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function HandleBanCommand( Split, Player )
if( #Split < 2 ) then
SendMessage( Player, "Usage: /ban [Player] <Reason>" )
return true
end
local Reason = cChatColor.Red .. "You have been banned." .. cChatColor.White .. " Did you do something illegal?"
if( #Split > 2 ) then
Reason = table.concat( Split, " ", 3 )
end
if KickPlayer(Split[2], Reason) == false then
BannedPlayersIni:DeleteValue( "Banned", Split[2] )
BannedPlayersIni:SetValueB( "Banned", Split[2], true )
BannedPlayersIni:WriteFile()
SendMessageFailure( Player, "Could not find player, but banned anyway" )
else
BannedPlayersIni:DeleteValue( "Banned", Split[2] )
BannedPlayersIni:SetValueB( "Banned", Split[2], true )
BannedPlayersIni:WriteFile()
SendMessageSuccess( Player, "Successfully kicked and banned player" )
end
return true
end
function HandleUnbanCommand( Split, Player )
if( #Split < 2 ) then
SendMessage( Player, "Usage: /unban [Player]" )
return true
end
if( BannedPlayersIni:GetValueB("Banned", Split[2], false) == false ) then
SendMessageFailure( Player, "Player is not banned!" )
return true
end
BannedPlayersIni:DeleteValue("Banned", Split[2])
BannedPlayersIni:SetValueB("Banned", Split[2], false)
BannedPlayersIni:WriteFile()
LOGINFO( Player:GetName() .. " is unbanning " .. Split[2] )
SendMessageSuccess( Player, "Unbanning " .. Split[2] )
return true
end
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