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function HandleRegenCommand(Split, Player)
if #Split == 2 or #Split > 3 then
SendMessage( Player, "Usage: '/regeneratechunk' or '/regeneratechunk [X] [Z]'" )
return true
end
local X = Player:GetChunkX()
local Z = Player:GetChunkZ()
if #Split == 3 then
X = Split[2]
Z = Split[3]
end
SendMessageSuccess( Player, "Regenerating chunk ["..X..", "..Z.."]")
Player:GetWorld():RegenerateChunk(X, Z)
return true
end
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