- - - -
General
Dimension:]] .. HTML_Select_Dimension("World_Dimension", WorldIni:GetValueI("General", "Dimension") ) .. [[
-
- - - - -
Storage
Schema:]] .. HTML_Select_Scheme("World_Schema", WorldIni:GetValueI("Storage", "Schema") ) .. [[
-
- - - - - - - - -
Spawn Position
X:
Y:
Z:
-
- - - - -
Seed
Seed:
-
- - - - -
PVP
PVP:]] .. HTML_Select_On_Off("World_PVP", WorldIni:GetValueI("PVP", "Enabled") ) .. [[
-
- - - - -
GameMode
GameMode:]] .. HTML_Select_GameMode("World_GameMode", WorldIni:GetValueI("GameMode", "GameMode") ) .. [[
-
- - - - - - - - - - -
Physics
DeepSnow:]] .. HTML_Select_On_Off("World_DeepSnow", WorldIni:GetValueI("Physics", "DeepSnow") ) .. [[
SandInstantFall:]] .. HTML_Select_On_Off("World_SandInstantFall", WorldIni:GetValueI("Physics", "SandInstantFall") ) .. [[
WaterSimulator:]] .. HTML_Select_Simulator("World_WaterSimulator", WorldIni:GetValue("Physics", "WaterSimulator") ) .. [[
LavaSimulator:]] .. HTML_Select_Simulator("World_LavaSimulator", WorldIni:GetValue("Physics", "LavaSimulator") ) .. [[
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Plants
MaxCactusHeight:
MaxSugarcaneHeigh:
CarrotsBonemealable:]] .. HTML_Select_On_Off("World_CarrotsBonemealable", WorldIni:GetValueI("Plants", "IsCarrotsBonemealable") ) .. [[
CropsBonemealable:]] .. HTML_Select_On_Off("World_CropsBonemealable", WorldIni:GetValueI("Plants", "IsCropsBonemealable") ) .. [[
GrassBonemealabl:]] .. HTML_Select_On_Off("World_GrassBonemealable", WorldIni:GetValueI("Plants", "IsGrassBonemealable") ) .. [[
SaplingBonemealable:]] .. HTML_Select_On_Off("World_SaplingBonemealable", WorldIni:GetValueI("Plants", "IsSaplingBonemealable") ) .. [[
MelonStemBonemealable:]] .. HTML_Select_On_Off("World_MelonStemBonemealable", WorldIni:GetValueI("Plants", "IsMelonStemBonemealable") ) .. [[
MelonBonemealable:]] .. HTML_Select_On_Off("World_MelonBonemealable", WorldIni:GetValueI("Plants", "IsMelonBonemealable") ) .. [[
PotatoesBonemealable:]] .. HTML_Select_On_Off("World_PotatoesBonemealable", WorldIni:GetValueI("Plants", "IsPotatoesBonemealable") ) .. [[
PumpkinStemBonemealable:]] .. HTML_Select_On_Off("World_PumpkinStemBonemealable", WorldIni:GetValueI("Plants", "IsPumpkinStemBonemealable") ) .. [[
PumpkinBonemealable:]] .. HTML_Select_On_Off("World_PumpkinBonemealable", WorldIni:GetValueI("Plants", "IsPumpkinBonemealable") ) .. [[
SugarcaneBonemealabl:]] .. HTML_Select_On_Off("World_SugarcaneBonemealable", WorldIni:GetValueI("Plants", "IsSugarcaneBonemealable") ) .. [[
CactusBonemealable:]] .. HTML_Select_On_Off("World_CactusBonemealable", WorldIni:GetValueI("Plants", "IsCactusBonemealable") ) .. [[
-
- - - - - - - - - - - - - - - -
Generator
BiomeGen:]] .. HTML_Select_BiomeGen("World_BiomeGen", WorldIni:GetValue("Generator", "BiomeGen") ) .. [[
HeightGen:]] .. HTML_Select_HeightGen("World_HeightGen", WorldIni:GetValue("Generator", "HeightGen") ) .. [[
CompositionGen:]] .. HTML_Select_CompositionGen("World_CompositionGen", WorldIni:GetValue("Generator", "CompositionGen") ) .. [[
Structures:
Finishers:
Generator:]] .. HTML_Select_Generator("World_Generator", WorldIni:GetValue("Generator", "Generator") ) .. [[
