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// BioGen.h
/*
Interfaces to the various biome generators:
- cBioGenConstant
- cBioGenCheckerboard
- cBioGenDistortedVoronoi
*/
#pragma once
#include "cChunkGenerator.h"
class cBioGenConstant :
public cBiomeGen
{
public:
cBioGenConstant(EMCSBiome a_Biome) : m_Biome(a_Biome) {}
protected:
EMCSBiome m_Biome;
// cBiomeGen override:
virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
} ;
class cBioGenDistortedVoronoi :
public cBiomeGen
{
public:
cBioGenDistortedVoronoi(int a_Seed) : m_Seed(a_Seed) {}
protected:
int m_Seed;
// cBiomeGen override:
virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
} ;
class cBioGenCheckerboard :
public cBiomeGen
{
public:
cBioGenCheckerboard(int a_BiomeSize) : m_BiomeSize((a_BiomeSize < 8) ? 8 : a_BiomeSize) {}
protected:
int m_BiomeSize;
// cBiomeGen override:
virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
} ;
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