summaryrefslogtreecommitdiffstats
path: root/source/cBlockEntity.h
blob: 662a6c5eb8dc2a8e4c13abdeb020d9ab41debe62 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103

#pragma once

#include "cClientHandle.h"
#include "cWorld.h"





#ifndef _WIN32
#include "BlockID.h"
#else
enum ENUM_BLOCK_ID;
#endif





namespace Json
{
	class Value;
};

class cPlayer;
class cWorld;
class cPacket;





class cBlockEntity
{
protected:
	cBlockEntity(ENUM_BLOCK_ID a_BlockType, int a_X, int a_Y, int a_Z, cWorld * a_World) 
		: m_PosX( a_X )
		, m_PosY( a_Y )
		, m_PosZ( a_Z )
		, m_BlockType( a_BlockType ) 
		, m_World( a_World )
	{}
	
	cBlockEntity(ENUM_BLOCK_ID a_BlockType, int a_X, int a_Y, int a_Z)
		: m_PosX( a_X )
		, m_PosY( a_Y )
		, m_PosZ( a_Z )
		, m_BlockType( a_BlockType ) 
		, m_World(NULL)
	{}
	
public:

	virtual ~cBlockEntity() {};
	virtual void Destroy() {};
	
	int GetPosX() { return m_PosX; }
	int GetPosY() { return m_PosY; }
	int GetPosZ() { return m_PosZ; }

	ENUM_BLOCK_ID GetBlockType() { return m_BlockType; }
	
	cWorld * GetWorld(void) const {return m_World; }
	void     SetWorld(cWorld * a_World) {m_World = a_World; }

	virtual void SaveToJson  (Json::Value & a_Value ) = 0;
	
	virtual void UsedBy( cPlayer * a_Player ) = 0;
	
	void SendTo( cClientHandle* a_Client )
	{
		std::auto_ptr<cPacket> Packet(GetPacket());
		if (Packet.get() == NULL)
		{
			return;
		}
		if ( a_Client != NULL )
		{
			a_Client->Send(*(Packet.get()));
		}
		else // broadcast to all chunk clients
		{
			m_World->BroadcastToChunkOfBlock(m_PosX, m_PosY, m_PosZ, Packet.get());
		}
	}
	
	/// Returns the packet to send to clients to represent this entity; NULL if no packet needed; caller is supposed to delete the packet
	virtual cPacket * GetPacket(void) {return NULL; }

protected:
	int m_PosX; // Position in block coordinates
	int m_PosY;
	int m_PosZ;

	ENUM_BLOCK_ID m_BlockType;
	
	cWorld * m_World;
};