-
- -
-
Finetuning
- - ]] - if WorldIni:GetValue( "Generator", "BiomeGen" ) == "Constant" then - Content = Content .. [[ - - - ]] - elseif WorldIni:GetValue( "Generator", "BiomeGen" ) == "MultiStepMap" then - Content = Content .. [[ - - - - - - - - - - - ]] - elseif WorldIni:GetValue( "Generator", "BiomeGen" ) == "DistortedVoronoi" then - Content = Content .. [[ - - - - - ]] - elseif WorldIni:GetValue( "Generator", "BiomeGen" ) == "Voronoi" then - Content = Content .. [[ - - - - - ]] - elseif WorldIni:GetValue( "Generator", "BiomeGen" ) == "CheckerBoard" then - Content = Content .. [[ - - - - - ]] - end - - if WorldIni:GetValue( "Generator", "CompositionGen" ) == "Noise3D" then - Content = Content .. [[ - - - - - - - - - - - - - - - ]] - elseif WorldIni:GetValue( "Generator", "CompositionGen" ) == "Classic" then - Content = Content .. [[ - - - - - - - - - - - - - - - - - - - ]] - elseif WorldIni:GetValue( "Generator", "CompositionGen" ) == "SameBlock" then - Content = Content .. [[ - - - - - ]] - end - if WorldIni:GetValue( "Generator", "HeightGen" ) == "Flat" then - Content = Content .. [[ - - - ]] - end - if string.find( WorldIni:GetValue( "Generator", "Structures" ), "MineShafts" ) ~= nil then - Content = Content .. [[ - - - - - - - - - - - ]] - end - if string.find( WorldIni:GetValue( "Generator", "Structures" ), "LavaLakes" ) ~= nil then - Content = Content .. [[ - - - ]] - end - if string.find( WorldIni:GetValue( "Generator", "Structures" ), "WaterLakes" ) ~= nil then - Content = Content .. [[ - - - ]] - end - if string.find( WorldIni:GetValue( "Generator", "Finishers" ), "BottomLava" ) ~= nil then - Content = Content .. [[ - - - ]] - end - Content = Content .. [[
Biome Generator
ConstantBiome:]] .. HTML_Select_Biome( "World_Biome", WorldIni:GetValue("Generator", "ConstantBiome" ) ) .. [[
Biome Generator
MultiStepMapOceanCellSize:
MultiStepMapOceanCellSize:
MultiStepMapOceanCellSize:
MultiStepMapOceanCellSize:
MultiStepMapOceanCellSize:
Biome Generator
DistortedVoronoiCellSize:
DistortedVoronoiBiomes:
Biome Generator
VoronoiCellSize:
VoronoiBiomes:
Biome Generator
CheckerBoardBiomes:
CheckerBoardBiomeSize:
Composition Generator
Noise3DSeaLevel:
Noise3DHeightAmplification:
Noise3DMidPoint:
Noise3DFrequencyX:
Noise3DFrequencyY:
Noise3DFrequencyZ:
Noise3DAirThreshold:
Composition Generator
ClassicSeaLevel:
ClassicBeachHeight:
ClassicBeachDepth:
ClassicBlockTop:
ClassicBlockMiddle:
ClassicBlockBottom:
ClassicBlockBeach:
ClassicBlockBeachBottom:
ClassicBlockSea:
Composition Generator
SameBlockType:
SameBlockBedrocked:
Height Generator
FlatHeight:
MineShafts
MineShaftsGridSize:
MineShaftsMaxSystemSize:
MineShaftsChanceCorridor:
MineShaftsChanceCrossing:
MineShaftsChanceStaircase:
LavaLakes
LavaLakesProbability:
WaterLakes
WaterLakesProbability:
BottomLavaLevel
BottomLavaLevel:
]] - - Content = Content .. [[
- WARNING: Any changes made here might require a server restart in order to be applied! - ]] - return Content -end - - - -function HandleRequest_ServerSettings( Request ) - local Content = "" - - Content = Content .. [[ -

