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path: root/MCServer/Plugins/Core/tell.lua
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function HandleTellCommand(Split, Player, OtherPlayer)
	if (Split[2] == nil) or (Split[3] == nil) then
		Player:SendMessage(cChatColor.Yellow .. "[INFO] " .. "Usage: /tell [playername] [message]")
		return true
	end
	
	local SendMessage = function(OtherPlayer)
		
		Sender = Player:GetName()
		Reciever = Split[2]
	
		if (OtherPlayer:GetName() == Split[2]) then
			Server = cRoot:Get():GetServer()
			FullMsg = ""
		
			for i,v in ipairs(Split) do
				if(i>2) then
					if(FullMsg == "") then
						FullMsg = v
					else
						FullMsg = FullMsg .. " " .. v
					end	
				end
			end
    
			Player:SendMessage(cChatColor.Green .. "[INFO] " .. "Message to player " .. Reciever .. " sent!" )
			OtherPlayer:SendMessage(cChatColor.Orange .. "[MSG: " .. Sender .. " ] " .. FullMsg )
		else
			Player:SendMessage(cChatColor.Red .. 'Player "' ..Split[2].. '" not found')
		end
	end

	cRoot:Get():ForEachPlayer(SendMessage)
	return true;
end