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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "cPacket_WindowClick.h"
#include "cPacket_WholeInventory.h"
#include "cPacket_ItemData.h"
int cPacket_WindowClick::Parse(cByteBuffer & a_Buffer)
{
int TotalBytes = 0;
HANDLE_PACKET_READ(ReadChar, m_WindowID, TotalBytes);
HANDLE_PACKET_READ(ReadBEShort, m_SlotNum, TotalBytes);
HANDLE_PACKET_READ(ReadBool, m_IsRightClick, TotalBytes);
HANDLE_PACKET_READ(ReadBEShort, m_TransactionID, TotalBytes);
HANDLE_PACKET_READ(ReadBool, m_IsShiftPressed, TotalBytes);
cPacket_ItemData Item(m_HeldItem);
int res = Item.Parse(a_Buffer);
if (res < 0)
{
return res;
}
TotalBytes += res;
return TotalBytes;
}
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