Server Settings

- - - - - - - -
GeneralMonstersWorldsWorld
-
]] - - if( Request.Params["tab"] == "Monsters" ) then - Content = Content .. ShowMonstersSettings( Request ) - elseif( Request.Params["tab"] == "Worlds" ) then - Content = Content .. ShowWorldsSettings( Request ) - elseif( Request.Params["tab"] == "World" ) then - Content = Content .. ShowWorldSettings( Request ) - else - Content = Content .. ShowGeneralSettings( Request ) -- Default to general settings - end - - return Content -end \ No newline at end of file diff --git a/Core/web_whitelist.lua b/Core/web_whitelist.lua deleted file mode 100644 index 61cc6fd8b..000000000 --- a/Core/web_whitelist.lua +++ /dev/null @@ -1,79 +0,0 @@ -local function HTMLDeleteButton( name ) - return "
" -end - -function HandleRequest_WhiteList( Request ) - local UpdateMessage = "" - if( Request.PostParams["whitelist-add"] ~= nil ) then - local PlayerName = Request.PostParams["whitelist-add"] - - if( WhiteListIni:GetValueB("WhiteList", PlayerName, false) == true ) then - UpdateMessage = "".. PlayerName.." is already on the whitelist" - else - WhiteListIni:SetValueB("WhiteList", PlayerName, true ) - UpdateMessage = "Added " .. PlayerName .. " to whitelist." - WhiteListIni:WriteFile() - end - elseif( Request.PostParams["whitelist-delete"] ~= nil ) then - local PlayerName = Request.PostParams["whitelist-delete"] - WhiteListIni:DeleteValue( "WhiteList", PlayerName ) - UpdateMessage = "Removed " .. PlayerName .. " from whitelist." - WhiteListIni:WriteFile() - elseif( Request.PostParams["whitelist-reload"] ~= nil ) then - WhiteListIni:Erase() -- Empty entire loaded ini first, otherwise weird shit goes down - WhiteListIni:ReadFile() - UpdateMessage = "Loaded from disk" - elseif( Request.Params["whitelist-setenable"] ~= nil ) then - local Enabled = Request.Params["whitelist-setenable"] - local CreateNewValue = false - if( WhiteListIni:FindValue( WhiteListIni:FindKey("WhiteListSettings"), "WhiteListOn" ) == cIniFile.noID ) then -- Find out whether the value is in the ini - CreateNewValue = true - end - - if( Enabled == "1" ) then - WhiteListIni:SetValueB("WhiteListSettings", "WhiteListOn", true, CreateNewValue ) - else - WhiteListIni:SetValueB("WhiteListSettings", "WhiteListOn", false, CreateNewValue ) - end - WhiteListIni:WriteFile() - end - - - local Content = "" - - local WhiteListEnabled = WhiteListIni:GetValueB("WhiteListSettings", "WhiteListOn", false) - if( WhiteListEnabled == false ) then - Content = Content .. "

Whitelist is currently disabled! Click here to enable.

" - end - - - Content = Content .. "

Whitelisted players

" - Content = Content .. "" - local KeyNum = WhiteListIni:FindKey("WhiteList") - local NumValues = WhiteListIni:GetNumValues(KeyNum) - if( NumValues > 0 ) then - for Num = 0, NumValues-1 do - if( WhiteListIni:GetValue(KeyNum, Num, "0") == "1" ) then - local PlayerName = WhiteListIni:GetValueName(KeyNum, Num ) - Content = Content .. "" - end - end - else - Content = Content .. "" - end - Content = Content .. "
" .. PlayerName .. "" .. HTMLDeleteButton( PlayerName ) .. "
None
" - Content = Content .. "

Add player to whitelist

" - Content = Content .. "
" - Content = Content .. "" - Content = Content .. "
" - Content = Content .. "
" - Content = Content .. "" - Content = Content .. "
" - Content = Content .. "
"..UpdateMessage - - if( WhiteListEnabled == true ) then - Content = Content .. "

Whitelist is currently enabled, click here to disable.

" - end - - return Content -end \ No newline at end of file diff --git a/Core/webadmin/backup.html b/Core/webadmin/backup.html deleted file mode 100644 index 239a255e5..000000000 --- a/Core/webadmin/backup.html +++ /dev/null @@ -1,375 +0,0 @@ - - - - -{TITLE} - - - - - - -
- -

{TITLE}

- -
-
- - - - -

Welcome {USERNAME}

- -
-

{PLUGIN_NAME}

- - {CONTENT} - -
- - -
-
- -
- - - -
- - - diff --git a/Core/webadmin/template.html b/Core/webadmin/template.html deleted file mode 100644 index 16c78bdd0..000000000 --- a/Core/webadmin/template.html +++ /dev/null @@ -1,152 +0,0 @@ - - - - {TITLE} | {PLUGIN_NAME} - - - - - - - - - -
-
- -

MCServer, the Minecraft Server coded in C++!

-
- -
-

Welcome {USERNAME}, to the Control Panel! :D

- {CONTENT} -
- -
- - diff --git a/Core/worldlimiter.lua b/Core/worldlimiter.lua deleted file mode 100644 index 8bd9b5509..000000000 --- a/Core/worldlimiter.lua +++ /dev/null @@ -1,21 +0,0 @@ -function OnPlayerMoving( Player ) - if LimitWorld == true then - local World = Player:GetWorld() - local SpawnX = math.floor(World:GetSpawnX() / 16) - local SpawnZ = math.floor(World:GetSpawnZ() / 16) - local X = math.floor(Player:GetPosX() / 16) - local Z = math.floor(Player:GetPosZ() / 16) - if ( (SpawnX + LimitWorldWidth - 1) < X ) then - Player:TeleportToCoords(Player:GetPosX() - 1, Player:GetPosY(), Player:GetPosZ()) - end - if ( (SpawnX - LimitWorldWidth + 1) > X ) then - Player:TeleportToCoords(Player:GetPosX() + 1, Player:GetPosY(), Player:GetPosZ()) - end - if ( (SpawnZ + LimitWorldWidth - 1) < Z ) then - Player:TeleportToCoords(Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() - 1) - end - if ( (SpawnZ - LimitWorldWidth + 1) > Z ) then - Player:TeleportToCoords(Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() + 1) - end - end -end \ No newline at end of file -- cgit v1.2.3